ACE3/addons/tacticalladder/functions/fnc_deployTL.sqf

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#include "..\script_component.hpp"
/*
* Author: Rocko, Ruthberg
* Deploy tactical ladder
*
* Arguments:
* 0: unit <OBJECT>
*
* Return Value:
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* None
*
* Example:
* [_unit] call ace_tacticalladder_fnc_deployTL
*
* Public: No
*/
params ["_unit"];
if (backpack _unit != 'ACE_TacticalLadder_Pack') exitWith {};
removeBackpack _unit;
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private _pos = _unit modelToWorld [0,0,0];
private _offset = [0.8, 1] select (_unit call CBA_fnc_getUnitAnim select 0 == "prone");
_pos set [0, (_pos select 0) + (sin getDir _unit) * _offset];
_pos set [1, (_pos select 1) + (cos getDir _unit) * _offset];
_pos set [2, [_unit] call CBA_fnc_realHeight];
private _ladder = "ACE_TacticalLadder" createVehicle _pos;
_ladder setPos _pos;
_ladder setDir getDir _unit;
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_unit reveal _ladder;