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CircuitBreaker
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Fix endless loop in CopyToLimit
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2020-08-15 13:33:05 -07:00 |
Enums
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Remove vortex support
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2020-04-21 06:14:52 -06:00 |
Error States
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Removed RxUI from Wabbajack.Common
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2020-08-11 10:37:17 -05:00 |
Exceptions
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Don't really need that test anymore
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2020-05-23 15:03:25 -06:00 |
Extensions
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Deps version bump
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2020-11-14 07:26:04 -07:00 |
FileSignatures
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WIP, massive rework of file extraction
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2020-09-04 15:00:29 -06:00 |
KnownFolders
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Enabled nullability for Wabbajack.Common
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2020-04-03 18:23:13 -05:00 |
Paths
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Rework file extraction to combine the old and new methods
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2020-10-09 21:02:58 -06:00 |
Serialization/Json
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No more MessagePack, Json is love, Json is life
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2020-04-06 14:48:54 -06:00 |
StatusFeed
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Removed RxUI from Wabbajack.Common
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2020-08-11 10:37:17 -05:00 |
StoreHandlers
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IncludeSteamWorkshopItems fixes
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2020-07-06 08:58:28 +02:00 |
Util
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Extractor fixes for broken Lucian introspection
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2020-11-01 21:06:18 -07:00 |
app.config
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Updated all main projects to .NET 4.8.0
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2019-11-23 16:50:09 +01:00 |
AsyncBlockingCollection.cs
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Temp folder fixes, fix for NOMATCH_INCLUDE
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2020-04-21 22:13:07 -06:00 |
BSDiff.cs
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Create .metas automatically for source-from-game files.
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2019-12-10 05:26:49 -07:00 |
ChildProcessTracker.cs
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code reformatting
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2019-09-13 22:35:42 -06:00 |
CLI.cs
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Enabled nullability for Wabbajack.Common
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2020-04-03 18:23:13 -05:00 |
ConcurrentHashSet.cs
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Slightly improved nexus caching code
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2020-05-14 16:21:56 -06:00 |
Consts.cs
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Could compile via the UI
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2020-10-19 16:16:35 -06:00 |
DynamicIniData.cs
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Fix nullable reference logic errors.
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2020-04-03 22:02:53 -06:00 |
GameMetaData.cs
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added Dishonored
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2020-10-25 23:05:14 +01:00 |
Hash.cs
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Made RocksDB initialization lazier
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2020-08-14 07:16:09 -05:00 |
IAsyncEnumerableExtensions.cs
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VirtualFile now useses Async IO exclusively
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2020-05-25 10:30:47 -06:00 |
IStreamFactory.cs
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Rework file extraction to combine the old and new methods
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2020-10-09 21:02:58 -06:00 |
Json.cs
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Store game file hashes on GitHub
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2020-11-02 18:55:54 -07:00 |
Logging.cs
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Whitespace change to trigger new build
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2020-10-04 07:24:17 -06:00 |
LogTime.cs
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Make the tests faster by defaulting to not indexing game files
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2020-06-01 20:18:32 -06:00 |
MemorySlice.cs
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Ported MemorySlice over from Noggog.CSharpExt
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2020-08-11 08:02:46 -05:00 |
ModListAssociationManager.cs
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Enabled nullability for Wabbajack.Common
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2020-04-03 18:23:13 -05:00 |
ModListRegistry.cs
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add modlist metadata files
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2019-10-15 17:23:14 -06:00 |
OctoDiff.cs
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LL autohealing
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2020-08-12 16:23:02 -06:00 |
Patches.cs
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Patching and extraction works, fewer failing tests
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2020-09-05 08:01:32 -06:00 |
Paths.cs
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Enable optional disk compression
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2020-08-05 16:01:45 -06:00 |
ProcessHelper.cs
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Several fixes for the Youtube Downloader inferencing code.
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2020-05-27 06:05:55 -06:00 |
Readme.md
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Created READMEs for most projects
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2019-11-21 15:11:08 +01:00 |
SplittingStream.cs
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Enabled nullability for Wabbajack.Common
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2020-04-03 18:23:13 -05:00 |
StatusFileStream.cs
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EndToEnd Tests pass
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2020-09-05 21:19:05 -06:00 |
StatusUpdateTracker.cs
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More fine-grained status updates
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2020-11-03 07:45:08 -07:00 |
Utils.cs
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Rework file extraction to combine the old and new methods
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2020-10-09 21:02:58 -06:00 |
Wabbajack.Common.csproj
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Deps version bump
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2020-11-14 07:26:04 -07:00 |
WJFileWatcher.cs
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Moved Utils WJ LocalAppData filewatching to lazy system
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2020-09-21 22:48:12 -05:00 |
WorkQueue.cs
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Removed RxUI from Wabbajack.Common
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2020-08-11 10:37:17 -05:00 |