ACE3/optionals/particles/CfgCloudlets.hpp

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class CfgCloudlets {
class Default;
// - Smoke hand grenades --------------------------------------------------
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class ACE_SmokeBaseLarge: Default {
colorCoef[] = {"colorR", "colorG", "colorB", "colorA"};
sizeCoef = 1;
position[] = {0, 0, 0};
interval = 0.05;
circleRadius = 0;
circleVelocity[] = {0, 0, 0};
particleShape = QUOTE(PATHTOF(data\smoke.p3d));
particleFSNtieth = 1;
particleFSIndex = 0;
particleFSFrameCount = 1;
particleFSLoop = 0;
angleVar = 0.1;
animationName = "";
particleType = "Billboard";
timerPeriod = 1;
lifeTime = 30;
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lifeTimeVar = 1;
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animationSpeed[] = {1};
animationSpeedCoef = 1;
randomDirectionPeriod = 1;
randomDirectionPeriodVar = 0;
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randomDirectionIntensity = 0.08;
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randomDirectionIntensityVar = 0;
destroyOnWaterSurface = 1;
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destroyOnWaterSurfaceOffset = -8;
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positionVar[] = {0, 0, 0};
colorVar[] = {0, 0, 0, 0};
color[] = {
{0.5, 0.5, 0.5, 1},
{0.5, 0.5, 0.5, 0.7},
{0.5, 0.5, 0.5, 0.5},
{0.5, 0.5, 0.5, 0.5},
{0.5, 0.5, 0.5, 0.1},
{0.5, 0.5, 0.5, 0}
};
size[] = {0.05, 4, 12, 16};
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sizeVar = 0.5;
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weight = 1.275;
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moveVelocity[] = {0, 0, 0};
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moveVelocityVar[] = {0.1, 0.1, 0.1};
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rotationVelocity = 0;
rotationVelocityVar = 20;
volume = 1;
rubbing = 0.1;
onTimerScript = "";
beforeDestroyScript = "";
blockAIVisibility = 1;
};
class ACE_SmokeBaseMedium: ACE_SmokeBaseLarge {
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destroyOnWaterSurfaceOffset = -6;
size[] = {0.05, 3, 9, 12};
};
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class ACE_SmokeBaseSmall: ACE_SmokeBaseLarge {
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destroyOnWaterSurfaceOffset = -4;
size[] = {0.05, 2, 6, 8};
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};
// - 40mm smoke grenades --------------------------------------------------
class ACE_SmokeBase40mm: ACE_SmokeBaseLarge {
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destroyOnWaterSurfaceOffset = -5;
lifeTime = 15;
size[] = {0.05, 2.5, 7.5, 10};
};
// - Artillery smoke submunition ------------------------------------------
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class ACE_SmokeBaseArtilleryLarge: ACE_SmokeBaseLarge {
lifeTime = 45;
};
class ACE_SmokeBaseArtillerySmall: ACE_SmokeBaseSmall {
lifeTime = 45;
};
// - Smoke on water surface -----------------------------------------------
class ACE_SmokeAfterWaterWhite: ACE_SmokeBaseLarge {
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interval = 0.05;
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destroyOnWaterSurfaceOffset = -3;
size[] = {0.05, 2, 6};
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sizeVar = 1;
lifeTime = 10;
color[] = {
{0.5, 0.5, 0.5, 0.1},
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{0.5, 0.5, 0.5, 0}
};
moveVelocityVar[] = {0, 0, 0};
colorCoef[] = {1, 1, 1, 1};
};
class ACE_SmokeAfterWaterRed: ACE_SmokeAfterWaterWhite {
colorCoef[] = SMOKE_COLOR_RED;
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};
class ACE_SmokeAfterWaterGreen: ACE_SmokeAfterWaterWhite {
colorCoef[] = SMOKE_COLOR_GREEN;
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};
class ACE_SmokeAfterWaterYellow: ACE_SmokeAfterWaterWhite {
colorCoef[] = SMOKE_COLOR_YELLOW;
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};
class ACE_SmokeAfterWaterPurple: ACE_SmokeAfterWaterWhite {
colorCoef[] = SMOKE_COLOR_PURPLE;
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};
class ACE_SmokeAfterWaterBlue: ACE_SmokeAfterWaterWhite {
colorCoef[] = SMOKE_COLOR_BLUE;
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};
class ACE_SmokeAfterWaterOrange: ACE_SmokeAfterWaterWhite {
colorCoef[] = SMOKE_COLOR_ORANGE;
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};
CLOUDLET_UNDERWATER(White);
CLOUDLET_UNDERWATER(Red);
CLOUDLET_UNDERWATER(Green);
CLOUDLET_UNDERWATER(Yellow);
CLOUDLET_UNDERWATER(Purple);
CLOUDLET_UNDERWATER(Orange);
CLOUDLET_UNDERWATER(Blue);
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};