Custom Zombie spawns and added hordes

This commit is contained in:
Zepheris 2021-11-28 01:52:51 -07:00
parent 4252f0c970
commit 33ba9b10c2
3 changed files with 1001 additions and 198 deletions

View File

@ -13,7 +13,7 @@
<file path="env/hen_territories.xml" />
<file path="env/wolf_territories.xml" />
<file path="env/hare_territories.xml" />
<file path="env/zombie_territories.xml" />
<file path="env/mod/zombie_territories.xml" />
<file path="env/bear_territories.xml" />
<territory type="Herd" name="Deer" behavior="DZDeerGroupBeh">

View File

@ -2,7 +2,7 @@
<events>
<event name="AmbientHen">
<nominal>3</nominal>
<min>0</min>
<min>1</min>
<max>50</max>
<lifetime>33</lifetime>
<restock>15</restock>
@ -22,8 +22,8 @@
</event>
<event name="AnimalBear">
<nominal>0</nominal>
<min>2</min>
<max>2</max>
<min>4</min>
<max>4</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
@ -40,7 +40,7 @@
<event name="AnimalCow">
<nominal>7</nominal>
<min>2</min>
<max>3</max>
<max>10</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
@ -60,9 +60,9 @@
</children>
</event>
<event name="AnimalDeer">
<nominal>9</nominal>
<nominal>18</nominal>
<min>2</min>
<max>4</max>
<max>10</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
@ -80,7 +80,7 @@
<event name="AnimalGoat">
<nominal>8</nominal>
<min>1</min>
<max>3</max>
<max>5</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
@ -100,7 +100,7 @@
<event name="AnimalPig">
<nominal>6</nominal>
<min>1</min>
<max>2</max>
<max>10</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
@ -115,9 +115,9 @@
</children>
</event>
<event name="AnimalRoeDeer">
<nominal>10</nominal>
<nominal>20</nominal>
<min>2</min>
<max>3</max>
<max>10</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
@ -135,7 +135,7 @@
<event name="AnimalSheep">
<nominal>5</nominal>
<min>4</min>
<max>5</max>
<max>7</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
@ -151,9 +151,9 @@
</children>
</event>
<event name="AnimalWildBoar">
<nominal>7</nominal>
<nominal>14</nominal>
<min>1</min>
<max>3</max>
<max>10</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
@ -168,9 +168,9 @@
</children>
</event>
<event name="AnimalWolf">
<nominal>8</nominal>
<nominal>12</nominal>
<min>4</min>
<max>6</max>
<max>10</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
@ -185,7 +185,7 @@
<child lootmax="0" lootmin="0" max="4" min="0" type="Animal_CanisLupus_White"/>
</children>
</event>
<event name="InfectedArmy">
<event name="InfectedArmyHorde">
<nominal>50</nominal>
<min>25</min>
<max>250</max>
@ -208,7 +208,26 @@
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_normal_Woodland"/>
</children>
</event>
<event name="InfectedArmyHard">
<event name="InfectedPoliceHorde">
<nominal>20</nominal>
<min>10</min>
<max>30</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="30" type="ZmbF_PoliceWomanNormal"/>
<child lootmax="5" lootmin="0" max="0" min="30" type="ZmbM_PolicemanFat"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_PolicemanSpecForce"/>
</children>
</event>
<event name="InfectedArmy">
<nominal>50</nominal>
<min>25</min>
<max>250</max>
@ -222,13 +241,11 @@
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_PatrolNormal_Autumn"/>
<child lootmax="5" lootmin="0" max="0" min="30" type="ZmbM_PatrolNormal_Autumn"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_PatrolNormal_Flat"/>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_PatrolNormal_PautRev"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_PatrolNormal_Summer"/>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_SoldierNormal"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_Heavy_Woodland"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_Officer_Desert"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_normal_Desert"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_normal_Woodland"/>
</children>
@ -331,8 +348,7 @@
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="90" type="ZmbM_FirefighterNormal"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_NBC_Yellow"/>
<child lootmax="5" lootmin="0" max="0" min="100" type="ZmbM_FirefighterNormal"/>
</children>
</event>
<event name="InfectedIndustrial">
@ -392,52 +408,17 @@
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbF_DoctorSkinny"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_NurseFat"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_ParamedicNormal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_ParamedicNormal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_ParamedicNormal_Red"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_PatientOld"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_NurseFat"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Red"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_PatientOld"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_DoctorFat"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_NBC_Yellow"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbM_ParamedicNormal_Black"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbM_ParamedicNormal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbM_ParamedicNormal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbM_ParamedicNormal_Red"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbM_PatientSkinny"/>
</children>
</event>
<event name="InfectedNBC">
<nominal>50</nominal>
<min>25</min>
<max>250</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="100" type="ZmbM_NBC_Grey"/>
</children>
</event>
<event name="InfectedNBCYellow">
<nominal>50</nominal>
<min>25</min>
<max>250</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="3" lootmin="0" max="0" min="10" type="ZmbM_NBC_Yellow"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Black"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Red"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_PatientSkinny"/>
</children>
</event>
<event name="InfectedPolice">
@ -456,26 +437,7 @@
<children>
<child lootmax="5" lootmin="0" max="0" min="40" type="ZmbF_PoliceWomanNormal"/>
<child lootmax="5" lootmin="0" max="0" min="40" type="ZmbM_PolicemanFat"/>
<child lootmax="5" lootmin="0" max="20" min="0" type="ZmbM_PolicemanSpecForce"/>
<child lootmax="5" lootmin="0" max="20" min="0" type="ZmbM_PolicemanSpecForce_Heavy"/>
</children>
</event>
<event name="InfectedPoliceHard">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="100" min="90" type="ZmbM_PolicemanSpecForce_Heavy"/>
<child lootmax="5" lootmin="0" max="10" min="0" type="ZmbM_PrisonerSkinny"/>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_PolicemanSpecForce"/>
</children>
</event>
<event name="InfectedPrisoner">
@ -512,23 +474,6 @@
<child lootmax="5" lootmin="0" max="0" min="100" type="ZmbM_priestPopSkinny"/>
</children>
</event>
<event name="InfectedSanta">
<nominal>50</nominal>
<min>25</min>
<max>250</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="100" type="ZmbM_Santa"/>
</children>
</event>
<event name="InfectedSolitude">
<nominal>50</nominal>
<min>25</min>
@ -660,8 +605,8 @@
<active>1</active>
<children/>
</event>
<event name="StaticBonfire">
<nominal>20</nominal>
<event name="StaticChristmasTree">
<nominal>13</nominal>
<min>0</min>
<max>0</max>
<lifetime>86400</lifetime>
@ -669,47 +614,12 @@
<saferadius>100</saferadius>
<distanceradius>5</distanceradius>
<cleanupradius>2500</cleanupradius>
<secondary>InfectedFirefighter</secondary>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>0</active>
<children>
<child lootmax="8" lootmin="4" max="20" min="20" type="Bonfire"/>
</children>
</event>
<event name="StaticChristmasTree">
<nominal>13</nominal>
<min>0</min>
<max>0</max>
<lifetime>43200</lifetime>
<restock>0</restock>
<saferadius>1000</saferadius>
<distanceradius>1000</distanceradius>
<cleanupradius>1000</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>uniform</position>
<limit>child</limit>
<active>0</active>
<children>
<child lootmax="15" lootmin="10" max="13" min="13" type="ChristmasTree"/>
</children>
</event>
<event name="StaticContaminatedArea">
<nominal>0</nominal>
<min>2</min>
<max>4</max>
<lifetime>2100</lifetime>
<restock>0</restock>
<saferadius>0</saferadius>
<distanceradius>120</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="1" init_random="1" remove_damaged="0"/>
<position>fixed</position>
<limit>parent</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="4" min="2" type="ContaminatedArea_Dynamic"/>
<child lootmax="0" lootmin="0" max="13" min="13" type="ChristmasTree"/>
</children>
</event>
<event name="StaticFridgeTest">
@ -728,10 +638,10 @@
<children/>
</event>
<event name="StaticHeliCrash">
<nominal>3</nominal>
<nominal>14</nominal>
<min>0</min>
<max>0</max>
<lifetime>2100</lifetime>
<lifetime>2500</lifetime>
<restock>0</restock>
<saferadius>1000</saferadius>
<distanceradius>1000</distanceradius>
@ -742,8 +652,8 @@
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="15" lootmin="10" max="3" min="1" type="Wreck_Mi8_Crashed"/>
<child lootmax="15" lootmin="10" max="3" min="1" type="Wreck_UH1Y"/>
<child lootmax="20" lootmin="10" max="7" min="5" type="Wreck_Mi8"/>
<child lootmax="20" lootmin="10" max="7" min="5" type="Wreck_UH1Y"/>
</children>
</event>
<event name="StaticPoliceCar">
@ -755,7 +665,6 @@
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<secondary>InfectedPoliceHard</secondary>
<flags deletable="1" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>child</limit>
@ -765,24 +674,6 @@
<child lootmax="5" lootmin="3" max="5" min="5" type="Land_Wreck_sed01_aban2_police"/>
</children>
</event>
<event name="StaticSantaCrash">
<nominal>3</nominal>
<min>0</min>
<max>0</max>
<lifetime>2100</lifetime>
<restock>0</restock>
<saferadius>1000</saferadius>
<distanceradius>1000</distanceradius>
<cleanupradius>1000</cleanupradius>
<secondary>InfectedSanta</secondary>
<flags deletable="1" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>child</limit>
<active>0</active>
<children>
<child lootmax="15" lootmin="10" max="3" min="1" type="SantasSleigh"/>
</children>
</event>
<event name="TrajectoryApple">
<nominal>140</nominal>
<min>2</min>
@ -938,10 +829,10 @@
<child lootmax="0" lootmin="0" max="0" min="0" type="SmallStone"/>
</children>
</event>
<event name="VehicleCivilianSedan">
<nominal>8</nominal>
<min>5</min>
<max>11</max>
<event name="VehicleCivilianSedan">
<nominal>50</nominal>
<min>40</min>
<max>55</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
@ -952,15 +843,15 @@
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="CivilianSedan"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="CivilianSedan_Black"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="CivilianSedan_Wine"/>
<child lootmax="0" lootmin="0" max="15" min="10" type="CivilianSedan"/>
<child lootmax="0" lootmin="0" max="15" min="10" type="CivilianSedan_Black"/>
<child lootmax="0" lootmin="0" max="20" min="10" type="CivilianSedan_Wine"/>
</children>
</event>
<event name="VehicleHatchback02">
<nominal>8</nominal>
<min>5</min>
<max>11</max>
<nominal>50</nominal>
<min>40</min>
<max>55</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
@ -971,15 +862,15 @@
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="Hatchback_02"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Hatchback_02_Black"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Hatchback_02_Blue"/>
<child lootmax="0" lootmin="0" max="15" min="10" type="Hatchback_02"/>
<child lootmax="0" lootmin="0" max="15" min="10" type="Hatchback_02_Black"/>
<child lootmax="0" lootmin="0" max="20" min="10" type="Hatchback_02_Blue"/>
</children>
</event>
<event name="VehicleOffroadHatchback">
<nominal>8</nominal>
<min>5</min>
<max>11</max>
<nominal>60</nominal>
<min>50</min>
<max>80</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
@ -990,15 +881,15 @@
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="OffroadHatchback"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="OffroadHatchback_Blue"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="OffroadHatchback_White"/>
<child lootmax="0" lootmin="0" max="30" min="20" type="OffroadHatchback"/>
<child lootmax="0" lootmin="0" max="30" min="20" type="OffroadHatchback_Blue"/>
<child lootmax="0" lootmin="0" max="30" min="20" type="OffroadHatchback_White"/>
</children>
</event>
<event name="VehicleSedan02">
<nominal>8</nominal>
<min>5</min>
<max>11</max>
<nominal>55</nominal>
<min>50</min>
<max>60</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
@ -1009,15 +900,15 @@
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="Sedan_02"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Sedan_02_Grey"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Sedan_02_Red"/>
<child lootmax="0" lootmin="0" max="20" min="10" type="Sedan_02"/>
<child lootmax="0" lootmin="0" max="20" min="10" type="Sedan_02_Grey"/>
<child lootmax="0" lootmin="0" max="15" min="10" type="Sedan_02_Red"/>
</children>
</event>
<event name="VehicleTruck01">
<nominal>8</nominal>
<min>5</min>
<max>11</max>
<nominal>90</nominal>
<min>80</min>
<max>100</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
@ -1028,9 +919,9 @@
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_Blue"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_Orange"/>
<child lootmax="0" lootmin="0" max="30" min="25" type="Truck_01_Covered"/>
<child lootmax="0" lootmin="0" max="30" min="25" type="Truck_01_Covered_Blue"/>
<child lootmax="0" lootmin="0" max="30" min="25" type="Truck_01_Covered_Orange"/>
</children>
</event>
</event>
</events>

912
env/mod/zombie_territories.xml vendored Normal file
View File

@ -0,0 +1,912 @@
<?xml version="1.0" encoding="UTF-8"?>
<territory-type>
<territory color="1289674462">
<zone name="InfectedArmyHorde" smin="0" smax="0" dmin="20" dmax="30" x="2698.18" z="1285.76" r="100"/>
<zone name="InfectedArmyHorde" smin="0" smax="0" dmin="20" dmax="30" x="558.859619" z="12918.953125" r="100" />
<zone name="InfectedArmyHorde" smin="0" smax="0" dmin="20" dmax="30" x="154.159332" z="13299.455078" r="100" />
<zone name="InfectedArmyHorde" smin="0" smax="0" dmin="20" dmax="30" x="3886.950928" z="13213.515625" r="100" />
<zone name="InfectedArmyHorde" smin="0" smax="0" dmin="20" dmax="30" x="4607.622071" z="13640.048828" r="100" />
<zone name="InfectedArmyHorde" smin="0" smax="0" dmin="20" dmax="30" x="1629.344849" z="15056.105469" r="100" />
<zone name="InfectedArmyHorde" smin="0" smax="0" dmin="20" dmax="30" x="5016.493164" z="13341.447266" r="100" />
<zone name="InfectedArmyHorde" smin="0" smax="0" dmin="20" dmax="30" x="1460.164551" z="11699.333008" r="100" />
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