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Fixes for the resumable downloads feature (#2345)
* Fix handle of hashed file not closing * Limit concurrent downloads to a maximum of 8 * Dynamically increase job size to avoid downloads appearing stalled * Set downloader settings to avoid RAM and timeout issues * Improve logging around downloads * Adds more logging when starting stopping downloads * Improves error message when GameFileSource download fails * Stops logging errors when archive isn't available on WJ CDN * Add retry mechanism to SingleThreadedDownloader * Update CHANGELOG.md * Remove hard limit for download threads --------- Co-authored-by: UrbanCMC <UrbanCMC@web.de>
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@ -1,5 +1,9 @@
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### Changelog
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#### Version TBD
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* Fixed issues related to high RAM usage
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* The resumable downloads now reserve drive space to write to in advance instead of being managed in system RAM
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#### Version - 3.1.0.0 - 5/7/2023
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* Fixed Readme opening twice
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* Updated Text in the UI to better describe current app behavior
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@ -5,6 +5,7 @@ using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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using Wabbajack.Common;
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using Wabbajack.Downloaders.Interfaces;
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using Wabbajack.Downloaders.VerificationCache;
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using Wabbajack.DTOs;
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@ -50,7 +51,9 @@ public class DownloadDispatcher
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using var downloadScope = _logger.BeginScope("Downloading {Name}", a.Name);
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using var job = await _limiter.Begin("Downloading " + a.Name, a.Size, token);
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return await Download(a, dest, job, token, proxy);
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var hash = await Download(a, dest, job, token, proxy);
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_logger.LogInformation("Finished downloading {name}. Hash: {hash}; Size: {size}/{expectedSize}", a.Name, hash, dest.Size().ToFileSizeString(), a.Size.ToFileSizeString());
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return hash;
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}
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public async Task<Archive> MaybeProxy(Archive a, CancellationToken token)
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@ -153,8 +156,15 @@ public class DownloadDispatcher
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if (downloadedHash != default && (downloadedHash == archive.Hash || archive.Hash == default))
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return (DownloadResult.Success, downloadedHash);
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downloadedHash = await DownloadFromMirror(archive, destination, token);
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if (downloadedHash != default) return (DownloadResult.Mirror, downloadedHash);
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try
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{
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downloadedHash = await DownloadFromMirror(archive, destination, token);
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if (downloadedHash != default) return (DownloadResult.Mirror, downloadedHash);
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}
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catch (NotSupportedException)
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{
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// Thrown if downloading from mirror is not supported for archive, keep original hash
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}
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return (DownloadResult.Failure, downloadedHash);
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@ -234,7 +244,7 @@ public class DownloadDispatcher
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return await Download(newArchive, destination, token);
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}
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catch (Exception ex)
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catch (Exception ex) when (ex is not NotSupportedException)
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{
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_logger.LogCritical(ex, "While finding mirror for {hash}", archive.Hash);
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return default;
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@ -422,10 +422,17 @@ public abstract class AInstaller<T>
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await destination.Value.MoveToAsync(destination.Value.Parent.Combine(archive.Hash.ToHex()), true,
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token);
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}
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catch (OperationCanceledException) when (token.IsCancellationRequested)
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{
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// No actual error. User canceled downloads.
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}
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catch (NotImplementedException) when (archive.State is GameFileSource)
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{
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_logger.LogError("Missing game file {name}. This could be caused by missing DLC or a modified installation.", archive.Name);
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Download error for file {name}", archive.Name);
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return false;
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}
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return false;
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@ -6,6 +6,7 @@ using System.Text.Json;
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using System.Threading;
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using System.Threading.Tasks;
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using Downloader;
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using Microsoft.Extensions.Logging;
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using Wabbajack.Hashing.xxHash64;
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using Wabbajack.Paths;
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using Wabbajack.Paths.IO;
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@ -19,15 +20,18 @@ internal class ResumableDownloader
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private readonly HttpRequestMessage _msg;
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private readonly AbsolutePath _outputPath;
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private readonly AbsolutePath _packagePath;
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private readonly ILogger<SingleThreadedDownloader> _logger;
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private CancellationToken _token;
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private Exception? _error;
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public ResumableDownloader(HttpRequestMessage msg, AbsolutePath outputPath, IJob job)
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public ResumableDownloader(HttpRequestMessage msg, AbsolutePath outputPath, IJob job, ILogger<SingleThreadedDownloader> logger)
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{
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_job = job;
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_msg = msg;
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_outputPath = outputPath;
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_packagePath = outputPath.WithExtension(Extension.FromPath(".download_package"));
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_logger = logger;
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}
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public async Task<Hash> Download(CancellationToken token)
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@ -46,10 +50,12 @@ internal class ResumableDownloader
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// Resume with different Uri in case old one is no longer valid
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downloadPackage.Address = _msg.RequestUri!.AbsoluteUri;
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_logger.LogDebug("Download for {name} is resuming...", _outputPath.FileName.ToString());
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await downloader.DownloadFileTaskAsync(downloadPackage, token);
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}
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else
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{
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_logger.LogDebug("Download for '{name}' is starting from scratch...", _outputPath.FileName.ToString());
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_outputPath.Delete();
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await downloader.DownloadFileTaskAsync(_msg.RequestUri!.AbsoluteUri, _outputPath.ToString(), token);
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}
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@ -57,13 +63,24 @@ internal class ResumableDownloader
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// Save progress if download isn't completed yet
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if (downloader.Status is DownloadStatus.Stopped or DownloadStatus.Failed)
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{
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_logger.LogDebug("Download for '{name}' stopped before completion. Saving package...", _outputPath.FileName.ToString());
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SavePackage(downloader.Package);
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if (_error != null && _error.GetType() != typeof(TaskCanceledException))
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if (_error == null || _error.GetType() == typeof(TaskCanceledException))
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{
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throw _error;
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return new Hash();
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}
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return new Hash();
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if (_error.GetType() == typeof(NotSupportedException))
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{
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_logger.LogWarning("Download for '{name}' doesn't support resuming. Deleting package...", _outputPath.FileName.ToString());
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DeletePackage();
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}
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else
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{
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_logger.LogError(_error,"Download for '{name}' encountered error. Throwing...", _outputPath.FileName.ToString());
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}
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throw _error;
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}
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if (downloader.Status == DownloadStatus.Completed)
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@ -76,13 +93,16 @@ internal class ResumableDownloader
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return new Hash();
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}
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return await _outputPath.Open(FileMode.Open).Hash(token);
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await using var file = _outputPath.Open(FileMode.Open);
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return await file.Hash(token);
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}
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private DownloadConfiguration CreateConfiguration(HttpRequestMessage message)
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{
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var configuration = new DownloadConfiguration
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{
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Timeout = (int)TimeSpan.FromSeconds(120).TotalMilliseconds,
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ReserveStorageSpaceBeforeStartingDownload = true,
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RequestConfiguration = new RequestConfiguration
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{
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Headers = message.Headers.ToWebHeaderCollection(),
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@ -109,12 +129,21 @@ internal class ResumableDownloader
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}
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await _job.Report(processedSize, _token);
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if (_job.Current > _job.Size)
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{
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// Increase job size so progress doesn't appear stalled
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_job.Size = (long)Math.Floor(_job.Current * 1.1);
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}
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}
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private void OnDownloadStarted(object? sender, DownloadStartedEventArgs e)
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{
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_job.ResetProgress();
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_job.Size = e.TotalBytesToReceive;
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if (_job.Size < e.TotalBytesToReceive)
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{
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_job.Size = e.TotalBytesToReceive;
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}
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// Get rid of package, since we can't use it to resume anymore
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DeletePackage();
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@ -29,8 +29,23 @@ public class SingleThreadedDownloader : IHttpDownloader
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public async Task<Hash> Download(HttpRequestMessage message, AbsolutePath outputPath, IJob job,
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CancellationToken token)
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{
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var downloader = new ResumableDownloader(message, outputPath, job);
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return await downloader.Download(token);
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Exception downloadError = null!;
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var downloader = new ResumableDownloader(message, outputPath, job, _logger);
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for (var i = 0; i < 3; i++)
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{
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try
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{
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return await downloader.Download(token);
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}
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catch (Exception ex)
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{
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downloadError = ex;
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_logger.LogDebug("Download for '{name}' failed. Retrying...", outputPath.FileName.ToString());
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}
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}
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_logger.LogError(downloadError, "Failed to download '{name}' after 3 tries.", outputPath.FileName.ToString());
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return new Hash();
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// using var response = await _client.SendAsync(message, HttpCompletionOption.ResponseHeadersRead, token);
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// if (!response.IsSuccessStatusCode)
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@ -24,20 +24,20 @@ public class ResourceSettingsManager
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try
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{
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_settings ??= await _manager.Load<Dictionary<string, ResourceSetting>>("resource_settings");
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if (_settings.TryGetValue(name, out var found)) return found;
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var newSetting = new ResourceSetting
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if (!_settings.ContainsKey(name))
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{
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MaxTasks = Environment.ProcessorCount,
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MaxThroughput = 0
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};
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var newSetting = new ResourceSetting
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{
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MaxTasks = Environment.ProcessorCount,
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MaxThroughput = 0
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};
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_settings.Add(name, newSetting);
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_settings.Add(name, newSetting);
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await SaveSettings(_settings);
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}
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await _manager.Save("resource_settings", _settings);
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return _settings[name];
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var setting = _settings[name];
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return setting;
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}
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finally
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{
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