Remove unused settings and related classes

This commit is contained in:
UrbanCMC 2023-08-20 13:57:16 +02:00
parent 039e3603ce
commit bdb60f26a7
14 changed files with 18 additions and 602 deletions

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@ -3,7 +3,6 @@ using System.Reactive.Concurrency;
using System.Reactive.Disposables;
using System.Runtime.InteropServices;
using System.Security.Principal;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Threading;
using Microsoft.Extensions.DependencyInjection;
@ -166,7 +165,6 @@ namespace Wabbajack
services.AddSingleton<LauncherUpdater>();
services.AddSingleton<ResourceMonitor>();
services.AddSingleton<MainSettings>();
services.AddTransient<CompilerVM>();
services.AddTransient<InstallerVM>();
services.AddTransient<ModeSelectionVM>();
@ -182,7 +180,7 @@ namespace Wabbajack
services.AddTransient<LoversLabLoginHandler>();
// Login Managers
//Disabled LL because it is currently not used and broken due to the way LL butchers their API
//services.AddAllSingleton<INeedsLogin, LoversLabLoginManager>();
services.AddAllSingleton<INeedsLogin, NexusLoginManager>();

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@ -1,108 +1,9 @@
using System;
using System.Collections.Generic;
using System.Reactive;
using System.Reactive.Subjects;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Wabbajack.Compiler;
using Wabbajack.Downloaders;
using Wabbajack.DTOs.JsonConverters;
using Wabbajack.Paths;
using Wabbajack.Downloaders;
using Wabbajack.RateLimiter;
using Wabbajack.Util;
namespace Wabbajack
{
[JsonName("MainSettings")]
[JsonObject(MemberSerialization.OptOut)]
public class MainSettings
{
public byte Version { get; set; } = Consts.SettingsVersion;
public double PosX { get; set; }
public double PosY { get; set; }
public double Height { get; set; }
public double Width { get; set; }
public InstallerSettings Installer { get; set; } = new();
public FiltersSettings Filters { get; set; } = new();
public CompilerSettings Compiler { get; set; } = new();
private Subject<Unit> _saveSignal = new();
[JsonIgnore]
public IObservable<Unit> SaveSignal => _saveSignal;
public static async ValueTask<(MainSettings settings, bool loaded)> TryLoadTypicalSettings()
{
/*
if (!Consts.SettingsFile.Exists)
{
return default;
}
// Version check
try
{
var settings = Consts.SettingsFile.FromJson<MainSettings>();
if (settings.Version == Consts.SettingsVersion)
return (settings, true);
}
catch (Exception ex)
{
Utils.Error(ex, "Error loading settings");
}
var backup = Consts.SettingsFile.AppendToName("-backup");
await backup.DeleteAsync();
await Consts.SettingsFile.CopyToAsync(backup);
await Consts.SettingsFile.DeleteAsync();
*/
return default;
}
public static async ValueTask SaveSettings(MainSettings settings)
{
settings._saveSignal.OnNext(Unit.Default);
// Might add this if people are putting save work on other threads or other
// things that delay the operation.
//settings._saveSignal.OnCompleted();
//await settings._saveSignal;
//await settings.ToJsonAsync(Consts.SettingsFile);
}
}
[JsonName("InstallerSettings")]
public class InstallerSettings
{
public AbsolutePath LastInstalledListLocation { get; set; }
public Dictionary<AbsolutePath, Mo2ModlistInstallationSettings> Mo2ModlistSettings { get; } = new Dictionary<AbsolutePath, Mo2ModlistInstallationSettings>();
}
[JsonName("Mo2ModListInstallerSettings")]
public class Mo2ModlistInstallationSettings
{
public AbsolutePath InstallationLocation { get; set; }
public AbsolutePath DownloadLocation { get; set; }
public bool AutomaticallyOverrideExistingInstall { get; set; }
}
[JsonName("FiltersSettings")]
[JsonObject(MemberSerialization.OptOut)]
public class FiltersSettings : ViewModel
{
public bool ShowNSFW { get; set; }
public bool OnlyInstalled { get; set; }
public string Game { get; set; }
public string Search { get; set; }
private bool _isPersistent = true;
public bool IsPersistent { get => _isPersistent; set => RaiseAndSetIfChanged(ref _isPersistent, value); }
private bool _useCompression = false;
public bool UseCompression { get => _useCompression; set => RaiseAndSetIfChanged(ref _useCompression, value); }
public bool ShowUtilityLists { get; set; }
}
public class PerformanceSettings : ViewModel
{
private readonly Configuration.MainSettings _settings;
@ -140,29 +41,4 @@ namespace Wabbajack
MaximumMemoryPerDownloadThreadMb = _defaultMaximumMemoryPerDownloadThreadMb;
}
}
[JsonName("CompilationModlistSettings")]
public class CompilationModlistSettings
{
public string ModListName { get; set; }
public string Version { get; set; }
public string Author { get; set; }
public string Description { get; set; }
public string Website { get; set; }
public string Readme { get; set; }
public bool IsNSFW { get; set; }
public string MachineUrl { get; set; }
public AbsolutePath SplashScreen { get; set; }
public bool Publish { get; set; }
}
[JsonName("MO2CompilationSettings")]
public class MO2CompilationSettings
{
public AbsolutePath DownloadLocation { get; set; }
public AbsolutePath LastCompiledProfileLocation { get; set; }
public Dictionary<AbsolutePath, CompilationModlistSettings> ModlistSettings { get; } = new Dictionary<AbsolutePath, CompilationModlistSettings>();
}
}

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@ -1,109 +0,0 @@
using System;
using System.Reactive.Linq;
using System.Windows.Input;
using DynamicData;
using Microsoft.WindowsAPICodePack.Dialogs;
using ReactiveUI;
using ReactiveUI.Fody.Helpers;
using Wabbajack.Common;
using Wabbajack;
namespace Wabbajack
{
public class ModlistSettingsEditorVM : ViewModel
{
private readonly CompilationModlistSettings _settings;
[Reactive]
public string ModListName { get; set; }
[Reactive]
public string VersionText { get; set; }
private readonly ObservableAsPropertyHelper<Version> _version;
public Version Version => _version.Value;
[Reactive]
public string AuthorText { get; set; }
[Reactive]
public string Description { get; set; }
public FilePickerVM ImagePath { get; }
[Reactive]
public string Readme { get; set; }
[Reactive] public string MachineUrl { get; set; } = "";
[Reactive] public bool Publish { get; set; } = false;
[Reactive]
public string Website { get; set; }
[Reactive]
public bool IsNSFW { get; set; }
public IObservable<bool> InError { get; }
public ModlistSettingsEditorVM(CompilationModlistSettings settings)
{
_settings = settings;
ImagePath = new FilePickerVM
{
ExistCheckOption = FilePickerVM.CheckOptions.IfPathNotEmpty,
PathType = FilePickerVM.PathTypeOptions.File,
};
ImagePath.Filters.Add(new CommonFileDialogFilter("Banner image", "*.png"));
_version = this.WhenAny(x => x.VersionText)
.Select(x =>
{
if (string.IsNullOrWhiteSpace(x))
return new Version(0, 0);
return !Version.TryParse(x, out var version) ? new Version(0, 0) : version;
}).ObserveOnGuiThread()
.ToProperty(this, x => x.Version);
InError = this.WhenAny(x => x.ImagePath.ErrorState)
.Select(err => err.Failed)
.CombineLatest(
this.WhenAny(x => x.VersionText)
.Select(x => Version.TryParse(x, out _)),
(image, version) => !image && !version)
.Publish()
.RefCount();
}
public void Init()
{
AuthorText = _settings.Author;
if (!string.IsNullOrWhiteSpace(_settings.ModListName))
{
ModListName = _settings.ModListName;
}
Description = _settings.Description;
Readme = _settings.Readme;
ImagePath.TargetPath = _settings.SplashScreen;
Website = _settings.Website;
VersionText = _settings.Version;
IsNSFW = _settings.IsNSFW;
MachineUrl = _settings.MachineUrl;
Publish = _settings.Publish;
}
public void Save()
{
_settings.Version = VersionText;
_settings.Author = AuthorText;
_settings.ModListName = ModListName;
_settings.Description = Description;
_settings.Readme = Readme;
_settings.SplashScreen = ImagePath.TargetPath;
_settings.Website = Website;
_settings.IsNSFW = IsNSFW;
_settings.MachineUrl = MachineUrl;
_settings.Publish = Publish;
}
}
}

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@ -80,7 +80,6 @@ namespace Wabbajack
private readonly SettingsManager _settingsManager;
private readonly CancellationToken _cancellationToken;
private FiltersSettings settings { get; set; } = new();
public ICommand ClearFiltersCommand { get; set; }
public ModListGalleryVM(ILogger<ModListGalleryVM> logger, Client wjClient, GameLocator locator,

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@ -1,38 +1,25 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using System.Text;
using System.Threading.Tasks;
using ReactiveUI;
using ReactiveUI.Fody.Helpers;
using Wabbajack.Common;
using Wabbajack.Installer;
using Wabbajack;
using Wabbajack.DTOs;
using Wabbajack.DTOs.Interventions;
using Wabbajack.Interventions;
using Wabbajack.Paths;
using Wabbajack.Util;
namespace Wabbajack
{
public class MO2InstallerVM : ViewModel, ISubInstallerVM
{
public InstallerVM Parent { get; }
[Reactive]
public ErrorResponse CanInstall { get; set; }
[Reactive]
public IInstaller ActiveInstallation { get; private set; }
[Reactive] public Mo2ModlistInstallationSettings CurrentSettings { get; set; }
public FilePickerVM Location { get; }
public FilePickerVM DownloadLocation { get; }
@ -62,111 +49,17 @@ namespace Wabbajack
DownloadLocation.TargetPath = newPath.Combine("downloads");
}
}).DisposeWith(CompositeDisposable);
DownloadLocation = new FilePickerVM()
{
ExistCheckOption = FilePickerVM.CheckOptions.Off,
PathType = FilePickerVM.PathTypeOptions.Folder,
PromptTitle = "Select a location for MO2 downloads",
};
/* TODO
DownloadLocation.AdditionalError = this.WhenAny(x => x.DownloadLocation.TargetPath)
.Select(x => Utils.IsDirectoryPathValid(x));
Location.AdditionalError = Observable.CombineLatest(
this.WhenAny(x => x.Location.TargetPath),
this.WhenAny(x => x.DownloadLocation.TargetPath),
resultSelector: (target, download) => (target, download))
.ObserveOn(RxApp.TaskpoolScheduler)
.Select(i => MO2Installer.CheckValidInstallPath(i.target, i.download, Parent.ModList?.SourceModList?.GameType.MetaData()))
.ObserveOnGuiThread();
_CanInstall = Observable.CombineLatest(
this.WhenAny(x => x.Location.ErrorState),
this.WhenAny(x => x.DownloadLocation.ErrorState),
installerVM.WhenAny(x => x.ModListLocation.ErrorState),
resultSelector: (loc, modlist, download) =>
{
return ErrorResponse.FirstFail(loc, modlist, download);
})
.ToProperty(this, nameof(CanInstall));
// Have Installation location updates modify the downloads location if empty or the same path
this.WhenAny(x => x.Location.TargetPath)
.Skip(1) // Don't do it initially
.Subscribe(installPath =>
{
if (DownloadLocation.TargetPath == default || DownloadLocation.TargetPath == installPath)
{
if (installPath.Exists) DownloadLocation.TargetPath = installPath.Combine("downloads");
}
})
.DisposeWith(CompositeDisposable);
// Have Download location updates change if the same as the install path
this.WhenAny(x => x.DownloadLocation.TargetPath)
.Skip(1) // Don't do it initially
.Subscribe(downloadPath =>
{
if (downloadPath != default && downloadPath == Location.TargetPath)
{
DownloadLocation.TargetPath = Location.TargetPath.Combine("downloads");
}
})
.DisposeWith(CompositeDisposable);
// Load settings
_CurrentSettings = installerVM.WhenAny(x => x.ModListLocation.TargetPath)
.Select(path => path == default ? null : installerVM.MWVM.Settings.Installer.Mo2ModlistSettings.TryCreate(path))
.ToGuiProperty(this, nameof(CurrentSettings));
this.WhenAny(x => x.CurrentSettings)
.Pairwise()
.Subscribe(settingsPair =>
{
SaveSettings(settingsPair.Previous);
if (settingsPair.Current == null) return;
Location.TargetPath = settingsPair.Current.InstallationLocation;
DownloadLocation.TargetPath = settingsPair.Current.DownloadLocation;
AutomaticallyOverwrite = settingsPair.Current.AutomaticallyOverrideExistingInstall;
})
.DisposeWith(CompositeDisposable);
installerVM.MWVM.Settings.SaveSignal
.Subscribe(_ => SaveSettings(CurrentSettings))
.DisposeWith(CompositeDisposable);
// Hook onto user interventions, and intercept MO2 specific ones for customization
this.WhenAny(x => x.ActiveInstallation)
.Select(x => x?.LogMessages ?? Observable.Empty<IStatusMessage>())
.Switch()
.Subscribe(x =>
{
switch (x)
{
case ConfirmUpdateOfExistingInstall c:
if (AutomaticallyOverwrite)
{
c.Confirm();
}
break;
default:
break;
}
})
.DisposeWith(CompositeDisposable);
*/
}
public void Unload()
{
SaveSettings(this.CurrentSettings);
}
private void SaveSettings(Mo2ModlistInstallationSettings settings)
{
//Parent.MWVM.Settings.Installer.LastInstalledListLocation = Parent.ModListLocation.TargetPath;
if (settings == null) return;
settings.InstallationLocation = Location.TargetPath;
settings.DownloadLocation = DownloadLocation.TargetPath;
settings.AutomaticallyOverrideExistingInstall = AutomaticallyOverwrite;
}
public void AfterInstallNavigation()
@ -205,7 +98,7 @@ namespace Wabbajack
*/
return true;
}
public IUserIntervention InterventionConverter(IUserIntervention intervention)
{
switch (intervention)

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@ -16,11 +16,8 @@ using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Orc.FileAssociation;
using Wabbajack.Common;
using Wabbajack.Downloaders.GameFile;
using Wabbajack;
using Wabbajack.DTOs.Interventions;
using Wabbajack.Interventions;
using Wabbajack.LoginManagers;
using Wabbajack.Messages;
using Wabbajack.Models;
using Wabbajack.Networking.WabbajackClientApi;
@ -39,8 +36,6 @@ namespace Wabbajack
{
public MainWindow MainWindow { get; }
public MainSettings Settings { get; }
[Reactive]
public ViewModel ActivePane { get; private set; }
@ -76,7 +71,7 @@ namespace Wabbajack
[Reactive]
public bool UpdateAvailable { get; private set; }
public MainWindowVM(ILogger<MainWindowVM> logger, MainSettings settings, Client wjClient,
public MainWindowVM(ILogger<MainWindowVM> logger, Client wjClient,
IServiceProvider serviceProvider, ModeSelectionVM modeSelectionVM, ModListGalleryVM modListGalleryVM, ResourceMonitor resourceMonitor,
InstallerVM installer, CompilerVM compilerVM, SettingsVM settingsVM, WebBrowserVM webBrowserVM)
{
@ -85,7 +80,6 @@ namespace Wabbajack
_resourceMonitor = resourceMonitor;
_serviceProvider = serviceProvider;
ConverterRegistration.Register();
Settings = settings;
Installer = installer;
Compiler = compilerVM;
SettingsPane = settingsVM;

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@ -28,7 +28,6 @@ namespace Wabbajack
public LoginManagerVM Login { get; }
public PerformanceSettings Performance { get; }
public FiltersSettings Filters { get; }
public AuthorFilesVM AuthorFile { get; }
public ICommand OpenTerminalCommand { get; }

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@ -1,24 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive.Disposables;
using System.Text;
using System.Threading.Tasks;
using System.Reactive.Disposables;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using ReactiveUI;
using ReactiveUI.Fody.Helpers;
using Wabbajack;
using System.Windows.Controls.Primitives;
using System.Reactive.Linq;
using Wabbajack.Common;
using Wabbajack.RateLimiter;
namespace Wabbajack
@ -36,23 +19,12 @@ namespace Wabbajack
public static readonly DependencyProperty ProgressPercentProperty = DependencyProperty.Register(nameof(ProgressPercent), typeof(Percent), typeof(CpuView),
new FrameworkPropertyMetadata(default(Percent), WireNotifyPropertyChanged));
public MainSettings SettingsHook
{
get => (MainSettings)GetValue(SettingsHookProperty);
set => SetValue(SettingsHookProperty, value);
}
public static readonly DependencyProperty SettingsHookProperty = DependencyProperty.Register(nameof(SettingsHook), typeof(MainSettings), typeof(CpuView),
new FrameworkPropertyMetadata(default(SettingsVM), WireNotifyPropertyChanged));
private bool _ShowingSettings;
public bool ShowingSettings { get => _ShowingSettings; set => this.RaiseAndSetIfChanged(ref _ShowingSettings, value); }
public CpuView()
{
InitializeComponent();
this.WhenActivated(disposable =>
{
this.WhenAny(x => x.ViewModel.StatusList)
.BindToStrict(this, x => x.CpuListControl.ItemsSource)
.DisposeWith(disposable);

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@ -324,20 +324,6 @@
<local:CpuView Grid.Column="2"
x:Name="CpuView"
ViewModel="{Binding}" />
<!--
<local:AttentionBorder Grid.Column="2"
x:Name="UserInterventionsControl"
Content="{Binding ActiveGlobalUserIntervention}">
<local:AttentionBorder.Resources>
<DataTemplate DataType="{x:Type lib1:ConfirmationIntervention}">
<local:ConfirmationInterventionView ViewModel="{Binding}" />
</DataTemplate>
<DataTemplate DataType="{x:Type local:ConfirmUpdateOfExistingInstallVM}">
<local:ConfirmUpdateOfExistingInstallView ViewModel="{Binding}" />
</DataTemplate>
</local:AttentionBorder.Resources>
</local:AttentionBorder>
-->
<local:InstallationCompleteView Grid.Column="2"
x:Name="InstallComplete"
ViewModel="{Binding}" />

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@ -1,50 +0,0 @@
<rxui:ReactiveUserControl
x:Class="Wabbajack.ConfirmUpdateOfExistingInstallView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:lib="clr-namespace:Wabbajack;assembly=Wabbajack"
xmlns:local="clr-namespace:Wabbajack"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:rxui="http://reactiveui.net"
d:DesignHeight="450"
d:DesignWidth="800"
x:TypeArguments="local:ConfirmUpdateOfExistingInstallVM"
mc:Ignorable="d">
<Grid Margin="10">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="5*" />
<RowDefinition Height="Auto" />
<RowDefinition Height="2*" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="3"
x:Name="ShortDescription"
Margin="0,0,0,5"
FontFamily="Lucida Sans"
FontSize="14"
FontWeight="Bold"
TextWrapping="WrapWithOverflow" />
<TextBlock Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="3"
x:Name="ExtendedDescription"
TextWrapping="WrapWithOverflow" />
<CheckBox Grid.Row="2" Grid.Column="2"
x:Name="AutoOverwriteCheckbox"
Margin="4"
HorizontalAlignment="Right"
Content="Remember"
IsChecked="{Binding Installer.AutomaticallyOverwrite}"
ToolTip="If installing over an existing installation next time, automatically replace it without asking permission." />
<Button Grid.Row="3" Grid.Column="0"
x:Name="CancelButton"
Content="Cancel" />
<Button Grid.Row="3" Grid.Column="2"
x:Name="ConfirmButton"
Content="Confirm" />
</Grid>
</rxui:ReactiveUserControl>

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@ -1,51 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive.Disposables;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using ReactiveUI;
using Wabbajack;
namespace Wabbajack
{
/// <summary>
/// Interaction logic for ConfirmUpdateOfExistingInstallView.xaml
/// </summary>
public partial class ConfirmUpdateOfExistingInstallView : ReactiveUserControl<ConfirmUpdateOfExistingInstallVM>
{
public ConfirmUpdateOfExistingInstallView()
{
InitializeComponent();
this.WhenActivated(dispose =>
{
this.WhenAny(x => x.ViewModel.ShortDescription)
.BindToStrict(this, x => x.ShortDescription.Text)
.DisposeWith(dispose);
this.WhenAny(x => x.ViewModel.ExtendedDescription)
.BindToStrict(this, x => x.ExtendedDescription.Text)
.DisposeWith(dispose);
this.WhenAny(x => x.ViewModel.Source.ConfirmCommand)
.BindToStrict(this, x => x.ConfirmButton.Command)
.DisposeWith(dispose);
this.WhenAny(x => x.ViewModel.Source.CancelCommand)
.BindToStrict(this, x => x.CancelButton.Command)
.DisposeWith(dispose);
this.BindStrict(this.ViewModel, x => x.Installer.AutomaticallyOverwrite, x => x.AutoOverwriteCheckbox.IsChecked,
vmToViewConverter: x => x,
viewToVmConverter: x => x ?? false)
.DisposeWith(dispose);
});
}
}
}

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@ -1,26 +1,17 @@
using System;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Reactive.Linq;
using System.Threading;
using System.Windows;
using System.Windows.Input;
using DynamicData;
using DynamicData.Binding;
using MahApps.Metro.Controls;
using Microsoft.Extensions.Logging;
using ReactiveUI;
using ReactiveUI.Fody.Helpers;
using Wabbajack.Common;
using Wabbajack.DTOs;
using Wabbajack.DTOs.DownloadStates;
using Wabbajack.DTOs.Interventions;
using Wabbajack.Messages;
using Wabbajack.Paths.IO;
using Wabbajack.UserIntervention;
using Wabbajack.Util;
using Wabbajack.Views;
namespace Wabbajack
{
@ -30,7 +21,6 @@ namespace Wabbajack
public partial class MainWindow : MetroWindow
{
private MainWindowVM _mwvm;
private MainSettings _settings;
private readonly ILogger<MainWindow> _logger;
private readonly SystemParametersConstructor _systemParams;
@ -75,7 +65,7 @@ namespace Wabbajack
var p = _systemParams.Create();
_logger.LogInformation("Detected Windows Version: {Version}", Environment.OSVersion.VersionString);
_logger.LogInformation(
"System settings - ({MemorySize} RAM) ({PageSize} Page), Display: {ScreenWidth} x {ScreenHeight} ({Vram} VRAM - VideoMemorySizeMb={ENBVRam})",
p.SystemMemorySize.ToFileSizeString(), p.SystemPageSize.ToFileSizeString(), p.ScreenWidth, p.ScreenHeight, p.VideoMemorySize.ToFileSizeString(), p.EnbLEVRAMSize);
@ -85,25 +75,8 @@ namespace Wabbajack
else if (p.SystemPageSize < 2e+10)
_logger.LogInformation("Pagefile below recommended! Consider increasing to 20000MB. A suboptimal pagefile can cause crashes and poor in-game performance");
//Warmup();
var _ = updater.Run();
var (settings, loadedSettings) = MainSettings.TryLoadTypicalSettings().AsTask().Result;
// Load settings
/*
if (CLIArguments.NoSettings || !loadedSettings)
{
_settings = new MainSettings {Version = Consts.SettingsVersion};
RunWhenLoaded(DefaultSettings);
}
else
{
_settings = settings;
RunWhenLoaded(LoadSettings);
}*/
// Bring window to the front if it isn't already
this.Initialized += (s, e) =>
{
@ -135,45 +108,7 @@ namespace Wabbajack
.BindToStrict(this, view => view.ResourceUsage.Text);
vm.WhenAnyValue(vm => vm.AppName)
.BindToStrict(this, view => view.AppName.Text);
}
public void Init(MainWindowVM vm, MainSettings settings)
{
DataContext = vm;
_mwvm = vm;
_settings = settings;
}
private void RunWhenLoaded(Action a)
{
if (IsLoaded)
{
a();
}
else
{
this.Loaded += (sender, e) =>
{
a();
};
}
}
private void LoadSettings()
{
Width = _settings.Width;
Height = _settings.Height;
Left = _settings.PosX;
Top = _settings.PosY;
}
private void DefaultSettings()
{
Width = 1300;
Height = 960;
Left = 15;
Top = 15;
}
private void Window_Closing(object sender, CancelEventArgs e)

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@ -6,7 +6,6 @@
xmlns:local="clr-namespace:Wabbajack"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:rxui="http://reactiveui.net"
xmlns:xwpf="http://schemas.xceed.com/wpf/xaml/toolkit"
d:DesignHeight="450"
d:DesignWidth="800"
x:TypeArguments="local:SettingsVM"
@ -32,17 +31,19 @@
<ColumnDefinition Width="5" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock Grid.Column="0" Grid.ColumnSpan="2"
<TextBlock
Grid.Column="0"
Grid.ColumnSpan="2"
FontFamily="Lucida Sans"
FontSize="20"
FontWeight="Bold"
Text="Misc Settings" />
<Grid Grid.Row="2" Grid.Column="0" Grid.ColumnSpan="3">
<Grid
Grid.Row="2"
Grid.Column="0"
Grid.ColumnSpan="3">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<Grid.Resources>
<Style BasedOn="{StaticResource MainButtonStyle}" TargetType="Button">
@ -55,32 +56,9 @@
</Style.Triggers>
</Style>
</Grid.Resources>
<CheckBox Grid.Row="0"
Name="FilterPersistCheckBox"
Margin="0,5,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
Content="Gallery filters are saved on exit">
<CheckBox.LayoutTransform>
<ScaleTransform ScaleX="1.2" ScaleY="1.2" />
</CheckBox.LayoutTransform>
</CheckBox>
<CheckBox Grid.Row="1"
Name="UseCompressionCheckBox"
Margin="0,5,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
Content="Use NTFS LZS compression during install">
<CheckBox.LayoutTransform>
<ScaleTransform ScaleX="1.2" ScaleY="1.2" />
</CheckBox.LayoutTransform>
</CheckBox>
<Button Grid.Row="2"
Name="ClearCefCache"
Margin="0,5,0,0"
Content="Clear In-App Browser Cache" />
<Button Grid.Row="3"
<Button
Name="OpenTerminal"
Grid.Row="0"
Margin="0,5,0,0"
Content="Launch Wabbajack CLI" />
</Grid>

View File

@ -15,10 +15,6 @@ namespace Wabbajack
this.WhenActivated(disposable =>
{
// Bind Values
this.BindStrict(this.ViewModel, x => x.Filters.IsPersistent, x => x.FilterPersistCheckBox.IsChecked)
.DisposeWith(disposable);
this.BindStrict(this.ViewModel, x => x.Filters.UseCompression, x => x.UseCompressionCheckBox.IsChecked)
.DisposeWith(disposable);
this.WhenAnyValue(x => x.ViewModel.OpenTerminalCommand)
.BindToStrict(this, x => x.OpenTerminal.Command)
.DisposeWith(disposable);