ACE3/addons/dragging/functions/fnc_handlePlayerChanged.sqf

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#include "..\script_component.hpp"
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/*
* Author: commy2
* Handles player changes.
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*
* Arguments:
* 0: New Player Unit <OBJECT>
* 1: Old Player Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
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* [_newPlayer, _oldPlayer] call ace_dragging_fnc_handlePlayerChanged;
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*
* Public: No
*/
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params ["_newPlayer", "_oldPlayer"];
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TRACE_2("params",_newPlayer,_oldPlayer);
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{
if (_x getVariable [QGVAR(isDragging), false]) then {
[_x, _x getVariable [QGVAR(draggedObject), objNull]] call FUNC(dropObject);
};
if (_x getVariable [QGVAR(isCarrying), false]) then {
[_x, _x getVariable [QGVAR(carriedObject), objNull]] call FUNC(dropObject_carry);
};
} forEach [_newPlayer, _oldPlayer];