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107 lines
2.8 KiB
C#
107 lines
2.8 KiB
C#
using System;
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namespace Wabbajack
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{
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public struct ErrorResponse : IErrorResponse
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{
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public static readonly ErrorResponse Success = Succeed();
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public static readonly ErrorResponse Failure = new();
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public bool Succeeded { get; }
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public Exception? Exception { get; }
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private readonly string _reason;
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public bool Failed => !Succeeded;
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public string Reason
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{
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get
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{
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if (Exception != null)
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{
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if (string.IsNullOrWhiteSpace(_reason))
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{
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return Exception.ToString();
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}
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else
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{
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return $"{_reason}: {Exception.Message}";
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}
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}
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return _reason;
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}
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}
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bool IErrorResponse.Succeeded => Succeeded;
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Exception? IErrorResponse.Exception => Exception;
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private ErrorResponse(
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bool succeeded,
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string? reason = null,
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Exception? ex = null)
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{
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Succeeded = succeeded;
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_reason = reason ?? string.Empty;
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Exception = ex;
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}
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public override string ToString()
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{
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return $"({(Succeeded ? "Success" : "Fail")}, {Reason})";
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}
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#region Factories
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public static ErrorResponse Succeed()
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{
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return new ErrorResponse(true);
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}
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public static ErrorResponse Succeed(string reason)
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{
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return new ErrorResponse(true, reason);
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}
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public static ErrorResponse Fail(string reason, Exception? ex = null)
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{
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return new ErrorResponse(false, reason: reason, ex: ex);
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}
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public static ErrorResponse Fail(Exception ex)
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{
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return new ErrorResponse(false, ex: ex);
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}
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public static ErrorResponse Fail()
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{
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return new ErrorResponse(false);
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}
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public static ErrorResponse Create(bool successful, string? reason = null)
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{
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return new ErrorResponse(successful, reason);
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}
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#endregion
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public static ErrorResponse Convert(IErrorResponse err, bool nullIsSuccess = true)
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{
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if (err == null) return Create(nullIsSuccess);
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return new ErrorResponse(err.Succeeded, err.Reason, err.Exception);
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}
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public static ErrorResponse FirstFail(params ErrorResponse[] responses)
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{
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foreach (var resp in responses)
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{
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if (resp.Failed) return resp;
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}
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return ErrorResponse.Success;
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}
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}
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public interface IErrorResponse
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{
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bool Succeeded { get; }
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Exception? Exception { get; }
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string Reason { get; }
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}
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}
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