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Fixed Game not being set and vortex file not being ignored
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@ -33,17 +33,18 @@ namespace Wabbajack.Lib
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public VortexCompiler(Game game, string gamePath, string vortexFolder, string downloadsFolder, string stagingFolder)
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{
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ModManager = ModManager.Vortex;
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Game = game;
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// TODO: only for testing
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IgnoreMissingFiles = true;
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GamePath = gamePath;
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GameName = GameRegistry.Games[game].NexusName;
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this.VortexFolder = vortexFolder;
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this.DownloadsFolder = downloadsFolder;
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this.StagingFolder = stagingFolder;
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Queue = new WorkQueue();
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VFS = new Context(Queue);
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VortexFolder = vortexFolder;
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DownloadsFolder = downloadsFolder;
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StagingFolder = stagingFolder;
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ModListOutputFolder = "output_folder";
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// TODO: add custom modlist name
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@ -413,6 +414,7 @@ namespace Wabbajack.Lib
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new IncludeVortexDeployment(this),
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new IncludeRegex(this, "^*\\.meta"),
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new IgnoreVortex(this),
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new IgnoreRegex(this, "^*__vortex_staging_folder$"),
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Game == Game.DarkestDungeon ? new IncludeRegex(this, "project\\.xml$") : null,
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