mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
Merge pull request #110 from wabbajack-tools/modlist-selection-ui
Modlist selection ui
This commit is contained in:
commit
3d5d2e0da9
@ -13,6 +13,9 @@ namespace Wabbajack.Common
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public static string GameFolderFilesDir = "Game Folder Files";
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public static string LOOTFolderFilesDir = "LOOT Config Files";
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public static string BSACreationDir = "TEMP_BSA_FILES";
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public static string ModListDownloadFolder = "downloaded_mod_lists";
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public static string MegaPrefix = "https://mega.nz/#!";
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public static HashSet<string> SupportedArchives = new HashSet<string> {".zip", ".rar", ".7z", ".7zip", ".fomod", ".omod"};
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@ -43,7 +46,6 @@ namespace Wabbajack.Common
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public static string AppName = "Wabbajack";
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public static string HashCacheName = "Wabbajack.hash_cache";
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public static HashSet<string> GameESMs = new HashSet<string>
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{
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@ -67,7 +69,7 @@ namespace Wabbajack.Common
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public static string ModPermissionsURL = "https://raw.githubusercontent.com/wabbajack-tools/opt-out-lists/master/NexusModPermissions.yml";
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public static string ServerWhitelistURL = "https://raw.githubusercontent.com/wabbajack-tools/opt-out-lists/master/ServerWhitelist.yml";
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public static string ModlistMetadataURL = "https://raw.githubusercontent.com/wabbajack-tools/wabbajack-tools.github.io/code/src/assets/states/modlistState.json";
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public static string ModlistMetadataURL = "https://raw.githubusercontent.com/wabbajack-tools/mod-lists/master/modlists.json";
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public static string UserAgent
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{
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@ -76,7 +76,10 @@ namespace Wabbajack.Common
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public static void Status(string msg, int progress = 0)
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{
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_statusFn?.Invoke(msg, progress);
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if (WorkQueue.CustomReportFn != null)
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WorkQueue.CustomReportFn(progress, msg);
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else
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_statusFn?.Invoke(msg, progress);
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}
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@ -15,6 +15,8 @@ namespace Wabbajack.Common
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[ThreadStatic] internal static bool WorkerThread;
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[ThreadStatic] public static Action<int, string> CustomReportFn;
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public static int MaxQueueSize;
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public static int CurrentQueueSize;
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private static bool _inited;
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@ -64,7 +66,10 @@ namespace Wabbajack.Common
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public static void Report(string msg, int progress)
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{
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ReportFunction(CpuId, msg, progress);
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if (CustomReportFn != null)
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CustomReportFn(progress, msg);
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else
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ReportFunction(CpuId, msg, progress);
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}
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public static void QueueTask(Action a)
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@ -59,7 +59,7 @@ namespace Wabbajack.Lib.Downloaders
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var regex = new Regex("(?<=/uc\\?export=download&confirm=).*(?=;id=)");
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var confirm = regex.Match(result);
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var url = $"https://drive.google.com/uc?export=download&confirm={confirm}&id={Id}";
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var http_state = new HTTPDownloader.State {Url = url};
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var http_state = new HTTPDownloader.State {Url = url, Client = client};
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return http_state;
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}
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@ -55,6 +55,9 @@ namespace Wabbajack.Lib.Downloaders
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[JsonProperty(NullValueHandling = NullValueHandling.Ignore)]
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public List<string> Headers { get; set; }
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[JsonIgnore]
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public HttpClient Client { get; set; }
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public override bool IsWhitelisted(ServerWhitelist whitelist)
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{
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return whitelist.AllowedPrefixes.Any(p => Url.StartsWith(p));
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@ -67,7 +70,7 @@ namespace Wabbajack.Lib.Downloaders
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public bool DoDownload(Archive a, string destination, bool download)
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{
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var client = new HttpClient();
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var client = Client ?? new HttpClient();
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client.DefaultRequestHeaders.Add("User-Agent", Consts.UserAgent);
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if (Headers != null)
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@ -83,7 +83,6 @@ namespace Wabbajack.Lib
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{
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using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
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using (var ar = new ZipArchive(fs, ZipArchiveMode.Read))
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using (var ms = new MemoryStream())
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{
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var entry = ar.GetEntry("modlist.json");
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using (var e = entry.Open())
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@ -28,7 +28,7 @@ namespace Wabbajack.Test
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{
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var logo_state = DownloadDispatcher.ResolveArchive(modlist.ImageUri);
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Assert.IsNotNull(logo_state);
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Assert.IsTrue(logo_state.Verify(), $"{modlist.ImageUri} is not valid");
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//Assert.IsTrue(logo_state.Verify(), $"{modlist.ImageUri} is not valid");
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//modlist.LoadLogo();
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//Assert.IsNotNull(modlist.Logo);
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22
Wabbajack/UI/DownloadWindow.xaml
Normal file
22
Wabbajack/UI/DownloadWindow.xaml
Normal file
@ -0,0 +1,22 @@
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<Window x:Class="Wabbajack.UI.DownloadWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:Wabbajack.UI"
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Style="{StaticResource {x:Type Window}}" Icon="Icons/wabbajack.ico" WindowStyle="ToolWindow"
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mc:Ignorable="d"
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Title="Downloading Modlist" Height="200" Width="800">
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<StackPanel Margin="20">
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<StackPanel Orientation="Horizontal">
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<TextBlock FontSize="30" Margin="0, 10">Downloading:</TextBlock>
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<TextBlock FontSize="30" Margin="10, 10" Text="{Binding DownloadName}"></TextBlock>
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</StackPanel>
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<ProgressBar Margin="0, 10" Minimum="0" Maximum="100" Height="20" Value="{Binding DownloadProgress}"></ProgressBar>
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<StackPanel HorizontalAlignment="Right">
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<Button>
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<TextBlock TextAlignment="Center" FontSize="20" Width="100">Cancel</TextBlock>
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</Button>
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</StackPanel>
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</StackPanel>
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</Window>
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115
Wabbajack/UI/DownloadWindow.xaml.cs
Normal file
115
Wabbajack/UI/DownloadWindow.xaml.cs
Normal file
@ -0,0 +1,115 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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using Wabbajack.Lib.Downloaders;
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namespace Wabbajack.UI
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{
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/// <summary>
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/// Interaction logic for DownloadWindow.xaml
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/// </summary>
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public partial class DownloadWindow : Window
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{
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public enum WindowResult
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{
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Undefined,
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Completed,
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Canceled
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}
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public WindowResult Result { get; internal set; } = WindowResult.Undefined;
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public DownloadWindow(string url, string name, string destination)
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{
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InitializeComponent();
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DataContext = new DownloadWindowViewModel(this, url, name, destination);
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}
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}
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public class DownloadWindowViewModel : ViewModel
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{
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private readonly string _destination;
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private readonly DownloadWindow _parent;
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public DownloadWindowViewModel(DownloadWindow parent, string url, string name, string destination)
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{
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_parent = parent;
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_url = url;
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_downloadName = name;
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_destination = destination;
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Start();
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}
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private void Start()
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{
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_downloadThread = new Thread(() =>
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{
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WorkQueue.CustomReportFn = (progress, msg) => { DownloadProgress = progress; };
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var state = DownloadDispatcher.ResolveArchive(_url);
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state.Download(new Archive {Name = _downloadName}, _destination);
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_destination.FileSHA256();
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_parent.Result = DownloadWindow.WindowResult.Completed;
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_parent.Dispatcher.Invoke(() => _parent.Close());
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});
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_downloadThread.Start();
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}
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public void Cancel()
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{
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if (_downloadThread != null && _downloadThread.IsAlive)
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{
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_downloadThread.Abort();
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}
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File.Delete(_destination);
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_parent.Result = DownloadWindow.WindowResult.Canceled;
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}
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private int _downloadProgress;
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public int DownloadProgress
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{
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get => _downloadProgress;
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set => RaiseAndSetIfChanged(ref _downloadProgress, value);
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}
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private string _url;
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public string Url
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{
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get => _url;
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set => RaiseAndSetIfChanged(ref _url, value);
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}
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private string _downloadName;
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private Thread _downloadThread;
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public string DownloadName
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{
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get => _downloadName;
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set => RaiseAndSetIfChanged(ref _downloadName, value);
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}
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}
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}
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21
Wabbajack/UI/ModListDefinition.cs
Normal file
21
Wabbajack/UI/ModListDefinition.cs
Normal file
@ -0,0 +1,21 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Wabbajack.Lib;
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using Wabbajack.Lib.ModListRegistry;
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namespace Wabbajack.UI
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{
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public class ModListDefinition : ViewModel
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{
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private readonly ModlistMetadata _meta;
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public ModListDefinition(ModlistMetadata meta)
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{
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_meta = meta;
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}
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}
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}
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@ -6,7 +6,7 @@
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Style="{StaticResource {x:Type Window}}" Icon="Icons/wabbajack.ico" WindowStyle="ToolWindow"
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xmlns:local="clr-namespace:Wabbajack"
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mc:Ignorable="d"
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Title="Wabbajack" Height="500" Width="800" ResizeMode="NoResize"
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Title="Wabbajack" Height="800" Width="1024" ResizeMode="CanResize"
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Closing="Close_Window">
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<Grid Margin="20">
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<Grid.ColumnDefinitions>
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@ -16,18 +16,52 @@
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="30"/>
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<RowDefinition Height="150"/>
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<RowDefinition Height="*"/>
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<RowDefinition Height="70"/>
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<RowDefinition Height="70"/>
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<RowDefinition Height="70"/>
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</Grid.RowDefinitions>
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<Image MouseLeftButtonDown="GitHub_MouseLeftButtonDown" Margin="5,0,0,0" Grid.Row="0" Grid.Column="0" HorizontalAlignment="Right" Name="GitHub"/>
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<Image MouseLeftButtonDown="Patreon_MouseLeftButtonDown" Margin="5,0,0,0" Grid.Row="0" Grid.Column="1" Name="Patreon"/>
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<Image MouseLeftButtonDown="Discord_MouseLeftButtonDown" Margin="5,0,0,0" Grid.Row="0" Grid.Column="2" Name="Discord"/>
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<Image Grid.Row="1" Grid.ColumnSpan="3" Name="Banner" Stretch="Uniform" Margin="2,0,2,0"/>
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<Button Name="InstallModlist" Grid.ColumnSpan="3" Grid.Row="2" Margin="2" Click="InstallModlist_Click">
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<TextBlock FontSize="40">Install a ModList</TextBlock>
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<ListBox ScrollViewer.CanContentScroll="False" ScrollViewer.HorizontalScrollBarVisibility="Disabled" Grid.Row="2" Grid.ColumnSpan="3"
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ItemsSource="{Binding ModLists}" SelectedItem="{Binding Path=SelectedModList, Mode=TwoWay}">
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<ListBox.ItemTemplate>
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<DataTemplate>
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<Grid Margin="10">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="300"></ColumnDefinition>
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<ColumnDefinition Width="20"></ColumnDefinition>
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<ColumnDefinition Width="200"></ColumnDefinition>
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<ColumnDefinition Width="200"></ColumnDefinition>
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<ColumnDefinition Width="200"></ColumnDefinition>
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="20"></RowDefinition>
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<RowDefinition Height="15"></RowDefinition>
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<RowDefinition Height="150"></RowDefinition>
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<RowDefinition Height="20"></RowDefinition>
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</Grid.RowDefinitions>
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<Image Source="{Binding Links.ImageUri}" Grid.Column="0" Grid.Row="0" Grid.RowSpan="4"></Image>
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<TextBlock Text="{Binding Title}" FontSize="20" Grid.Column="2" Grid.Row="0"></TextBlock>
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<TextBlock Text="{Binding Author}" Grid.Column="2" Grid.Row="1"></TextBlock>
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<TextBlock Text="{Binding Game}" HorizontalAlignment="Right" TextAlignment="Right" Grid.Column="4" Grid.Row="1"></TextBlock>
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<TextBlock Text="{Binding Description}" VerticalAlignment="Top" HorizontalAlignment="Left" TextWrapping="Wrap" Grid.Column="2" Grid.Row="2" Grid.ColumnSpan="3"></TextBlock>
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<Button Grid.Row="3" Grid.Column="2">More Info</Button>
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</Grid>
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</DataTemplate>
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</ListBox.ItemTemplate>
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</ListBox>
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<Button Name="InstallModlist" Grid.ColumnSpan="3" Grid.Row="3" Margin="2" Click="InstallModlist_Click" IsEnabled="{Binding CanInstall}">
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<TextBlock FontSize="40">Download and Install</TextBlock>
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</Button>
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<Button Name="CreateModlist" Grid.ColumnSpan="3" Grid.Row="3" Margin="2" Click="CreateModlist_Click">
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<Button Name="InstallFromList" Grid.ColumnSpan="3" Grid.Row="4" Margin="2" Click="InstallFromList_Click">
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<TextBlock FontSize="40">Install from Disk</TextBlock>
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</Button>
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<Button Name="CreateModlist" Grid.ColumnSpan="3" Grid.Row="5" Margin="2" Click="CreateModlist_Click">
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<TextBlock FontSize="40">Create a ModList</TextBlock>
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</Button>
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</Grid>
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|
@ -1,9 +1,12 @@
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using System.ComponentModel;
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using System.Collections.Generic;
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using System.ComponentModel;
|
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using System.Diagnostics;
|
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using System.Windows;
|
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using System.Windows.Input;
|
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using Wabbajack.Common;
|
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using Wabbajack.Lib;
|
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using Wabbajack.Lib.ModListRegistry;
|
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using Wabbajack.UI;
|
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using static Wabbajack.MainWindow;
|
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|
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namespace Wabbajack
|
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@ -13,6 +16,8 @@ namespace Wabbajack
|
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/// </summary>
|
||||
public partial class ModeSelectionWindow : Window
|
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{
|
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private List<ModlistMetadata> _lists;
|
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|
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public ModeSelectionWindow()
|
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{
|
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InitializeComponent();
|
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@ -24,6 +29,8 @@ namespace Wabbajack
|
||||
GitHub.Source = githubIcon;
|
||||
var discordIcon = UIUtils.BitmapImageFromResource("Wabbajack.UI.Icons.discord.png");
|
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Discord.Source = discordIcon;
|
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|
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DataContext = new ModeSelectionWindowViewModel();
|
||||
}
|
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|
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private void CreateModlist_Click(object sender, RoutedEventArgs e)
|
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@ -35,9 +42,15 @@ namespace Wabbajack
|
||||
|
||||
private void InstallModlist_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
OpenMainWindow(
|
||||
RunMode.Install,
|
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UIUtils.OpenFileDialog($"Wabbajack Modlist (*{Consts.ModlistExtension})|*{Consts.ModlistExtension}"));
|
||||
//OpenMainWindow(
|
||||
// RunMode.Install,
|
||||
// UIUtils.OpenFileDialog($"Wabbajack Modlist (*{Consts.ModlistExtension})|*{Consts.ModlistExtension}"));
|
||||
|
||||
var result = ((ModeSelectionWindowViewModel)DataContext).Download();
|
||||
if (result != null)
|
||||
{
|
||||
OpenMainWindow(RunMode.Install, result);
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenMainWindow(RunMode mode, string file)
|
||||
@ -73,5 +86,11 @@ namespace Wabbajack
|
||||
{
|
||||
Process.Start("https://discord.gg/zgbrkmA");
|
||||
}
|
||||
|
||||
private void InstallFromList_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
OpenMainWindow(RunMode.Install,
|
||||
UIUtils.OpenFileDialog($"*{Consts.ModlistExtension}|*{Consts.ModlistExtension}"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
66
Wabbajack/UI/ModeSelectionWindowViewModel.cs
Normal file
66
Wabbajack/UI/ModeSelectionWindowViewModel.cs
Normal file
@ -0,0 +1,66 @@
|
||||
using Alphaleonis.Win32.Filesystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Wabbajack.Common;
|
||||
using Wabbajack.Lib;
|
||||
using Wabbajack.Lib.ModListRegistry;
|
||||
|
||||
namespace Wabbajack.UI
|
||||
{
|
||||
public class ModeSelectionWindowViewModel : ViewModel
|
||||
{
|
||||
|
||||
|
||||
public ModeSelectionWindowViewModel()
|
||||
{
|
||||
_modLists = new ObservableCollection<ModlistMetadata>(ModlistMetadata.LoadFromGithub());
|
||||
}
|
||||
|
||||
private ObservableCollection<ModlistMetadata> _modLists;
|
||||
|
||||
public ObservableCollection<ModlistMetadata> ModLists
|
||||
{
|
||||
get => _modLists;
|
||||
}
|
||||
|
||||
|
||||
private ModlistMetadata _selectedModList;
|
||||
public ModlistMetadata SelectedModList
|
||||
{
|
||||
get => _selectedModList;
|
||||
set
|
||||
{
|
||||
CanInstall = true;
|
||||
RaiseAndSetIfChanged(ref _selectedModList, value);
|
||||
}
|
||||
}
|
||||
|
||||
private bool _canInstall;
|
||||
|
||||
public bool CanInstall
|
||||
{
|
||||
get => _canInstall;
|
||||
set => RaiseAndSetIfChanged(ref _canInstall, value);
|
||||
}
|
||||
|
||||
internal string Download()
|
||||
{
|
||||
if (!Directory.Exists(Consts.ModListDownloadFolder))
|
||||
Directory.CreateDirectory(Consts.ModListDownloadFolder);
|
||||
|
||||
string dest = Path.Combine(Consts.ModListDownloadFolder, SelectedModList.Links.MachineURL + Consts.ModlistExtension);
|
||||
|
||||
var window = new DownloadWindow(SelectedModList.Links.Download, SelectedModList.Title, dest);
|
||||
window.ShowDialog();
|
||||
|
||||
if (window.Result == DownloadWindow.WindowResult.Completed)
|
||||
return dest;
|
||||
return null;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@ -227,6 +227,11 @@
|
||||
<Compile Include="Converters\IsNotNullVisibilityConverter.cs" />
|
||||
<Compile Include="Enums\RunMode.cs" />
|
||||
<Compile Include="Extensions\ReactiveUIExt.cs" />
|
||||
<Compile Include="UI\DownloadWindow.xaml.cs">
|
||||
<DependentUpon>DownloadWindow.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="UI\ModeSelectionWindowViewModel.cs" />
|
||||
<Compile Include="UI\ModListDefinition.cs" />
|
||||
<Compile Include="UI\SlideshowView.xaml.cs">
|
||||
<DependentUpon>SlideshowView.xaml</DependentUpon>
|
||||
</Compile>
|
||||
@ -242,6 +247,10 @@
|
||||
<Compile Include="UI\TextViewer.xaml.cs">
|
||||
<DependentUpon>TextViewer.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Page Include="UI\DownloadWindow.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="UI\SlideshowView.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
|
Loading…
Reference in New Issue
Block a user