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Use Windows FileVersion utils instead to get file versions, use that info when saving Game Downloader states.
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parent
b9e9acbd53
commit
408ade8a38
@ -1,5 +1,7 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Linq;
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using Alphaleonis.Win32.Filesystem;
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using Microsoft.Win32;
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@ -68,6 +70,21 @@ namespace Wabbajack.Common
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// file to check if the game is present, useful when steamIds and gogIds dont help
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public List<string> RequiredFiles { get; internal set; }
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public bool Disabled { get; internal set; }
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public string InstalledVersion
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{
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get
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{
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if (GameLocation() == null)
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throw new GameNotInstalledException(this);
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if (MainExecutable == null)
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throw new NotImplementedException();
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return FileVersionInfo.GetVersionInfo(Path.Combine(GameLocation(), MainExecutable)).ProductVersion;
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}
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}
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public string MainExecutable { get; internal set; }
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public string GameLocation()
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{
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@ -79,6 +96,13 @@ namespace Wabbajack.Common
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}
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}
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public class GameNotInstalledException : Exception
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{
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public GameNotInstalledException(GameMetaData gameMetaData) : base($"Game {gameMetaData.Game} does not appear to be installed.")
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{
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}
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}
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public class GameRegistry
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{
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public static GameMetaData GetByMO2ArchiveName(string gameName)
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@ -125,7 +149,8 @@ namespace Wabbajack.Common
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RequiredFiles = new List<string>
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{
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"oblivion.exe"
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}
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},
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MainExecutable = "Oblivion.exe"
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}
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},
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@ -143,7 +168,8 @@ namespace Wabbajack.Common
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{
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"falloutlauncher.exe",
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"data\\fallout3.esm"
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}
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},
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MainExecutable = "Fallout3.exe"
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}
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},
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{
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@ -159,7 +185,8 @@ namespace Wabbajack.Common
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RequiredFiles = new List<string>
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{
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"FalloutNV.exe"
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}
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},
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MainExecutable = "FalloutNV.exe"
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}
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},
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{
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@ -175,7 +202,8 @@ namespace Wabbajack.Common
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RequiredFiles = new List<string>
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{
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"tesv.exe"
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}
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},
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MainExecutable = "TESV.exe"
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}
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},
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{
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@ -191,7 +219,8 @@ namespace Wabbajack.Common
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RequiredFiles = new List<string>
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{
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"SkyrimSE.exe"
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}
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},
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MainExecutable = "SkyrimSE.exe"
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}
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},
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{
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@ -207,7 +236,8 @@ namespace Wabbajack.Common
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RequiredFiles = new List<string>
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{
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"Fallout4.exe"
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}
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},
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MainExecutable = "Fallout4.exe"
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}
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},
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/*{
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@ -132,8 +132,6 @@ namespace Wabbajack.Common
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return;
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if(l.Contains("\"name\""))
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steamGame.Name = GetVdfValue(l);
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if (l.Contains("\"buildid\""))
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steamGame.BuildId = GetVdfValue(l);
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if (l.Contains("\"installdir\""))
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{
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var path = Path.Combine(p, "common", GetVdfValue(l));
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@ -37,6 +37,7 @@ namespace Wabbajack.Lib.Downloaders
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Game = GameRegistry.GetByMO2ArchiveName(gameName).Game,
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GameFile = gameFile,
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Hash = hash,
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GameVersion = GameRegistry.GetByMO2ArchiveName(gameName).InstalledVersion
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};
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}
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@ -49,10 +50,12 @@ namespace Wabbajack.Lib.Downloaders
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public Game Game { get; set; }
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public string GameFile { get; set; }
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public string Hash { get; set; }
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public string GameVersion { get; set; }
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internal string SourcePath => Path.Combine(Game.MetaData().GameLocation(), GameFile);
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public override object[] PrimaryKey { get => new object[] {Game, GameFile}; }
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public override object[] PrimaryKey { get => new object[] {Game, GameVersion, GameFile}; }
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public override bool IsWhitelisted(ServerWhitelist whitelist)
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{
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