ACE3/addons/rearm/functions/fnc_addMagazineToSupply.sqf

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#include "..\script_component.hpp"
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/*
* Author: GitHawk
* Adds magazines to the supply. [Global Effects]
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*
* Arguments:
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* 0: Ammo Truck <OBJECT>
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* 1: Magazine Classname <STRING>
* 2: Only partial <BOOL> (default: false)
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*
* Return Value:
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* None
*
* Example:
* [ammo_truck, "32Rnd_155mm_Mo_shells"] call ace_rearm_fnc_addMagazineToSupply
*
* Public: Yes
*/
if !(EGVAR(common,settingsInitFinished)) exitWith { // only run this after the settings are initialized
EGVAR(common,runAtSettingsInitialized) pushBack [FUNC(addMagazineToSupply), _this];
};
params [["_truck", objNull, [objNull]], ["_magazineClass", "", [""]], ["_partial", false, [false]]];
TRACE_3("addMagazineToSupply",_truck,_magazineClass,_partial);
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if (GVAR(supply) == 0) exitWith {WARNING("supply setting is set to unlimited");};
if (isNull _truck || {_magazineClass isEqualTo ""}) exitWith {};
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([_magazineClass] call FUNC(getCaliber)) params ["_cal", "_idx"];
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// With limited supply, we add the caliber to the supply count
if (GVAR(supply) == 1) then {
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private _supply = [_truck] call FUNC(getSupplyCount);
private _amountToAdd = if (!_partial || {GVAR(level) == 1}) then {
_cal
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} else {
private _magazinePart = ((REARM_COUNT select _idx) / (getNumber (configFile >> "CfgMagazines" >> _magazineClass >> "count"))) min 1;
_cal * _magazinePart
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};
TRACE_1("Adding",_amountToAdd);
[_truck, (_supply + _amountToAdd)] call FUNC(setSupplyCount);
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};
// With magazine specific supply, we add or update the magazineSupply array
if (GVAR(supply) == 2) then {
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private _magazineSupply = _truck getVariable [QGVAR(magazineSupply), []];
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private _magazineIdx = -1;
{
_x params ["_magazine", "_rounds"];
if (_magazine isEqualTo _magazineClass) exitWith {
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_magazineIdx = _forEachIndex;
};
} forEach _magazineSupply;
private _roundsPerTransaction = getNumber (configFile >> "CfgMagazines" >> _magazineClass >> "count");
if (_partial) then {
_roundsPerTransaction = _roundsPerTransaction min (REARM_COUNT select _idx);
};
if (_magazineIdx == -1) then {
if (_magazineSupply isEqualTo []) then {
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_magazineSupply = [[_magazineClass, _roundsPerTransaction]];
} else {
_magazineSupply append [[_magazineClass, _roundsPerTransaction]];
}
} else {
(_magazineSupply select _magazineIdx) params ["", "_rounds"];
_magazineSupply set [_magazineIdx, [_magazineClass, (_rounds + _roundsPerTransaction)]];
};
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_truck setVariable [QGVAR(magazineSupply), _magazineSupply, true];
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};