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Fix Native Game compiler installs
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parent
b94e55c78b
commit
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@ -3,6 +3,7 @@
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#### Version - 3.0.1.6 - 9/??/2022
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#### Version - 3.0.1.6 - 9/??/2022
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* Fix Cyberpunk 2077 GoG recognition
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* Fix Cyberpunk 2077 GoG recognition
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* Add a CLI command `list-games` to list all games recognized by WJ and their versions/locations
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* Add a CLI command `list-games` to list all games recognized by WJ and their versions/locations
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* Fix Native Game compiler installs
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#### Version - 3.0.1.5 - 9/26/2022
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#### Version - 3.0.1.5 - 9/26/2022
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* Fix MO2ArchiveName resolution
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* Fix MO2ArchiveName resolution
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@ -169,7 +169,11 @@ public class StandardInstaller : AInstaller<StandardInstaller>
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private void CreateOutputMods()
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private void CreateOutputMods()
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{
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{
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_configuration.Install.Combine("profiles")
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// Non MO2 Installs won't have this
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var profileDir = _configuration.Install.Combine("profiles");
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if (!profileDir.DirectoryExists()) return;
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profileDir.Combine("profiles")
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.EnumerateFiles()
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.EnumerateFiles()
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.Where(f => f.FileName == Consts.SettingsIni)
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.Where(f => f.FileName == Consts.SettingsIni)
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.Do(f =>
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.Do(f =>
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@ -331,13 +335,17 @@ public class StandardInstaller : AInstaller<StandardInstaller>
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private void SetScreenSizeInPrefs()
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private void SetScreenSizeInPrefs()
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{
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{
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var profilesPath = _configuration.Install.Combine("profiles");
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if (_configuration.SystemParameters == null)
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if (_configuration.SystemParameters == null)
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_logger.LogWarning("No SystemParameters set, ignoring ini settings for system parameters");
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_logger.LogWarning("No SystemParameters set, ignoring ini settings for system parameters");
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var config = new IniParserConfiguration {AllowDuplicateKeys = true, AllowDuplicateSections = true};
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var config = new IniParserConfiguration {AllowDuplicateKeys = true, AllowDuplicateSections = true};
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config.CommentRegex = new Regex(@"^(#|;)(.*)");
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config.CommentRegex = new Regex(@"^(#|;)(.*)");
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var oblivionPath = (RelativePath) "Oblivion.ini";
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var oblivionPath = (RelativePath) "Oblivion.ini";
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foreach (var file in _configuration.Install.Combine("profiles").EnumerateFiles()
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if (profilesPath.DirectoryExists())
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{
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foreach (var file in profilesPath.EnumerateFiles()
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.Where(f => ((string) f.FileName).EndsWith("refs.ini") || f.FileName == oblivionPath))
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.Where(f => ((string) f.FileName).EndsWith("refs.ini") || f.FileName == oblivionPath))
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try
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try
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{
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{
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@ -370,6 +378,7 @@ public class StandardInstaller : AInstaller<StandardInstaller>
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{
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{
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_logger.LogCritical(ex, "Skipping screen size remap for {file} due to parse error.", file);
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_logger.LogCritical(ex, "Skipping screen size remap for {file} due to parse error.", file);
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}
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}
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}
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var tweaksPath = (RelativePath) "SSEDisplayTweaks.ini";
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var tweaksPath = (RelativePath) "SSEDisplayTweaks.ini";
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foreach (var file in _configuration.Install.EnumerateFiles()
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foreach (var file in _configuration.Install.EnumerateFiles()
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