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Rebase fixes
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@ -16,7 +16,9 @@ namespace Wabbajack.Lib
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{
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public bool IgnoreMissingFiles { get; internal set; } = false;
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public Context VFS { get; internal set; } = new Context();
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public StatusUpdateTracker UpdateTracker { get; protected set; }
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public WorkQueue Queue { get; protected set; }
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public Context VFS { get; internal set; }
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public string OutputFolder { get; set; }
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public string DownloadFolder { get; set; }
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@ -27,6 +29,11 @@ namespace Wabbajack.Lib
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public ModList ModList { get; internal set; }
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public Dictionary<string, string> HashedArchives { get; set; }
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protected AInstaller()
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{
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Queue = new WorkQueue();
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}
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public abstract void Install();
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public void Info(string msg)
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@ -36,7 +43,7 @@ namespace Wabbajack.Lib
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public void Status(string msg)
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{
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WorkQueue.Report(msg, 0);
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Queue.Report(msg, 0);
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}
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public void Error(string msg)
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@ -123,7 +130,7 @@ namespace Wabbajack.Lib
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.ToList();
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Info("Installing Archives");
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archives.PMap(a => InstallArchive(a.Archive, a.AbsolutePath, grouped[a.Archive.Hash]));
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archives.PMap(Queue,a => InstallArchive(a.Archive, a.AbsolutePath, grouped[a.Archive.Hash]));
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}
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private void InstallArchive(Archive archive, string absolutePath, IGrouping<string, FromArchive> grouping)
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@ -239,7 +246,7 @@ namespace Wabbajack.Lib
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}
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missing.Where(a => a.State.GetType() != typeof(ManualDownloader.State))
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.PMap(archive =>
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.PMap(Queue, archive =>
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{
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Info($"Downloading {archive.Name}");
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var outputPath = Path.Combine(DownloadFolder, archive.Name);
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@ -272,7 +279,7 @@ namespace Wabbajack.Lib
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{
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HashedArchives = Directory.EnumerateFiles(DownloadFolder)
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.Where(e => !e.EndsWith(".sha"))
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.PMap(e => (HashArchive(e), e))
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.PMap(Queue, e => (HashArchive(e), e))
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.OrderByDescending(e => File.GetLastWriteTime(e.Item2))
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.GroupBy(e => e.Item1)
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.Select(e => e.First())
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@ -45,8 +45,7 @@ namespace Wabbajack.Lib
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public Compiler(string mo2_folder)
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{
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UpdateTracker = new StatusUpdateTracker(10);
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Queue = new WorkQueue();
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VFS = new Context(Queue) {UpdateTracker = UpdateTracker};
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VFS = new Context(Queue) {UpdateTracker = UpdateTracker};
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ModManager = ModManager.MO2;
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MO2Folder = mo2_folder;
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@ -7,6 +7,7 @@ using Wabbajack.Common;
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using Wabbajack.Lib.Downloaders;
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using Wabbajack.Lib.NexusApi;
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using Wabbajack.Lib.Validation;
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using Wabbajack.VirtualFileSystem;
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using Directory = Alphaleonis.Win32.Filesystem.Directory;
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using File = Alphaleonis.Win32.Filesystem.File;
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using FileInfo = Alphaleonis.Win32.Filesystem.FileInfo;
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@ -16,12 +17,10 @@ namespace Wabbajack.Lib
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{
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public class Installer : AInstaller
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{
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private WorkQueue Queue { get; set; }
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public Installer(string archive, ModList mod_list, string output_folder)
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{
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Queue = new WorkQueue();
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VFS = new Context(Queue);
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UpdateTracker = new StatusUpdateTracker(10);
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VFS = new Context(Queue) {UpdateTracker = UpdateTracker};
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ModManager = ModManager.MO2;
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ModListArchive = archive;
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OutputFolder = output_folder;
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@ -32,6 +32,9 @@ namespace Wabbajack.Lib
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public VortexCompiler(Game game, string gamePath, string vortexFolder, string downloadsFolder, string stagingFolder)
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{
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UpdateTracker = new StatusUpdateTracker(10);
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VFS = new Context(Queue) {UpdateTracker = UpdateTracker};
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ModManager = ModManager.Vortex;
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Game = game;
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@ -40,8 +43,6 @@ namespace Wabbajack.Lib
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GamePath = gamePath;
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GameName = GameRegistry.Games[game].NexusName;
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Queue = new WorkQueue();
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VFS = new Context(Queue);
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VortexFolder = vortexFolder;
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DownloadsFolder = downloadsFolder;
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StagingFolder = stagingFolder;
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@ -1,14 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Linq;
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using Wabbajack.Common;
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using Wabbajack.Lib.Downloaders;
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using Wabbajack.VirtualFileSystem;
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using Directory = Alphaleonis.Win32.Filesystem.Directory;
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using File = Alphaleonis.Win32.Filesystem.File;
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using FileInfo = Alphaleonis.Win32.Filesystem.FileInfo;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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namespace Wabbajack.Lib
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@ -17,13 +11,10 @@ namespace Wabbajack.Lib
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{
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public GameMetaData GameInfo { get; internal set; }
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public WorkQueue Queue { get; }
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public bool IgnoreMissingFiles { get; internal set; }
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public VortexInstaller(string archive, ModList modList)
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{
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Queue = new WorkQueue();
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UpdateTracker = new StatusUpdateTracker(10);
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VFS = new Context(Queue) {UpdateTracker = UpdateTracker};
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ModManager = ModManager.Vortex;
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ModListArchive = archive;
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ModList = modList;
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