wabbajack/Wabbajack.Lib/CompilationSteps/IncludeStubbedConfigfiles.cs

61 lines
2.3 KiB
C#

using System.Text;
using Alphaleonis.Win32.Filesystem;
using Newtonsoft.Json;
using Wabbajack.Common;
namespace Wabbajack.Lib.CompilationSteps
{
public class IncludeStubbedConfigFiles : ACompilationStep
{
private readonly MO2Compiler _mo2Compiler;
public IncludeStubbedConfigFiles(ACompiler compiler) : base(compiler)
{
_mo2Compiler = (MO2Compiler) compiler;
}
public override Directive Run(RawSourceFile source)
{
return Consts.ConfigFileExtensions.Contains(Path.GetExtension(source.Path)) ? RemapFile(source) : null;
}
public override IState GetState()
{
return new State();
}
private Directive RemapFile(RawSourceFile source)
{
var data = File.ReadAllText(source.AbsolutePath);
var originalData = data;
data = data.Replace(_mo2Compiler.GamePath, Consts.GAME_PATH_MAGIC_BACK);
data = data.Replace(_mo2Compiler.GamePath.Replace("\\", "\\\\"), Consts.GAME_PATH_MAGIC_DOUBLE_BACK);
data = data.Replace(_mo2Compiler.GamePath.Replace("\\", "/"), Consts.GAME_PATH_MAGIC_FORWARD);
data = data.Replace(_mo2Compiler.MO2Folder, Consts.MO2_PATH_MAGIC_BACK);
data = data.Replace(_mo2Compiler.MO2Folder.Replace("\\", "\\\\"), Consts.MO2_PATH_MAGIC_DOUBLE_BACK);
data = data.Replace(_mo2Compiler.MO2Folder.Replace("\\", "/"), Consts.MO2_PATH_MAGIC_FORWARD);
data = data.Replace(_mo2Compiler.MO2DownloadsFolder, Consts.DOWNLOAD_PATH_MAGIC_BACK);
data = data.Replace(_mo2Compiler.MO2DownloadsFolder.Replace("\\", "\\\\"),
Consts.DOWNLOAD_PATH_MAGIC_DOUBLE_BACK);
data = data.Replace(_mo2Compiler.MO2DownloadsFolder.Replace("\\", "/"), Consts.DOWNLOAD_PATH_MAGIC_FORWARD);
if (data == originalData)
return null;
var result = source.EvolveTo<RemappedInlineFile>();
result.SourceDataID = _compiler.IncludeFile(Encoding.UTF8.GetBytes(data));
return result;
}
[JsonObject("IncludeStubbedConfigFiles")]
public class State : IState
{
public ICompilationStep CreateStep(ACompiler compiler)
{
return new IncludeStubbedConfigFiles(compiler);
}
}
}
}