* Missing a lock in the validate method that could cause refresh to trigger a lot of times asynchronously
* Fix refreshing Nexus OAuth token not working properly
* Fix accidental deadlock on NexusApi.Validate(), add extra validation logging
* added more visible error messages to avoid user confusion
added hard drive free space detection, added red error message text, removed overwrite checkbox, added wiki button link
extended the error text for starting wabbajack in protected location
removed debug code
shortened error message to fit in text box
* restored warning removed in error, updated changelog, removed debug includes
* Update InstallerVM.cs
* Update InstallerVM.cs
* Update MainWindowViewModel.cs
* added json optional flag to only show version number over modlist image in installer view, if the modlist image already contains the title
removed debug code
change to pascal case and match existing code style
update changelog
* Fix manual downloads sometimes launching in browser
* Fix manual downloads from secure servers
* Remove duplicate user agent code
* Create configuration project and performance settings
* Bind new performance settings to UI
* Use performance settings to limit maximum memory per download
* Remove unused settings and related classes
* Updated CHANGELOG.md
* update CHANGELOG.md
* moved the existing files popup to an error message , heralding the return of the overwrite install checkbox
* added newline
* reverted erroneous edit
* gogID for fallout4 added
* update CHANGELOG.md
* Fix deadlock when loading new settings
* change folder/directory check logic
* update CHANGELOG.md
* revert unnecessary change
* update CHANGELOG.md
* Bump Wabbajack to .NET 7
* Bump ReactiveUI packages & deps
* Update GameFinder to 4.0.0
* Update CHANGELOG.md
* Update CHANGELOG.md
---------
Co-authored-by: JanuarySnow <bobfordiscord12@gmail.com>
Co-authored-by: JanuarySnow <85711747+JanuarySnow@users.noreply.github.com>
Co-authored-by: UrbanCMC <UrbanCMC@web.de>
Co-authored-by: trawzified <55751269+tr4wzified@users.noreply.github.com>
* Fix handle of hashed file not closing
* Limit concurrent downloads to a maximum of 8
* Dynamically increase job size to avoid downloads appearing stalled
* Set downloader settings to avoid RAM and timeout issues
* Improve logging around downloads
* Adds more logging when starting stopping downloads
* Improves error message when GameFileSource download fails
* Stops logging errors when archive isn't available on WJ CDN
* Add retry mechanism to SingleThreadedDownloader
* Update CHANGELOG.md
* Remove hard limit for download threads
---------
Co-authored-by: UrbanCMC <UrbanCMC@web.de>
* added enderalse GOGID
* Fix readme opening twice when loading last modlist
* Edit Wabbajack CLI button text
* Cancel running downloads when shutting down application
* Add resume support for IHttpDownloader
* Add resume support for manual downloads
* Update CHANGELOG.md
* Improve game selection to only show games with results combined with the amount of lists
* Undo accidental removal of loading settings
* Add more tooltips and improve existing ones
* Update CHANGELOG.md
* Main test external pull readme fix (#2335)
* Fix SelectedGameType crashing Wabbajack when no settings are present yet, fix readme being clickable when not specified resulting in crash
* Add readme fix to CHANGELOG, fix typo
* Add readme button fix to changelog
---------
Co-authored-by: UrbanCMC <UrbanCMC@web.de>
Co-authored-by: Angad <angadmisra28@gmail.com>
Co-authored-by: trawzified <55751269+tr4wzified@users.noreply.github.com>
Co-authored-by: Timothy Baldridge <tbaldridge@gmail.com>
* Add some support for cubemaps in BA2
* add read support for cubemaps in BA2 routines
* Fix slide support during compilation
* Set default logging level to Information instead of Trace
* update CHANGELOG.md