2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2015-03-15 08:02:11 +00:00
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/*
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* Author: commy2
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* Add a condition that gets checked by ace_common_fnc_canInteractWith.
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*
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* Arguments:
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2015-09-18 06:23:18 +00:00
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* 0: The conditions id. Used to remove later or as exception name. An already existing name overwrites. <STRING>
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* 1: The condition to check. format of "_this" is "[_player, _target]". <CODE>
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2015-03-15 08:02:11 +00:00
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*
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* Return Value:
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2015-09-18 06:23:18 +00:00
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* None
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2015-03-15 08:02:11 +00:00
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*
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2017-06-08 13:31:51 +00:00
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* Example:
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* ["ID", {Condition}] call ace_common_fnc_addCanInteractWithCondition
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*
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2015-09-18 06:23:18 +00:00
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* Public: No
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2015-03-15 08:02:11 +00:00
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*/
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2015-09-18 06:23:18 +00:00
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params ["_conditionName", "_conditionFunc"];
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2015-03-15 08:02:11 +00:00
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2024-03-07 21:08:13 +00:00
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_conditionName = toLowerANSI _conditionName;
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2024-08-11 23:29:33 +00:00
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GVAR(InteractionConditions) set [_conditionName, _conditionFunc];
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