wabbajack/Wabbajack.Compression.BSA/BA2Archive/IBA2FileEntry.cs
trawzified a545cb375a
Add Starfield support (#2589)
* Add support for new Starfield BA2 versions

* Add Starfield BA2 LZ4 texture compression support (WIP, not finished)

* Work on replacing DDS.cs with DirectXTexUtility

* Fix reading Starfield BA2s with new DirectXTexUtil

* Fix builder not exporting new Starfield header options

* Fix writing LZ4 chunks in frame format instead of block format

* Rename FO4Archive to BA2Archive, merge SFArchive and FO4Archive

* Clean up testing code & CLI launch settings

* Update changelog
2024-06-17 12:10:53 -06:00

8 lines
172 B
C#

using Wabbajack.Compression.BSA.Interfaces;
namespace Wabbajack.Compression.BSA.BA2Archive;
internal interface IBA2FileEntry : IFile
{
string FullPath { get; set; }
}