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https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
few tweaks
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commit
2529e77036
@ -2,11 +2,12 @@
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The general idea behind this program is fairly simple. Given a Mod Organizer 2 folder and profile, generate list of instructions that will allow
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a program to automatically recreate the contents of the folder on another machine. Think of it as replication, but without ever distributing copyrighted
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files or syncing data between the source and destination machine. The end result is a program that recrate a modlist on a computer while respecting the
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files or syncing data between the source and destination machine. The end result is a program that recreate a modlist on a computer while respecting the
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rights of the game publisher and the mod authors.
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### Socal Links
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### Social Links
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[Discord](https://discord.gg/zgbrkmA)
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[Patreon] (https://www.patreon.com/user?u=11907933)
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### How it works
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@ -26,6 +26,6 @@ namespace Wabbajack.Common
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}
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}
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public static String AppName = "Automaton";
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public static String AppName = "Vortex";
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}
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}
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@ -133,7 +133,6 @@ namespace Wabbajack
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internal void ConfigureForInstall(string modlist)
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{
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MessageBox.Show("Hello, world!");
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_modList = modlist.FromJSONString<ModList>();
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Mode = "Installing";
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ModListName = _modList.Name;
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@ -269,7 +269,7 @@ namespace Wabbajack
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var extracted = streams.ToDictionary(k => k.Key, v => v.Value.ToArray());
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// Now Create the patches
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Status("Building Patches for {0}", archive.Name);
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Parallel.ForEach(group, entry =>
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group.PMap(entry =>
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{
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Info("Patching {0}", entry.To);
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var ss = extracted[entry.From];
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@ -17,6 +17,21 @@
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<Deterministic>true</Deterministic>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>x64</PlatformTarget>
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@ -29,13 +44,14 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<PlatformTarget>x64</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>square_transparent_icon.ico</ApplicationIcon>
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@ -163,6 +179,18 @@
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<ItemGroup>
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<Resource Include="square_transparent_icon.ico" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include=".NETFramework,Version=v4.7.2">
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<Visible>False</Visible>
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<ProductName>Microsoft .NET Framework 4.7.2 %28x86 and x64%29</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\packages\Fody.5.1.1\build\Fody.targets" Condition="Exists('..\packages\Fody.5.1.1\build\Fody.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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@ -7,4 +7,14 @@
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<StartArguments>
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</StartArguments>
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</PropertyGroup>
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<PropertyGroup>
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<PublishUrlHistory>publish\</PublishUrlHistory>
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<InstallUrlHistory />
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<SupportUrlHistory />
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<UpdateUrlHistory />
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<BootstrapperUrlHistory />
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<ErrorReportUrlHistory />
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<FallbackCulture>en-US</FallbackCulture>
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<VerifyUploadedFiles>false</VerifyUploadedFiles>
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</PropertyGroup>
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</Project>
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