add Baldur's Gate 3 meta data for the Generic MO2 Plugin. (#2468)

* add Baldur's Gate 3 meta data for the Generic MO2 Plugin.

* update CHANGELOG.md
This commit is contained in:
Luca 2023-12-21 20:01:07 +01:00 committed by GitHub
parent f56c4e08aa
commit 700f3889c5
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 23 additions and 1 deletions

View File

@ -2,6 +2,9 @@
#### Version - TBD
* Added Support for Final Fantasy 7: Remake Intergrade
* Added Support for Baldur's Gate 3
* Very Work in Progress
* **NOT** Plug and Play for compiling and installing!
#### Version - 3.4.0.0 - 11/19/2023
* Fixed `--outputPath` not being used for the CLI `compile` (thanks to @majcosta for fixing that)

View File

@ -53,5 +53,6 @@ public enum Game
[Description("Valheim")]Valheim,
[Description("Modding Tools")] ModdingTools,
[Description("Final Fantasy VII Remake")] FinalFantasy7Remake
[Description("Final Fantasy VII Remake")] FinalFantasy7Remake,
[Description("Baldur's Gate 3")] BadlursGate3
}

View File

@ -551,6 +551,24 @@ public static class GameRegistry
MainExecutable = @"ff7remake.exe".ToRelativePath()
}
},
{
Game.BadlursGate3, new GameMetaData
{
Game = Game.BadlursGate3,
NexusName = "baldursgate3",
NexusGameId = 3474,
MO2Name = "Baldur's Gate 3",
MO2ArchiveName = "baldursgate3",
SteamIDs = [1086940],
GOGIDs = [1456460669],
IsGenericMO2Plugin = true,
RequiredFiles = new []
{
@"bin/bg3.exe".ToRelativePath()
},
MainExecutable = @"bin/bg3.exe".ToRelativePath()
}
},
{
Game.ModdingTools, new GameMetaData
{