wabbajack/Wabbajack.Common
2020-02-06 14:43:30 -07:00
..
Enums Initial one-window setup 2019-11-24 16:01:13 -06:00
Error States Error handling for modlist download exceptions 2020-01-13 23:04:45 -06:00
Extensions Added explicit schedulers to some Rx calls 2020-01-16 22:52:29 -06:00
Extractors Bump all versions, remove inlined binaries in prep for Core distribution framework (whatever it is) 2020-01-29 05:20:37 -07:00
KnownFolders Upgrade only the wabbajack.common lib 2019-12-26 09:47:10 -07:00
StatusFeed Fixes for bad indexed data 2020-01-23 16:02:49 -07:00
StoreHandlers Fix typos + inconsistencies in logs 2020-01-13 22:11:07 +01:00
Util AsyncLock + tests. NexusApi swapped to use it 2019-12-21 18:17:56 -06:00
app.config Updated all main projects to .NET 4.8.0 2019-11-23 16:50:09 +01:00
BSDiff.cs Create .metas automatically for source-from-game files. 2019-12-10 05:26:49 -07:00
ChildProcessTracker.cs code reformatting 2019-09-13 22:35:42 -06:00
CLI.cs Add wabbajack-cli as part of the main Wabbajack distro, re-enable icons and splash screen. 2020-01-31 15:56:26 -07:00
Consts.cs Added MatchAll support to mods 2020-02-04 22:17:12 -07:00
DynamicIniData.cs MO2Installer will create output folders for executables if they dont exist 2020-01-18 15:48:55 +01:00
FileExtractor.cs Tell 7zip not to use so many threads 2020-01-30 15:44:38 -07:00
GameMetaData.cs Add NexusGameIDs for all games. 2020-02-06 14:43:30 -07:00
Metrics.cs Made changes to help cope with my allergy to strings 2020-01-18 13:28:42 -06:00
ModListAssociationManager1.cs ExtensionManager -> ModListAssociationManager 2020-01-19 19:49:12 -06:00
ModListRegistry.cs add modlist metadata files 2019-10-15 17:23:14 -06:00
Readme.md Created READMEs for most projects 2019-11-21 15:11:08 +01:00
SplittingStream.cs Fixed naming in Wabbajack.Common 2019-11-21 16:49:14 +01:00
StatusFileStream.cs Add Upload support to WJ, fixes for the new server, etc. 2020-01-18 15:09:32 -07:00
StatusUpdate.cs Logs and exceptions as classes 2019-12-04 16:17:02 -07:00
Utils.cs Improve race condition handling with Patch generation 2020-02-04 22:23:02 -07:00
Wabbajack.Common.csproj Make x64 the default in all cases, make published builds self-contained 2020-02-01 10:33:00 -07:00
WorkQueue.cs WorkQueue._tasks swapped to Dictionary 2020-01-11 18:36:45 -06:00

Wabbajack.Common

The Common part of the project name tells it all: Here you will find our Utility functions, the Constants, File Extractors and Game Handlers.