Commit Graph

121 Commits

Author SHA1 Message Date
Timothy Baldridge
233013c495
use async IO and Paths api
Let's see how I can code in GitHub's editor
2020-05-12 19:48:57 -06:00
Justin Swanson
84b27b2a9c Readded a nuked feature
Was originally from this commit: 7fba212ba3
2020-05-11 17:14:45 -05:00
Timothy Baldridge
3c671272b6 MO2 remaps game folder to Game Folder Files if the game executable exists in that folder 2020-05-02 17:05:05 -06:00
Timothy Baldridge
79a6640cc5 Hotfixes 2020-04-27 15:32:19 -06:00
Timothy Baldridge
49bcd6d483 Several small fixes for the build server and compilation 2020-04-27 06:30:15 -06:00
Timothy Baldridge
d0accf01e8 Fixes for issues found in alpha4 2020-04-22 14:58:50 -06:00
Timothy Baldridge
2f6357bd51 Temp folder fixes, fix for NOMATCH_INCLUDE 2020-04-21 22:13:07 -06:00
Timothy Baldridge
adb3354615 Rel path conversion name issues in IncludePathces 2020-04-21 16:58:42 -06:00
Timothy Baldridge
0e0b0d8883 Remove vortex support 2020-04-21 06:14:52 -06:00
Timothy Baldridge
724f0074ce BSA building is now async, status updates during compression 2020-04-20 15:36:33 -06:00
Timothy Baldridge
bb9ef89dee BSA archives are now lazily extracted.
7Zip extracted archives now only extract the fewest files required.
Audited the uses of .Wait
Lazily init the VFS cleaning
2020-04-16 21:52:19 -06:00
Timothy Baldridge
5eabe4449c
Merge pull request #715 from erri120/remove-file-readme
Removed readme as file option
2020-04-15 17:04:03 -06:00
erri120
a3305b08fe
Removed readme as file option 2020-04-15 19:53:45 +02:00
Timothy Baldridge
470992cc4a Merge Master 2020-04-15 06:05:05 -06:00
Timothy Baldridge
723f687dbd Several fixes for BSA compiling 2020-04-15 05:53:49 -06:00
Justin Swanson
806ff74893 Wabbajack.Lib nullability finished up 2020-04-10 13:32:35 -05:00
Justin Swanson
86641d01df Wabbajack.Lib Compilation steps nullable enabled 2020-04-10 13:23:23 -05:00
Timothy Baldridge
45254b0055 No more MessagePack, Json is love, Json is life 2020-04-06 14:48:54 -06:00
Timothy Baldridge
35f99b7100 Merge Master 2020-04-04 16:06:14 -06:00
erri120
7fba212ba3
Fixed modlist.txt order 2020-04-04 20:34:00 +02:00
Timothy Baldridge
07c35f7a96 Fix nullable reference logic errors. 2020-04-03 22:02:53 -06:00
Justin Swanson
c215f92abc AbsolutePath: Removed unused parameter 2020-04-03 16:41:17 -06:00
Timothy Baldridge
06b3479230 Fixed a deadlock in the sanity tests 2020-04-03 16:41:17 -06:00
Timothy Baldridge
b605879d6a EndToEnd Tests finally pass! 2020-04-03 16:40:52 -06:00
Timothy Baldridge
21189fd8e8 Most santiy tests pass 2020-04-03 16:40:51 -06:00
Timothy Baldridge
1d68ade508 Only 36 errors left 2020-04-03 16:39:49 -06:00
Timothy Baldridge
5bc361663f Only 69 errors left, Nice! 2020-04-03 16:39:49 -06:00
Timothy Baldridge
defbc15593 Only 149 errors left in Wabbajack.Lib 2020-04-03 16:38:48 -06:00
Timothy Baldridge
035e376a09 Only 246 errors left in Wabbajack.Lib 2020-04-03 16:38:05 -06:00
Timothy Baldridge
3b895f4dbb WIP, converted Hashes to a Hash struct 2020-04-03 16:37:27 -06:00
erri120
eaa9336aa1
LOOT configs are no longer Base64 encoded 2020-04-02 17:24:02 +02:00
Timothy Baldridge
b030dd67ca Added MatchAll support to mods 2020-02-04 22:17:12 -07:00
Justin Swanson
3d130690c4 Removed DropAll log message
Will eventually be printed by MO2Compiler as well
2020-01-19 19:32:13 -06:00
trawzified
877989ba16 Fix typos + inconsistencies in logs 2020-01-13 22:11:07 +01:00
Timothy Baldridge
f2bb07a528 Wabbajack.Lib is now .NET Standard 2.0 2020-01-07 06:50:11 -07:00
Timothy Baldridge
a76aff7962 Add override for Game Folder Files 2020-01-06 17:24:33 -07:00
Timothy Baldridge
b3840ae4d8 Allow .mohidden files to be patched 2020-01-06 16:08:19 -07:00
erri120
2643c499c2
Replaced old Steam/GOG Handlers with the new StoreHandler system 2020-01-03 18:22:50 +01:00
Justin Swanson
ec78cae414 RawSourceFile takes path in ctor
Would also make member readonly, but Vortex has a set line that we need to sort out
2019-12-22 16:03:20 -06:00
erri120
d9ac393984
Deployment files are now included correctly 2019-12-18 15:25:43 +01:00
Justin Swanson
e9deda9f44 Large swap to make WorkQueue able to take Task work items 2019-12-06 22:47:49 -06:00
Justin Swanson
760461ab3e Made lots of error classes members public gets 2019-12-04 23:11:15 -06:00
Justin Swanson
e946fc7ea4 Made Utils.LogToFile private. Removed ExceptionToString 2019-12-04 23:07:44 -06:00
Justin Swanson
bf87746e69 Utils.ErrorThrow added for when wanting to throw the exception 2019-12-04 22:58:02 -06:00
Timothy Baldridge
f67a235274 Logs and exceptions as classes 2019-12-04 16:17:02 -07:00
erri120
7a38d3fb24
Created new SteamWorkshopDownloader and IncludeSteamWorkshopItems compilation step 2019-12-02 17:44:24 +01:00
Timothy Baldridge
8a680a8f14 Several fixes for compilation and caching. 2019-11-21 22:19:42 -07:00
Timothy Baldridge
f7a36bf20e Fix staging error with new patching code 2019-11-21 15:35:59 -07:00
Timothy Baldridge
1ee439c7c1 Better selection of patch file sources 2019-11-21 14:32:58 -07:00
erri120
b930724560
Fixed naming in Wabbajack.Lib 2019-11-21 16:51:57 +01:00
erri120
e4f17a81b8
Removed unused imports from Wabbajack.Lib 2019-11-21 15:25:56 +01:00
Timothy Baldridge
8d5843ecc6 Rename Compiler/Installer to MO2Compiler/MO2Installer, other code cleanup as well 2019-11-17 17:17:06 -07:00
erri120
7dbe31581f
Disabled mods will now be ignored in the VortexCompiler 2019-11-17 17:26:04 +01:00
erri120
24378ac553
VortexCompiler include Properties 2019-11-17 15:45:21 +01:00
Timothy Baldridge
baab601f09 Rework Work queue to be non-static 2019-11-16 21:16:42 -07:00
Timothy Baldridge
11cd96693a Compiles, working through the tests 2019-11-15 17:01:37 -07:00
Timothy Baldridge
f6a27ac094 Much simpler integration 2019-11-15 06:06:34 -07:00
erri120
c6b4155126 Fixed leftovers 2019-11-14 15:34:11 -07:00
erri120
f7ee563095 Removed Vortex/MO2 compiler reference in ACompiler in favor of casting 2019-11-14 15:34:11 -07:00
erri120
3f58803b4d Fixed zEditIntegrationTests failing 2019-11-14 15:34:11 -07:00
erri120
fa18a45ebc Refractored the creation of meta files and fixed downloads being included in the modlist 2019-11-14 15:34:11 -07:00
erri120
9feed217ef Removed RunIfGame Step in favor of inline conditional statements 2019-11-14 15:34:11 -07:00
erri120
791438eea6 Created RunIfGame CompilationStep 2019-11-14 15:34:11 -07:00
erri120
ece05901c2 Fixed stack compilation endless loop 2019-11-14 15:34:10 -07:00
erri120
0fa2be2c1d Fixed typo 2019-11-14 15:34:10 -07:00
erri120
bd3d753138 Created IncludeVortexDeployment Compilation Step 2019-11-14 15:34:10 -07:00
erri120
8eb2f34faa Updated all CompilationSteps to use the new ACompiler 2019-11-14 15:34:10 -07:00
erri120
917a9e296c Updated ACompilationStep and IStackStep to use new ACompiler 2019-11-14 15:34:10 -07:00
Timothy Baldridge
d9ca38cdff
Make BSA Routines async (#168)
* Make BSA routines async
2019-11-11 21:35:07 -07:00
Timothy Baldridge
0151b219bf dump stack info to disk and load it during compilation 2019-10-30 20:24:42 -06:00
Timothy Baldridge
eb6bf289a7 move compilation steps into separate files and abstract behind an interface 2019-10-30 06:29:06 -06:00