wabbajack/Wabbajack.Paths
Timothy Baldridge de9ddd62e1 #### Version - 3.0.0.7 - 9/12/2022
* Few compiler fixes for non Bethesda game compiling
* Fix Dragons' Dogma MO2 archive names
* Add Modlist Report for CLI
2022-09-12 17:06:14 -06:00
..
AbsolutePath.cs fix: CTD when paths are edited 2022-08-22 10:28:11 -06:00
ArrayExtensions.cs Fix several missing features found during Septimus recompilation 2022-07-26 21:56:30 -06:00
Extension.cs Code cleanup and fix test running 2021-10-23 10:51:17 -06:00
FullPath.cs Code cleanup and fix test running 2021-10-23 10:51:17 -06:00
IPath.cs Code cleanup and fix test running 2021-10-23 10:51:17 -06:00
PathException.cs Code cleanup and fix test running 2021-10-23 10:51:17 -06:00
RelativePath.cs #### Version - 3.0.0.7 - 9/12/2022 2022-09-12 17:06:14 -06:00
StringExtensions.cs Code cleanup and fix test running 2021-10-23 10:51:17 -06:00
Wabbajack.Paths.csproj Redux -> Wabbajack main code 2021-09-27 06:42:46 -06:00