Fix for compilation finalization readme/image existence checks

This commit is contained in:
Justin Swanson 2019-12-03 14:08:58 -06:00
parent 8af8e1bf14
commit d87fcd1032

View File

@ -82,14 +82,13 @@ namespace Wabbajack.Lib
Utils.Log($"Exporting ModList to : {ModListOutputFile}");
// Modify readme and modlist image to relative paths if they exist
var modlistImage = new FileInfo(ModListImage);
var readme = new FileInfo(ModListReadme);
if (modlistImage.Exists)
if (File.Exists(ModListImage))
{
ModList.Image = "modlist-image.png";
}
if (readme.Exists)
if (File.Exists(ModListReadme))
{
var readme = new FileInfo(ModListReadme);
ModList.Readme = $"readme{readme.Extension}";
}
@ -116,7 +115,7 @@ namespace Wabbajack.Lib
});
// Copy in modimage
if (modlistImage.Exists)
if (File.Exists(ModListImage))
{
var ze = za.CreateEntry(ModList.Image);
using (var os = ze.Open())
@ -127,7 +126,7 @@ namespace Wabbajack.Lib
}
// Copy in readme
if (readme.Exists)
if (File.Exists(ModListReadme))
{
var ze = za.CreateEntry(ModList.Readme);
using (var os = ze.Open())