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44 lines
1.1 KiB
C#
44 lines
1.1 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Wabbajack.Common
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{
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public class AsyncBlockingCollection<T> : IDisposable
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{
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private readonly ConcurrentStack<T> _collection = new ConcurrentStack<T>();
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private bool isDisposed = false;
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public int Count => _collection.Count;
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public void Add(T val)
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{
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_collection.Push(val);
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}
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public async ValueTask<(bool found, T val)> TryTake(TimeSpan timeout, CancellationToken token)
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{
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var startTime = DateTime.Now;
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while (true)
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{
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if (_collection.TryPop(out var result))
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{
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return (true, result);
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}
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if (DateTime.Now - startTime > timeout || token.IsCancellationRequested || isDisposed)
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return (false, default)!;
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await Task.Delay(100);
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}
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}
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public void Dispose()
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{
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isDisposed = true;
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}
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}
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}
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