GameRegistry cleanup

This commit is contained in:
erri120 2020-04-22 14:33:07 +02:00
parent 82d8939198
commit 3a7af10ed3
No known key found for this signature in database
GPG Key ID: A8C0A18D8D4D3135
3 changed files with 26 additions and 221 deletions

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@ -4,15 +4,12 @@ using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Alphaleonis.Win32.Filesystem;
using Microsoft.Win32;
using Wabbajack.Common.StoreHandlers;
namespace Wabbajack.Common
{
public enum Game
{
FalloutShelter,
//MO2 GAMES
Morrowind,
Oblivion,
@ -29,28 +26,9 @@ namespace Wabbajack.Common
Fallout4,
[Description("Skyrim VR")]
SkyrimVR,
//VORTEX GAMES
[Description("Darkest Dungeon")]
DarkestDungeon,
[Description("Divinity Original Sin 2")]
DivinityOriginalSin2,
[Description("Divinity Original Sin 2 Definitive Edition")]
DivinityOriginalSin2DE, //definitive edition has its own nexus page but same Steam/GOG ids
Starbound,
[Description("Star Wars: Knights of the Old Republic")]
SWKOTOR,
[Description("Star Wars: Knights of the Old Republic 2")]
SWKOTOR2,
Witcher,
[Description("Witcher 2")]
Witcher2,
[Description("Witcher 3")]
Witcher3,
[Description("Stardew Valley")]
StardewValley
}
public static class GameExtentions
public static class GameExtensions
{
public static GameMetaData MetaData(this Game game)
{
@ -60,33 +38,36 @@ namespace Wabbajack.Common
public class GameMetaData
{
public ModManager SupportedModManager { get; internal set; }
public string? MO2ArchiveName { get; internal set; }
public Game Game { get; internal set; }
public ModManager SupportedModManager { get; internal set; }
public string? MO2ArchiveName { get; internal set; }
public string? NexusName { get; internal set; }
// Nexus DB id for the game, used in some specific situations
public long NexusGameId { get; internal set; }
public string? MO2Name { get; internal set; }
public string HumanFriendlyGameName => Game.GetDescription();
public string? GameLocationRegistryKey { get; internal set; }
// to get steam ids: https://steamdb.info
public List<int>? SteamIDs { get; internal set; }
// to get gog ids: https://www.gogdb.org
public List<int>? GOGIDs { get; internal set; }
// to get BethNet IDs: check the registry
public int BethNetID { get; internal set; }
//for BethNet games only!
public string RegString { get; internal set; } = string.Empty;
// these are additional folders when a game installs mods outside the game folder
public List<string>? AdditionalFolders { get; internal set; }
// file to check if the game is present, useful when steamIds and gogIds dont help
public List<string>? RequiredFiles { get; internal set; }
public bool Disabled { get; internal set; }
public string? MainExecutable { get; internal set; }
// Games that this game are commonly confused with, for example Skyrim SE vs Skyrim LE
public Game[] CommonlyConfusedWith { get; set; } = Array.Empty<Game>();
public string HumanFriendlyGameName => Game.GetDescription();
public string InstalledVersion
{
get
@ -102,8 +83,6 @@ namespace Wabbajack.Common
public bool IsInstalled => TryGetGameLocation() != null;
public string? MainExecutable { get; internal set; }
public AbsolutePath? TryGetGameLocation()
{
return Consts.TestMode ? AbsolutePath.GetCurrentDirectory() : StoreHandler.Instance.TryGetGamePath(Game);
@ -117,11 +96,9 @@ namespace Wabbajack.Common
path = ret.Value;
return true;
}
else
{
path = default;
return false;
}
path = default;
return false;
}
public AbsolutePath GameLocation()
@ -150,16 +127,12 @@ namespace Wabbajack.Common
throw new ArgumentException($"{nameof(enumerationValue)} must be of Enum type", nameof(enumerationValue));
}
var memberInfo = type.GetMember(enumerationValue.ToString()!);
if(memberInfo.Length > 0)
{
var attrs = memberInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false);
if (memberInfo.Length <= 0)
return enumerationValue.ToString()!;
if(attrs.Length > 0)
{
return ((DescriptionAttribute)attrs[0]).Description;
}
}
return enumerationValue.ToString()!;
var attrs = memberInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false);
return attrs.Length > 0 ? ((DescriptionAttribute)attrs[0]).Description : enumerationValue.ToString();
}
}
@ -167,8 +140,8 @@ namespace Wabbajack.Common
{
public static GameMetaData GetByMO2ArchiveName(string gameName)
{
var gamename = gameName.ToLower();
return Games.Values.FirstOrDefault(g => g.MO2ArchiveName?.ToLower() == gamename);
gameName = gameName.ToLower();
return Games.Values.FirstOrDefault(g => g.MO2ArchiveName?.ToLower() == gameName);
}
public static GameMetaData GetByNexusName(string gameName)
@ -187,6 +160,7 @@ namespace Wabbajack.Common
/// <param nambe="someName">Name to query</param>
/// <returns>GameMetaData found</returns>
/// <exception cref="ArgumentNullException">If string could not be translated to a game</exception>
/// </summary>
public static GameMetaData GetByFuzzyName(string someName)
{
return TryGetByFuzzyName(someName) ?? throw new ArgumentNullException($"{someName} could not be translated to a game");
@ -196,6 +170,7 @@ namespace Wabbajack.Common
/// Tries to parse game data from an arbitrary string. Tries first via parsing as a game Enum, then by Nexus name.
/// <param nambe="someName">Name to query</param>
/// <returns>GameMetaData if found, otherwise null</returns>
/// </summary>
public static GameMetaData? TryGetByFuzzyName(string someName)
{
if (Enum.TryParse(typeof(Game), someName, true, out var metadata)) return ((Game)metadata!).MetaData();
@ -229,7 +204,6 @@ namespace Wabbajack.Common
{
SupportedModManager = ModManager.MO2,
Game = Game.Morrowind,
Disabled = false,
SteamIDs = new List<int>{22320},
GOGIDs = new List<int>{1440163901, 1435828767},
NexusName = "morrowind",
@ -254,7 +228,6 @@ namespace Wabbajack.Common
NexusGameId = 101,
MO2Name = "Oblivion",
MO2ArchiveName = "oblivion",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Oblivion",
SteamIDs = new List<int> {22330},
GOGIDs = new List<int>{1458058109},
RequiredFiles = new List<string>
@ -274,7 +247,6 @@ namespace Wabbajack.Common
NexusGameId = 120,
MO2Name = "fallout3",
MO2ArchiveName = "fallout3",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Fallout3",
SteamIDs = new List<int> {22300, 22370}, // base game and GotY
RequiredFiles = new List<string>
{
@ -293,7 +265,6 @@ namespace Wabbajack.Common
NexusGameId = 130,
MO2Name = "New Vegas",
MO2ArchiveName = "falloutnv",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\falloutnv",
SteamIDs = new List<int> {22380, 22490}, // normal and RU version
GOGIDs = new List<int>{1454587428},
RequiredFiles = new List<string>
@ -312,7 +283,6 @@ namespace Wabbajack.Common
NexusGameId = 110,
MO2Name = "Skyrim",
MO2ArchiveName = "skyrim",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\skyrim",
SteamIDs = new List<int> {72850},
RequiredFiles = new List<string>
{
@ -331,7 +301,6 @@ namespace Wabbajack.Common
NexusGameId = 1704,
MO2Name = "Skyrim Special Edition",
MO2ArchiveName = "skyrimse",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Skyrim Special Edition",
SteamIDs = new List<int> {489830},
RequiredFiles = new List<string>
{
@ -350,7 +319,6 @@ namespace Wabbajack.Common
NexusGameId = 1151,
MO2Name = "Fallout 4",
MO2ArchiveName = "fallout4",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Fallout4",
SteamIDs = new List<int> {377160},
RequiredFiles = new List<string>
{
@ -359,17 +327,6 @@ namespace Wabbajack.Common
MainExecutable = "Fallout4.exe"
}
},
/*{
Game.Fallout4VR, new GameMetaData
{
SupportedModManager = ModManager.MO2,
Game = Game.Fallout4VR,
NexusName = "fallout4",
MO2Name = "Fallout 4",
MO2ArchiveName = "fallout4",
SteamIDs = new List<int>{611660}
}
},*/
{
Game.SkyrimVR, new GameMetaData
{
@ -379,7 +336,6 @@ namespace Wabbajack.Common
NexusGameId = 1704,
MO2Name = "Skyrim VR",
MO2ArchiveName = "skyrimse",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Skyrim VR",
SteamIDs = new List<int> {611670},
RequiredFiles = new List<string>
{
@ -389,155 +345,6 @@ namespace Wabbajack.Common
CommonlyConfusedWith = new []{Game.Skyrim, Game.SkyrimSpecialEdition}
}
},
{
Game.DarkestDungeon, new GameMetaData
{
Game = Game.DarkestDungeon,
NexusName = "darkestdungeon",
NexusGameId = 804,
SteamIDs = new List<int> {262060},
GOGIDs = new List<int>{1450711444},
RequiredFiles = new List<string>
{
"_windows\\Darkest.exe"
}
}
},
{
Game.DivinityOriginalSin2DE, new GameMetaData
{
Game = Game.DivinityOriginalSin2DE,
NexusName = "divinityoriginalsin2definitiveedition",
NexusGameId = 2569,
SteamIDs = new List<int> {435150},
GOGIDs = new List<int>{1584823040},
AdditionalFolders = new List<string>
{
"%documents%\\Larian Studios\\Divinity Original Sin 2 Definitive Edition\\Mods\\"
},
RequiredFiles = new List<string>
{
"DefEd\\bin\\SupportTool.exe"
}
}
},
{
Game.DivinityOriginalSin2, new GameMetaData
{
Game = Game.DivinityOriginalSin2,
NexusName = "divinityoriginalsin2",
NexusGameId = 1661,
SteamIDs = new List<int> {435150},
GOGIDs = new List<int>{1584823040},
AdditionalFolders = new List<string>
{
"%documents%\\Larian Studios\\Divinity Original Sin 2\\Mods\\",
},
RequiredFiles = new List<string>
{
"bin\\SupportTool.exe"
}
}
},
{
Game.Starbound, new GameMetaData
{
Game = Game.Starbound,
NexusName = "starbound",
NexusGameId = 242,
SteamIDs = new List<int>{211820},
GOGIDs = new List<int>{1452598881},
RequiredFiles = new List<string>
{
"win64\\starbound.exe"
}
}
},
{
Game.SWKOTOR, new GameMetaData
{
Game = Game.SWKOTOR,
NexusName = "kotor",
NexusGameId = 234,
SteamIDs = new List<int>{32370},
GOGIDs = new List<int>{1207666283},
RequiredFiles = new List<string>
{
"swkotor.exe"
}
}
},
{
Game.SWKOTOR2, new GameMetaData
{
Game = Game.SWKOTOR2,
NexusName = "kotor2",
NexusGameId = 198,
SteamIDs = new List<int>{208580},
GOGIDs = new List<int>{1421404581},
RequiredFiles = new List<string>
{
"swkotor2.exe"
}
}
},
{
Game.Witcher, new GameMetaData
{
Game = Game.Witcher,
NexusName = "witcher",
NexusGameId = 150,
SteamIDs = new List<int>{20900},
GOGIDs = new List<int>{1207658924},
RequiredFiles = new List<string>
{
"system\\witcher.exe"
}
}
},
{
Game.Witcher2, new GameMetaData
{
Game = Game.Witcher2,
NexusName = "witcher2",
NexusGameId = 153,
SteamIDs = new List<int>{20920},
GOGIDs = new List<int>{1207658930},
RequiredFiles = new List<string>
{
"bin\\witcher2.exe",
"bin\\userContentManager.exe"
}
}
},
{
Game.Witcher3, new GameMetaData
{
Game = Game.Witcher3,
NexusName = "witcher3",
NexusGameId = 952,
SteamIDs = new List<int>{292030, 499450}, // normal and GotY
GOGIDs = new List<int>{1207664643, 1495134320, 1207664663, 1640424747}, // normal, GotY and both in packages
RequiredFiles = new List<string>
{
"bin\\x64\\witcher2.exe"
}
}
},
{
Game.StardewValley, new GameMetaData
{
Game = Game.StardewValley,
NexusName = "stardewvalley",
NexusGameId = 1303,
SteamIDs = new List<int>{413150},
GOGIDs = new List<int>{1453375253},
RequiredFiles = new List<string>
{
"Stardew Valley.exe"
}
}
},
{
Game.Enderal, new GameMetaData
{

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@ -106,7 +106,7 @@ namespace Wabbajack.Common.StoreHandlers
}
else
{
Utils.Log($"Game at {d} is not supported!");
Utils.Log($"BethNet Game at {d} is not supported!");
}
});
}

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@ -1,6 +1,4 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security;
using Microsoft.Win32;