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https://github.com/wabbajack-tools/wabbajack.git
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WorkQueue IsWorkerThread fixes. PMap unit tests
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@ -597,12 +597,15 @@ namespace Wabbajack.Common
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// To avoid thread starvation, we'll start to help out in the work queue
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if (WorkQueue.WorkerThread)
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{
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while (remainingTasks > 0)
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{
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if (queue.Queue.TryTake(out var a, 500))
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{
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WorkQueue.AsyncLocalCurrentQueue.Value = WorkQueue.ThreadLocalCurrentQueue.Value;
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await a();
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}
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}
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}
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return await Task.WhenAll(tasks);
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}
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@ -634,12 +637,15 @@ namespace Wabbajack.Common
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// To avoid thread starvation, we'll start to help out in the work queue
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if (WorkQueue.WorkerThread)
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{
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while (remainingTasks > 0)
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{
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if (queue.Queue.TryTake(out var a, 500))
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{
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WorkQueue.AsyncLocalCurrentQueue.Value = WorkQueue.ThreadLocalCurrentQueue.Value;
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await a();
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}
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}
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}
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return await Task.WhenAll(tasks);
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}
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@ -672,12 +678,15 @@ namespace Wabbajack.Common
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// To avoid thread starvation, we'll start to help out in the work queue
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if (WorkQueue.WorkerThread)
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{
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while (remainingTasks > 0)
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{
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if (queue.Queue.TryTake(out var a, 500))
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{
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WorkQueue.AsyncLocalCurrentQueue.Value = WorkQueue.ThreadLocalCurrentQueue.Value;
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await a();
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}
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}
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}
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await Task.WhenAll(tasks);
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}
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@ -20,8 +20,8 @@ namespace Wabbajack.Common
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private static readonly AsyncLocal<int> _cpuId = new AsyncLocal<int>();
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public int CpuId => _cpuId.Value;
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internal static bool WorkerThread => ThreadLocalCurrentQueue.Value != null;
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internal static readonly ThreadLocal<WorkQueue> ThreadLocalCurrentQueue = new ThreadLocal<WorkQueue>();
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public static bool WorkerThread => AsyncLocalCurrentQueue.Value != null;
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public bool IsWorkerThread => WorkerThread;
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internal static readonly AsyncLocal<WorkQueue> AsyncLocalCurrentQueue = new AsyncLocal<WorkQueue>();
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private readonly Subject<CPUStatus> _Status = new Subject<CPUStatus>();
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@ -61,7 +61,6 @@ namespace Wabbajack.Common
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private async Task ThreadBody(int idx)
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{
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_cpuId.Value = idx;
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ThreadLocalCurrentQueue.Value = this;
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AsyncLocalCurrentQueue.Value = this;
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try
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238
Wabbajack.Test/PMapTests.cs
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238
Wabbajack.Test/PMapTests.cs
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@ -0,0 +1,238 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Wabbajack.Common;
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namespace Wabbajack.Test
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{
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[TestClass]
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public class PMapTests
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{
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const int TypicalThreadCount = 2;
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const int TypicalDelayMS = 50;
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[TestMethod]
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public async Task Typical_Action()
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{
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using (var queue = new WorkQueue(TypicalThreadCount))
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{
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var input = Enumerable.Range(0, TypicalThreadCount * 2).ToArray();
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var output = new List<int>();
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await Enumerable.Range(0, TypicalThreadCount * 2)
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.PMap(queue, (item) =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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Thread.Sleep(TypicalDelayMS);
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lock (output)
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{
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output.Add(item);
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}
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});
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Assert.IsTrue(input.SequenceEqual(output.OrderBy(i => i)));
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}
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}
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[TestMethod]
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public async Task Typical_Func()
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{
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using (var queue = new WorkQueue(TypicalThreadCount))
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{
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var input = Enumerable.Range(0, TypicalThreadCount * 2).ToArray();
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var results = await Enumerable.Range(0, TypicalThreadCount * 2)
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.PMap(queue, (item) =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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Thread.Sleep(TypicalDelayMS);
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return item.ToString();
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});
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Assert.IsTrue(input.Select(i => i.ToString()).SequenceEqual(results));
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}
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}
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[TestMethod]
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public async Task Typical_Task()
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{
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using (var queue = new WorkQueue(TypicalThreadCount))
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{
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var input = Enumerable.Range(0, TypicalThreadCount * 2).ToArray();
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var output = new List<int>();
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await Enumerable.Range(0, TypicalThreadCount * 2)
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.PMap(queue, async (item) =>
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{
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bool isWorker = WorkQueue.WorkerThread;
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if (!isWorker)
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{
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int wer = 23;
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wer++;
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}
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Assert.IsTrue(isWorker);
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await Task.Delay(TypicalDelayMS);
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lock (output)
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{
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output.Add(item);
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}
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});
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Assert.IsTrue(input.SequenceEqual(output.OrderBy(i => i)));
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}
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}
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[TestMethod]
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public async Task Typical_TaskReturn()
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{
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using (var queue = new WorkQueue(TypicalThreadCount))
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{
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var input = Enumerable.Range(0, TypicalThreadCount * 2).ToArray();
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var results = await Enumerable.Range(0, TypicalThreadCount * 2)
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.PMap(queue, async (item) =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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await Task.Delay(TypicalDelayMS);
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return item.ToString();
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});
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Assert.IsTrue(input.Select(i => i.ToString()).SequenceEqual(results));
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}
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}
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[TestMethod]
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public async Task NestedAction()
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{
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using (var queue = new WorkQueue(TypicalThreadCount))
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{
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var input = Enumerable.Range(0, TypicalThreadCount * 2).ToArray();
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var inputConstructedResults = input.SelectMany(i => Enumerable.Range(i * 100, TypicalThreadCount * 2));
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var output = new List<int>();
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await Enumerable.Range(0, TypicalThreadCount * 2)
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.PMap(queue, async (item) =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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await Enumerable.Range(item * 100, TypicalThreadCount * 2)
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.PMap(queue, async (subItem) =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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Thread.Sleep(TypicalDelayMS);
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lock (output)
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{
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output.Add(subItem);
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}
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});
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});
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Assert.IsTrue(inputConstructedResults.SequenceEqual(output.OrderBy(i => i)));
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}
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}
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[TestMethod]
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public async Task Nested_Func()
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{
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using (var queue = new WorkQueue(TypicalThreadCount))
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{
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var input = Enumerable.Range(0, TypicalThreadCount * 2).ToArray();
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var inputConstructedResults = input.SelectMany(i => Enumerable.Range(i * 100, TypicalThreadCount * 2));
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var results = await Enumerable.Range(0, TypicalThreadCount * 2)
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.PMap(queue, async (item) =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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return await Enumerable.Range(item * 100, TypicalThreadCount * 2)
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.PMap(queue, (subItem) =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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Thread.Sleep(TypicalDelayMS);
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return subItem;
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});
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});
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Assert.IsTrue(inputConstructedResults.SequenceEqual(results.SelectMany(i => i)));
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}
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}
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[TestMethod]
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public async Task Nested_Task()
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{
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using (var queue = new WorkQueue(TypicalThreadCount))
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{
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var input = Enumerable.Range(0, TypicalThreadCount * 2).ToArray();
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var inputConstructedResults = input.SelectMany(i => Enumerable.Range(i * 100, TypicalThreadCount * 2));
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var output = new List<int>();
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await Enumerable.Range(0, TypicalThreadCount * 2)
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.PMap(queue, async (item) =>
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{
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bool isWorker = WorkQueue.WorkerThread;
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if (!isWorker)
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{
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int wer = 23;
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wer++;
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}
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Assert.IsTrue(isWorker);
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await Enumerable.Range(item * 100, TypicalThreadCount * 2)
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.PMap(queue, async (subItem) =>
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{
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bool isWorker2 = WorkQueue.WorkerThread;
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if (!isWorker2)
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{
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int wer = 23;
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wer++;
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}
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Assert.IsTrue(isWorker2);
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await Task.Delay(TypicalDelayMS);
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lock (output)
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{
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output.Add(subItem);
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}
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});
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});
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Assert.IsTrue(inputConstructedResults.SequenceEqual(output.OrderBy(i => i)));
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}
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}
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[TestMethod]
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public async Task Nested_TaskReturn()
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{
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using (var queue = new WorkQueue(TypicalThreadCount))
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{
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var input = Enumerable.Range(0, TypicalThreadCount * 2).ToArray();
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var inputConstructedResults = input.SelectMany(i => Enumerable.Range(i * 100, TypicalThreadCount * 2));
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var results = await Enumerable.Range(0, TypicalThreadCount * 2)
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.PMap(queue, async (item) =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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return await Enumerable.Range(item * 100, TypicalThreadCount * 2)
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.PMap(queue, async (subItem) =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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await Task.Delay(TypicalDelayMS);
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return subItem;
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});
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});
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Assert.IsTrue(inputConstructedResults.SequenceEqual(results.SelectMany(i => i)));
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}
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}
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[TestMethod]
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public async Task Nested_BackgroundThreadsInvolved()
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{
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using (var queue = new WorkQueue(TypicalThreadCount))
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{
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var input = Enumerable.Range(0, TypicalThreadCount * 2).ToArray();
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var inputConstructedResults = input.SelectMany(i => Enumerable.Range(i * 100, TypicalThreadCount * 2));
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var results = await Enumerable.Range(0, TypicalThreadCount * 2)
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.PMap(queue, async (item) =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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return await Enumerable.Range(item * 100, TypicalThreadCount * 2)
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.PMap(queue, async (subItem) =>
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{
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return await Task.Run(async () =>
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{
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Assert.IsTrue(WorkQueue.WorkerThread);
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await Task.Delay(TypicalDelayMS);
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return subItem;
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});
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});
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});
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Assert.IsTrue(inputConstructedResults.SequenceEqual(results.SelectMany(i => i)));
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}
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}
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}
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}
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@ -110,6 +110,7 @@
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<Compile Include="MiscTests.cs" />
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<Compile Include="MO2Tests.cs" />
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<Compile Include="ModlistMetadataTests.cs" />
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<Compile Include="PMapTests.cs" />
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<Compile Include="RestartingDownloadsTests.cs" />
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<Compile Include="SimpleHTTPServer.cs" />
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<Compile Include="TestUtils.cs" />
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