mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
553 lines
20 KiB
C#
553 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Net.Http.Headers;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using Wabbajack.Common.StoreHandlers;
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namespace Wabbajack.Common
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{
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[JsonConverter(typeof(StringEnumConverter))]
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public enum Game
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{
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//MO2 GAMES
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Morrowind,
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Oblivion,
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[Description("Fallout 3")]
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Fallout3,
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[Description("Fallout New Vegas")]
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FalloutNewVegas,
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[Description("Skyrim Legendary Edition")]
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Skyrim,
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Enderal,
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[Description("Skyrim Special Edition")]
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SkyrimSpecialEdition,
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[Description("Fallout 4")]
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Fallout4,
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[Description("Skyrim VR")]
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SkyrimVR,
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[Description("Fallout 4 VR")]
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Fallout4VR,
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//MO2 Non-BGS Games
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[Description("Darkest Dungeon")]
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DarkestDungeon,
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Dishonored,
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Witcher3,
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[Description("Stardew Valley")]
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StardewValley,
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KingdomComeDeliverance,
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MechWarrior5Mercenaries
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}
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public static class GameExtensions
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{
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public static GameMetaData MetaData(this Game game)
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{
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return GameRegistry.Games[game];
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}
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}
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public class GameMetaData
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{
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public Game Game { get; internal set; }
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public ModManager SupportedModManager { get; internal set; }
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public bool IsGenericMO2Plugin { get; internal set; }
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public string? MO2ArchiveName { get; internal set; }
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public string? NexusName { get; internal set; }
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// Nexus DB id for the game, used in some specific situations
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public long NexusGameId { get; internal set; }
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public string? MO2Name { get; internal set; }
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// to get steam ids: https://steamdb.info
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public List<int>? SteamIDs { get; internal set; }
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// to get gog ids: https://www.gogdb.org
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public List<int>? GOGIDs { get; internal set; }
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public List<string> EpicGameStoreIDs { get; internal set; } = new List<string>();
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// to get BethNet IDs: check the registry
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public int BethNetID { get; internal set; }
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//for BethNet games only!
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public string RegString { get; internal set; } = string.Empty;
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// file to check if the game is present, useful when steamIds and gogIds dont help
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public List<string>? RequiredFiles { get; internal set; }
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public string? MainExecutable { get; internal set; }
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// Games that this game are commonly confused with, for example Skyrim SE vs Skyrim LE
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public Game[] CommonlyConfusedWith { get; set; } = Array.Empty<Game>();
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/// <summary>
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/// Other games this game can pull source files from (if the game is installed on the user's machine)
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/// </summary>
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public Game[] CanSourceFrom { get; set; } = Array.Empty<Game>();
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public string HumanFriendlyGameName => Game.GetDescription();
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private AbsolutePath _cachedPath = default;
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public string InstalledVersion
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{
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get
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{
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if (!TryGetGameLocation(out var gameLoc))
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throw new GameNotInstalledException(this);
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if (MainExecutable == null)
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throw new NotImplementedException();
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var info = FileVersionInfo.GetVersionInfo((string)gameLoc.Combine(MainExecutable));
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var version = info.ProductVersion;
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if (string.IsNullOrWhiteSpace(version))
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{
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version =
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$"{info.ProductMajorPart}.{info.ProductMinorPart}.{info.ProductBuildPart}.{info.ProductPrivatePart}";
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return version;
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}
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return version;
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}
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}
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public bool IsInstalled => TryGetGameLocation() != null;
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public AbsolutePath? TryGetGameLocation()
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{
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return StoreHandler.Instance.TryGetGamePath(Game);
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}
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public bool TryGetGameLocation(out AbsolutePath path)
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{
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if (_cachedPath != default)
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{
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path = _cachedPath;
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return true;
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}
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var ret = TryGetGameLocation();
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if (ret != null)
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{
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_cachedPath = ret.Value;
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path = ret.Value;
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return true;
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}
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path = default;
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return false;
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}
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public AbsolutePath GameLocation()
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{
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var ret = TryGetGameLocation();
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if (ret == null) throw new ArgumentNullException();
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return ret.Value;
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}
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}
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public class GameNotInstalledException : Exception
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{
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public GameNotInstalledException(GameMetaData gameMetaData) : base($"Game {gameMetaData.Game} does not appear to be installed.")
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{
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}
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}
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public static class EnumExtensions
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{
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public static string GetDescription<T>(this T enumerationValue)
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where T : Enum
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{
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var type = enumerationValue.GetType();
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if(!type.IsEnum)
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{
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throw new ArgumentException($"{nameof(enumerationValue)} must be of Enum type", nameof(enumerationValue));
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}
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var memberInfo = type.GetMember(enumerationValue.ToString()!);
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if (memberInfo.Length <= 0)
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return enumerationValue.ToString()!;
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var attrs = memberInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false);
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return attrs.Length > 0 ? ((DescriptionAttribute)attrs[0]).Description : enumerationValue.ToString();
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}
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public static IEnumerable<T> GetAllItems<T>() where T : struct
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{
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return Enum.GetValues(typeof(T)).Cast<T>();
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}
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}
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public class GameRegistry
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{
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public static GameMetaData GetByMO2ArchiveName(string gameName)
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{
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gameName = gameName.ToLower();
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return Games.Values.FirstOrDefault(g => g.MO2ArchiveName?.ToLower() == gameName);
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}
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public static GameMetaData GetByNexusName(string gameName)
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{
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return Games.Values.FirstOrDefault(g => g.NexusName == gameName.ToLower());
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}
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public static GameMetaData GetBySteamID(int id)
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{
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return Games.Values
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.FirstOrDefault(g => g.SteamIDs != null && g.SteamIDs.Count > 0 && g.SteamIDs.Any(i => i == id));
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}
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/// <summary>
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/// Parse game data from an arbitrary string. Tries first via parsing as a game Enum, then by Nexus name.
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/// <param nambe="someName">Name to query</param>
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/// <returns>GameMetaData found</returns>
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/// <exception cref="ArgumentNullException">If string could not be translated to a game</exception>
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/// </summary>
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public static GameMetaData GetByFuzzyName(string someName)
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{
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return TryGetByFuzzyName(someName) ?? throw new ArgumentNullException(nameof(someName), $"\"{someName}\" could not be translated to a game!");
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}
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/// <summary>
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/// Tries to parse game data from an arbitrary string. Tries first via parsing as a game Enum, then by Nexus name.
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/// <param nambe="someName">Name to query</param>
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/// <returns>GameMetaData if found, otherwise null</returns>
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/// </summary>
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public static GameMetaData? TryGetByFuzzyName(string someName)
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{
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if (Enum.TryParse(typeof(Game), someName, true, out var metadata)) return ((Game)metadata!).MetaData();
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GameMetaData? result = GetByNexusName(someName);
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if (result != null) return result;
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result = GetByMO2ArchiveName(someName);
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if (result != null) return result;
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result = GetByMO2Name(someName);
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if (result != null) return result;
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return int.TryParse(someName, out int id) ? GetBySteamID(id) : null;
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}
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private static GameMetaData? GetByMO2Name(string gameName)
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{
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gameName = gameName.ToLower();
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return Games.Values.FirstOrDefault(g => g.MO2Name?.ToLower() == gameName);
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}
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public static bool TryGetByFuzzyName(string someName, [MaybeNullWhen(false)] out GameMetaData gameMetaData)
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{
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var result = TryGetByFuzzyName(someName);
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if (result == null)
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{
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gameMetaData = Games.Values.First();
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return false;
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}
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gameMetaData = result;
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return true;
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}
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public static IReadOnlyDictionary<Game, GameMetaData> Games = new Dictionary<Game, GameMetaData>
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{
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{
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Game.Morrowind, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Morrowind,
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SteamIDs = new List<int>{22320},
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GOGIDs = new List<int>{1440163901, 1435828767},
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NexusName = "morrowind",
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NexusGameId = 100,
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MO2Name = "Morrowind",
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MO2ArchiveName = "morrowind",
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BethNetID = 31,
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RegString = @"SOFTWARE\WOW6432Node\Microsoft\Windows\CurrentVersion\Uninstall\The Elder Scrolls III: Morrowind Game of the Year Edition",
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RequiredFiles = new List<string>
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{
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"Morrowind.exe"
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},
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MainExecutable = "Morrowind.exe"
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}
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},
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{
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Game.Oblivion, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Oblivion,
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NexusName = "oblivion",
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NexusGameId = 101,
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MO2Name = "Oblivion",
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MO2ArchiveName = "oblivion",
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SteamIDs = new List<int> {22330},
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GOGIDs = new List<int>{1458058109},
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RequiredFiles = new List<string>
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{
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"oblivion.exe"
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},
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MainExecutable = "Oblivion.exe"
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}
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},
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{
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Game.Fallout3, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Fallout3,
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NexusName = "fallout3",
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NexusGameId = 120,
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MO2Name = "Fallout 3",
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MO2ArchiveName = "fallout3",
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SteamIDs = new List<int> {22300, 22370}, // base game and GotY
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GOGIDs = new List<int>{1454315831}, // GotY edition
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RequiredFiles = new List<string>
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{
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"Fallout3.exe"
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},
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MainExecutable = "Fallout3.exe"
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}
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},
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{
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Game.FalloutNewVegas, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.FalloutNewVegas,
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NexusName = "newvegas",
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NexusGameId = 130,
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MO2Name = "New Vegas",
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MO2ArchiveName = "falloutnv",
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SteamIDs = new List<int> {22380, 22490}, // normal and RU version
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GOGIDs = new List<int>{1454587428},
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RequiredFiles = new List<string>
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{
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"FalloutNV.exe"
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},
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MainExecutable = "FalloutNV.exe"
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}
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},
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{
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Game.Skyrim, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Skyrim,
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NexusName = "skyrim",
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NexusGameId = 110,
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MO2Name = "Skyrim",
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MO2ArchiveName = "skyrim",
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SteamIDs = new List<int> {72850},
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RequiredFiles = new List<string>
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{
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"tesv.exe"
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},
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MainExecutable = "TESV.exe",
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CommonlyConfusedWith = new [] {Game.SkyrimSpecialEdition, Game.SkyrimVR}
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}
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},
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{
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Game.SkyrimSpecialEdition, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.SkyrimSpecialEdition,
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NexusName = "skyrimspecialedition",
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NexusGameId = 1704,
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MO2Name = "Skyrim Special Edition",
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MO2ArchiveName = "skyrimse",
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SteamIDs = new List<int> {489830},
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RequiredFiles = new List<string>
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{
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"SkyrimSE.exe"
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},
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MainExecutable = "SkyrimSE.exe",
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CommonlyConfusedWith = new []{Game.Skyrim, Game.SkyrimVR},
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}
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},
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{
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Game.Fallout4, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Fallout4,
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NexusName = "fallout4",
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NexusGameId = 1151,
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MO2Name = "Fallout 4",
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MO2ArchiveName = "fallout4",
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SteamIDs = new List<int> {377160},
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RequiredFiles = new List<string>
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{
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"Fallout4.exe"
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},
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MainExecutable = "Fallout4.exe",
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CommonlyConfusedWith = new [] {Game.Fallout4VR},
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}
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},
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{
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Game.SkyrimVR, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.SkyrimVR,
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NexusName = "skyrimspecialedition",
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NexusGameId = 1704,
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MO2Name = "Skyrim VR",
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MO2ArchiveName = "skyrimse",
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SteamIDs = new List<int> {611670},
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RequiredFiles = new List<string>
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{
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"SkyrimVR.exe"
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},
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MainExecutable = "SkyrimVR.exe",
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CommonlyConfusedWith = new []{Game.Skyrim, Game.SkyrimSpecialEdition},
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CanSourceFrom = new [] {Game.SkyrimSpecialEdition}
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}
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},
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{
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Game.Enderal, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Enderal,
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NexusName = "enderal",
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NexusGameId = 2736,
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MO2Name = "Enderal",
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MO2ArchiveName = "enderal",
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SteamIDs = new List<int>{1027920, 933480},
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RequiredFiles = new List<string>
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{
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"TESV.exe"
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},
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MainExecutable = "TESV.exe"
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}
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},
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{
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Game.Fallout4VR, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Fallout4VR,
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NexusName = "fallout4",
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MO2Name = "Fallout 4 VR",
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MO2ArchiveName = "Fallout4",
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SteamIDs = new List<int>{611660},
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RequiredFiles = new List<string>
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{
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"Fallout4VR.exe"
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},
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MainExecutable = "Fallout4VR.exe",
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CommonlyConfusedWith = new [] {Game.Fallout4},
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CanSourceFrom = new [] {Game.Fallout4}
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}
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},
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{
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Game.DarkestDungeon, new GameMetaData
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{
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Game = Game.DarkestDungeon,
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NexusName = "darkestdungeon",
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MO2Name = "Darkest Dungeon",
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NexusGameId = 804,
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SteamIDs = new List<int> {262060},
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GOGIDs = new List<int>{1450711444},
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IsGenericMO2Plugin = true,
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RequiredFiles = new List<string>
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{
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"_windows\\Darkest.exe"
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},
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MainExecutable = "_windows\\Darkest.exe"
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}
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},
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{
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Game.Dishonored, new GameMetaData
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{
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Game = Game.Dishonored,
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NexusName = "dishonored",
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MO2Name = "Dishonored",
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NexusGameId = 802,
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SteamIDs = new List<int> {205100},
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GOGIDs = new List<int>{1701063787},
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RequiredFiles = new List<string>
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{
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"Binaries\\Win32\\Dishonored.exe"
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},
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MainExecutable = "Binaries\\Win32\\Dishonored.exe"
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}
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},
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{
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Game.Witcher3, new GameMetaData
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{
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Game = Game.Witcher3,
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NexusName = "witcher3",
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NexusGameId = 952,
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MO2Name = "The Witcher 3: Wild Hunt",
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SteamIDs = new List<int>{292030, 499450}, // normal and GotY
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GOGIDs = new List<int>{1207664643, 1495134320, 1207664663, 1640424747}, // normal, GotY and both in packages
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RequiredFiles = new List<string>
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{
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"bin\\x64\\witcher3.exe"
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},
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MainExecutable = @"bin\x64\witcher3.exe"
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}
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},
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{
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Game.StardewValley, new GameMetaData
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{
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Game = Game.StardewValley,
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NexusName = "stardewvalley",
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MO2Name = "Stardew Valley",
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NexusGameId = 1303,
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SteamIDs = new List<int>{413150},
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GOGIDs = new List<int>{1453375253},
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IsGenericMO2Plugin = true,
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RequiredFiles = new List<string>
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{
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"Stardew Valley.exe"
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},
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MainExecutable = "Stardew Valley.exe"
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}
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},
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{
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Game.KingdomComeDeliverance, new GameMetaData
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{
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Game = Game.KingdomComeDeliverance,
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NexusName = "kingdomcomedeliverance",
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MO2Name = "Kingdom Come: Deliverance",
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MO2ArchiveName = "kingdomcomedeliverance",
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NexusGameId = 2298,
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SteamIDs = new List<int>{379430},
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IsGenericMO2Plugin = true,
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RequiredFiles = new List<string>
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{
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@"bin\Win64\KingdomCome.exe"
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},
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MainExecutable = @"bin\Win64\KingdomCome.exe"
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}
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},
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{
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Game.MechWarrior5Mercenaries, new GameMetaData
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{
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Game = Game.MechWarrior5Mercenaries,
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NexusName = "mechwarrior5mercenaries",
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MO2Name = "Mechwarrior 5: Mercenaries",
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MO2ArchiveName = "mechwarrior5mercenaries",
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NexusGameId = 3099,
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EpicGameStoreIDs = new List<string> {"9fd39d8ac72946a2a10a887ce86e6c35"},
|
|
IsGenericMO2Plugin = true,
|
|
RequiredFiles = new List<string>
|
|
{
|
|
@"MW5Mercs\Binaries\Win64\MechWarrior-Win64-Shipping.exe"
|
|
},
|
|
MainExecutable = @"MW5Mercs\Binaries\Win64\MechWarrior-Win64-Shipping.exe"
|
|
}
|
|
}
|
|
};
|
|
|
|
public static Dictionary<long, Game> ByNexusID =
|
|
Games.Values.Where(g => g.NexusGameId != 0)
|
|
.GroupBy(g => g.NexusGameId)
|
|
.Select(g => g.First())
|
|
.ToDictionary(d => d.NexusGameId, d => d.Game);
|
|
|
|
}
|
|
}
|
|
|