wabbajack/Wabbajack.Common
2019-12-12 16:00:19 -07:00
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Enums Initial one-window setup 2019-11-24 16:01:13 -06:00
Error States Install config no longer breaks if pointed to bad modlist 2019-12-02 23:38:06 -06:00
Extensions Removed unused imports from Wabbajack.Common 2019-11-21 15:26:08 +01:00
Properties code reformatting 2019-09-13 22:35:42 -06:00
StatusFeed Install/Compile views display ConfirmationInterventions in CPU area 2019-12-08 18:19:36 -06:00
7z.dll rework extractor routines 2019-08-25 17:52:03 -06:00
7z.dll.gz rework extractor routines 2019-08-25 17:52:03 -06:00
7z.exe rework extractor routines 2019-08-25 17:52:03 -06:00
7z.exe.gz rework extractor routines 2019-08-25 17:52:03 -06:00
app.config Updated all main projects to .NET 4.8.0 2019-11-23 16:50:09 +01:00
BSDiff.cs Create .metas automatically for source-from-game files. 2019-12-10 05:26:49 -07:00
ChannelStreams.cs WIP channels 2019-11-08 23:37:05 -07:00
ChildProcessTracker.cs code reformatting 2019-09-13 22:35:42 -06:00
Consts.cs Check if the directory exists first before saving data to it 2019-12-12 06:41:06 -07:00
DynamicIniData.cs Fixed naming in Wabbajack.Common 2019-11-21 16:49:14 +01:00
ExtensionManager.cs ExtensionManager: Removed unused argument 2019-10-31 12:14:14 +01:00
FileExtractor.cs WorkQueue.Messages removed (for now) 2019-12-04 23:26:15 -06:00
GameMetaData.cs Every steam install has the root steam folder as a implicit game location 2019-12-09 15:38:26 -07:00
GOGHandler.cs Updated GOGHandler with new check for RequiredFiles 2019-11-17 15:00:40 +01:00
innounp.exe Re-added innounp 2019-12-01 13:22:23 +01:00
innounp.exe.gz Re-added innounp 2019-12-01 13:22:23 +01:00
ModListRegistry.cs add modlist metadata files 2019-10-15 17:23:14 -06:00
Readme.md Created READMEs for most projects 2019-11-21 15:11:08 +01:00
SplittingStream.cs Fixed naming in Wabbajack.Common 2019-11-21 16:49:14 +01:00
StatusFileStream.cs Several fixes for compilation and caching. 2019-11-21 22:19:42 -07:00
StatusUpdate.cs Logs and exceptions as classes 2019-12-04 16:17:02 -07:00
SteamHandler.cs Every steam install has the root steam folder as a implicit game location 2019-12-09 15:38:26 -07:00
Utils.cs Check if the directory exists first before saving data to it 2019-12-12 06:41:06 -07:00
Wabbajack.Common.csproj bump all the deps!! 2019-12-12 16:00:19 -07:00
WorkQueue.cs Install/Compile views display ConfirmationInterventions in CPU area 2019-12-08 18:19:36 -06:00

Wabbajack.Common

The Common part of the project name tells it all: Here you will find our Utility functions, the Constants, File Extractors and Game Handlers.