ACE3/addons/malyutka/functions/fnc_canTakePlug.sqf

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#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Whether or not we can take the plug from the launch suitcase
*
* Arguments:
* 0: Static Weapon <OBJECT>
* 1: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [cursorObject, player] call ace_malyutka_fnc_canTakePlug
*
* Public: No
*/
params ["_unit", "_target"];
(alive _target) && !(_target getVariable QGVAR(plugTaken))