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Removed unused imports from Wabbajack.Common.CSP
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@ -1,8 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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@ -1,10 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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namespace Wabbajack.Common.CSP
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{
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public enum AsyncResult : int
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{
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@ -3,10 +3,6 @@ using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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using System.Reactive.Linq;
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using System.Reactive.Subjects;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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{
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@ -1,9 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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{
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@ -1,7 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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@ -1,10 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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namespace Wabbajack.Common.CSP
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{
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public class FixedSizeBuffer<T> : IBuffer<T>
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{
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@ -1,11 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks.Sources;
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namespace Wabbajack.Common.CSP
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namespace Wabbajack.Common.CSP
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{
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public interface Handler<T>
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{
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@ -1,10 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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namespace Wabbajack.Common.CSP
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{
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public interface IChannel<TIn, TOut> : IReadPort<TOut>, IWritePort<TIn>
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{
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@ -1,10 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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namespace Wabbajack.Common.CSP
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{
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public interface ICloseable
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{
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@ -1,11 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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{
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{
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public interface IReadPort<TOut> : ICloseable
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{
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ValueTask<(bool, TOut)> Take(bool onCaller = true);
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@ -1,7 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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@ -2,7 +2,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Reactive.Subjects;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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@ -1,5 +1,4 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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@ -1,7 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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namespace Wabbajack.Common.CSP
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@ -1,10 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reactive.Linq;
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using System.Reactive.Subjects;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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{
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@ -1,8 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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