wabbajack/Wabbajack.Common
2020-07-10 21:36:48 -06:00
..
CircuitBreaker Remove several uses of .Wait 2020-06-01 14:26:03 -06:00
Enums Remove vortex support 2020-04-21 06:14:52 -06:00
Error States Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
Exceptions Don't really need that test anymore 2020-05-23 15:03:25 -06:00
Extensions Added some missing awaits 2020-06-26 12:54:44 -05:00
KnownFolders Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
Serialization/Json No more MessagePack, Json is love, Json is life 2020-04-06 14:48:54 -06:00
StatusFeed Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
StoreHandlers IncludeSteamWorkshopItems fixes 2020-07-06 08:58:28 +02:00
Util Temp files now implement IAsyncDisposable instead of IDisposable and use AbsolutePath.DeleteAsync 2020-05-27 20:43:57 -06:00
app.config Updated all main projects to .NET 4.8.0 2019-11-23 16:50:09 +01:00
AsyncBlockingCollection.cs Temp folder fixes, fix for NOMATCH_INCLUDE 2020-04-21 22:13:07 -06:00
BSDiff.cs Create .metas automatically for source-from-game files. 2019-12-10 05:26:49 -07:00
ChildProcessTracker.cs code reformatting 2019-09-13 22:35:42 -06:00
CLI.cs Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
ConcurrentHashSet.cs Slightly improved nexus caching code 2020-05-14 16:21:56 -06:00
Consts.cs Cache favicons 2020-07-10 13:55:53 +02:00
DynamicIniData.cs Fix nullable reference logic errors. 2020-04-03 22:02:53 -06:00
GameMetaData.cs Log invalid meta location 2020-07-06 08:58:13 +02:00
Hash.cs Several small tweaks for auto healing 2020-05-30 15:05:26 -06:00
IAsyncEnumerableExtensions.cs VirtualFile now useses Async IO exclusively 2020-05-25 10:30:47 -06:00
Json.cs Reduced nullability error verbosity in editorconfig 2020-06-26 12:33:38 -05:00
LogTime.cs Make the tests faster by defaulting to not indexing game files 2020-06-01 20:18:32 -06:00
ModListAssociationManager.cs Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
ModListRegistry.cs add modlist metadata files 2019-10-15 17:23:14 -06:00
OctoDiff.cs Can heal a simple pre-indexed download 2020-05-19 21:25:41 -06:00
Patches.cs Consider all possible binary patches and select the smallest 2020-06-30 17:09:59 -06:00
Paths.cs Don't re-hash files during compilation 2020-07-10 21:36:48 -06:00
ProcessHelper.cs Several fixes for the Youtube Downloader inferencing code. 2020-05-27 06:05:55 -06:00
Readme.md Created READMEs for most projects 2019-11-21 15:11:08 +01:00
SplittingStream.cs Enabled nullability for Wabbajack.Common 2020-04-03 18:23:13 -05:00
StatusFileStream.cs Make the tests faster by defaulting to not indexing game files 2020-06-01 20:18:32 -06:00
StatusUpdateTracker.cs Make the tests faster by defaulting to not indexing game files 2020-06-01 20:18:32 -06:00
Utils.cs Swapped Common, BSA, and VFS libs to standard 2020-06-26 12:19:07 -05:00
Wabbajack.Common.csproj Upgrade all deps 2020-06-30 22:08:34 -06:00
WorkQueue.cs BSA archives are now lazily extracted. 2020-04-16 21:52:19 -06:00

Wabbajack.Common

The Common part of the project name tells it all: Here you will find our Utility functions, the Constants, File Extractors and Game Handlers.