wabbajack/Wabbajack.Common
2020-09-02 16:14:56 -06:00
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CircuitBreaker Fix endless loop in CopyToLimit 2020-08-15 13:33:05 -07:00
Enums Remove vortex support 2020-04-21 06:14:52 -06:00
Error States Removed RxUI from Wabbajack.Common 2020-08-11 10:37:17 -05:00
Exceptions Don't really need that test anymore 2020-05-23 15:03:25 -06:00
Extensions Fix endless loop in CopyToLimit 2020-08-15 13:33:05 -07:00
FileSignatures 7zip extraction improvements 2020-09-02 16:14:56 -06:00
KnownFolders Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
Paths Refactor BSAReader to a lazier overlay style 2020-08-11 09:23:55 -05:00
Serialization/Json No more MessagePack, Json is love, Json is life 2020-04-06 14:48:54 -06:00
StatusFeed Removed RxUI from Wabbajack.Common 2020-08-11 10:37:17 -05:00
StoreHandlers IncludeSteamWorkshopItems fixes 2020-07-06 08:58:28 +02:00
Util More test fixes 2020-08-12 22:14:35 -06:00
app.config Updated all main projects to .NET 4.8.0 2019-11-23 16:50:09 +01:00
AsyncBlockingCollection.cs Temp folder fixes, fix for NOMATCH_INCLUDE 2020-04-21 22:13:07 -06:00
BSDiff.cs Create .metas automatically for source-from-game files. 2019-12-10 05:26:49 -07:00
ChildProcessTracker.cs code reformatting 2019-09-13 22:35:42 -06:00
CLI.cs Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
ConcurrentHashSet.cs Slightly improved nexus caching code 2020-05-14 16:21:56 -06:00
Consts.cs Current Wabbajack must be newer than Wabbajack version of compiled Modlist 2020-08-11 14:31:58 +02:00
DynamicIniData.cs Fix nullable reference logic errors. 2020-04-03 22:02:53 -06:00
GameMetaData.cs Server fixes and a bit of a UI nagging 2020-08-16 22:15:19 -06:00
Hash.cs Made RocksDB initialization lazier 2020-08-14 07:16:09 -05:00
IAsyncEnumerableExtensions.cs VirtualFile now useses Async IO exclusively 2020-05-25 10:30:47 -06:00
Json.cs Reduced nullability error verbosity in editorconfig 2020-06-26 12:33:38 -05:00
LogTime.cs Make the tests faster by defaulting to not indexing game files 2020-06-01 20:18:32 -06:00
MemorySlice.cs Ported MemorySlice over from Noggog.CSharpExt 2020-08-11 08:02:46 -05:00
ModListAssociationManager.cs Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
ModListRegistry.cs add modlist metadata files 2019-10-15 17:23:14 -06:00
OctoDiff.cs LL autohealing 2020-08-12 16:23:02 -06:00
Patches.cs Made RocksDB initialization lazier 2020-08-14 07:16:09 -05:00
Paths.cs Enable optional disk compression 2020-08-05 16:01:45 -06:00
ProcessHelper.cs Several fixes for the Youtube Downloader inferencing code. 2020-05-27 06:05:55 -06:00
Readme.md Created READMEs for most projects 2019-11-21 15:11:08 +01:00
SplittingStream.cs Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
StatusFileStream.cs Make the tests faster by defaulting to not indexing game files 2020-06-01 20:18:32 -06:00
StatusUpdateTracker.cs Fix for progress bar display. Was not being converted to overall status 2020-08-08 07:14:37 -05:00
Utils.cs BSA fix, better logging for failed IPS4 downloads 2020-08-24 19:34:57 -06:00
Wabbajack.Common.csproj Fix endless loop in CopyToLimit 2020-08-15 13:33:05 -07:00
WorkQueue.cs Removed RxUI from Wabbajack.Common 2020-08-11 10:37:17 -05:00

Wabbajack.Common

The Common part of the project name tells it all: Here you will find our Utility functions, the Constants, File Extractors and Game Handlers.