105 lines
3.8 KiB
XML
105 lines
3.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<env>
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<!-- GENERAL Territories Section -->
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<territories>
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<file path="env/cattle_territories.xml" />
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<file path="env/sheep_goat_territories.xml" />
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<file path="env/red_deer_territories.xml" />
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<file path="env/roe_deer_territories.xml" />
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<file path="env/wild_boar_territories.xml" />
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<file path="env/pig_territories.xml" />
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<file path="env/hen_territories.xml" />
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<file path="env/wolf_territories.xml" />
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<file path="env/hare_territories.xml" />
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<file path="env/mod/zombie_territories.xml" />
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<file path="env/bear_territories.xml" />
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<territory type="Herd" name="Deer" behavior="DZDeerGroupBeh">
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<file usable="red_deer_territories" />
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</territory>
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<territory type="Herd" name="Cow" behavior="DZdomesticGroupBeh">
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<file usable="cattle_territories" />
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</territory>
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<territory type="Herd" name="Goat" behavior="DZSheepGroupBeh">
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<file usable="sheep_goat_territories" />
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</territory>
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<territory type="Herd" name="Sheep" behavior="DZSheepGroupBeh">
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<file usable="sheep_goat_territories" />
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</territory>
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<territory type="Herd" name="RoeDeer" behavior="DZDeerGroupBeh">
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<file usable="roe_deer_territories" />
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</territory>
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<territory type="Herd" name="Wolf" behavior="DZWolfGroupBeh">
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<file usable="wolf_territories" />
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</territory>
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<territory type="Herd" name="WildBoar" behavior="DZDeerGroupBeh">
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<file usable="wild_boar_territories" />
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</territory>
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<territory type="Herd" name="Pig" behavior="DZSheepGroupBeh">
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<file usable="pig_territories" />
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</territory>
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<territory type="Herd" name="Bear" behavior="BlissBearGroupBeh">
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<file usable="bear_territories"/>
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</territory>
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<!-- HEN -->
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<territory type="Ambient" name="AmbientHen" behavior="DZAmbientLifeGroupBeh">
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<file usable="hen_territories" />
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<!-- different agent types - class has to begin with AgentType:w -->
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<agent type="Male" chance="1">
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<spawn configName="Animal_GallusGallusDomesticus" chance="1" />
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</agent>
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<agent type="Female" chance="3">
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<spawn configName="Animal_GallusGallusDomesticusF_Brown" chance="1" />
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<spawn configName="Animal_GallusGallusDomesticusF_Spotted" chance="10" />
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<spawn configName="Animal_GallusGallusDomesticusF_White" chance="20" />
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</agent>
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<item name="globalCountMax" val="50" />
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<item name="zoneCountMin" val="1" />
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<item name="zoneCountMax" val="1" />
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<item name="playerSpawnRadiusNear" val="25" />
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<item name="playerSpawnRadiusFar" val="75" />
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</territory>
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<!-- HARE -->
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<territory type="Ambient" name="AmbientHare" behavior="DZAmbientLifeGroupBeh">
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<file usable="hare_territories" />
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<!-- different agent types - class has to begin with AgentType:w -->
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<agent type="Male" chance="1">
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<spawn configName="Animal_LepusEuropaeus" chance="1" />
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</agent>
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<agent type="Female" chance="3">
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<spawn configName="Animal_LepusEuropaeus" chance="1" />
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</agent>
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<item name="globalCountMax" val="0" />
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<item name="zoneCountMin" val="3" />
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<item name="zoneCountMax" val="5" />
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<item name="playerSpawnRadiusNear" val="15" />
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<item name="playerSpawnRadiusFar" val="200" />
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</territory>
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<!-- INFECTED -->
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<territory type="Herd" name="ZombieTest" behavior="DZdomesticGroupBeh">
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<file usable="zombie_territories" />
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<!-- different agent types - class has to begin with AgentType:w -->
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<agent type="Male">
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<spawn configName="ZombieMale3_NewAI" />
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<item name="countMin" val="0" />
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<item name="countMax" val="0" />
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</agent>
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<agent type="Female">
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<spawn configName="ZombieFemale3_NewAI" />
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<item name="countMin" val="0" />
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<item name="countMax" val="0" />
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</agent>
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<!-- count of herds of this type in the map -->
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<item name="herdsCount" val="0" />
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</territory>
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</territories>
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</env> |