ACE3/addons/common/functions/fnc_getTurretsOther.sqf

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#include "..\script_component.hpp"
/*
* Author: commy2
* Get the turret indices of other turrets (not gunner, commander, copilot or ffv).
*
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* Arguments:
* 0: Vehicle <OBJECT>
*
* Return Value:
* Vehicle Other Turret indecies <ARRAY>
*
* Example:
* [car] call ace_common_fnc_getTurretsOther
*
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* Public: Yes
*/
params [["_vehicle", objNull, [objNull]]];
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fullCrew [_vehicle, "turret", true] select {!(_x select 4)} apply {_x select 3} select {
getNumber ([_vehicle, _x] call CBA_fnc_getTurret >> "isCopilot") != 1
} // return