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Subcribe to settings SaveSignal
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parent
75a14bfaf2
commit
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@ -73,6 +73,10 @@ namespace Wabbajack
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if (OnlyInstalled)
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GameTypeEnabled = false;
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Search = settings.Search;
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// subscribe to save signal
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MWVM.Settings.SaveSignal
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.Subscribe(_ => UpdateFiltersSettings())
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.DisposeWith(this.CompositeDisposable);
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}
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else
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GameType = ALL_GAME_TYPE;
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@ -85,7 +89,6 @@ namespace Wabbajack
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Search = string.Empty;
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GameType = ALL_GAME_TYPE;
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GameTypeEnabled = true;
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UpdateFiltersSettings();
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});
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var random = new Random();
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@ -141,7 +144,6 @@ namespace Wabbajack
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.Filter(this.WhenAny(x => x.OnlyInstalled)
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.Select<bool, Func<ModListMetadataVM, bool>>(onlyInstalled => (vm) =>
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{
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UpdateFiltersSettings();
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if (!onlyInstalled) return true;
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if (!GameRegistry.Games.TryGetValue(vm.Metadata.Game, out var gameMeta)) return false;
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return gameMeta.IsInstalled;
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@ -152,13 +154,11 @@ namespace Wabbajack
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.Select<string, Func<ModListMetadataVM, bool>>(search => (vm) =>
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{
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if (string.IsNullOrWhiteSpace(search)) return true;
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UpdateFiltersSettings();
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return vm.Metadata.Title.ContainsCaseInsensitive(search);
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}))
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.Filter(this.WhenAny(x => x.ShowNSFW)
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.Select<bool, Func<ModListMetadataVM, bool>>(showNSFW => vm =>
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{
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UpdateFiltersSettings();
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if (!vm.Metadata.NSFW) return true;
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return vm.Metadata.NSFW && showNSFW;
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}))
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@ -172,14 +172,12 @@ namespace Wabbajack
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if (string.IsNullOrEmpty(GameType))
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return false;
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UpdateFiltersSettings();
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return GameType == vm.Metadata.Game.GetDescription<Game>().ToString();
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}))
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.Filter(this.WhenAny(x => x.ShowNSFW)
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.Select<bool, Func<ModListMetadataVM, bool>>(showNSFW => vm =>
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{
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UpdateFiltersSettings();
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if (!vm.Metadata.NSFW) return true;
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return vm.Metadata.NSFW && showNSFW;
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}))
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