ACE3/addons/javelin/CfgWeapons.hpp

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class CfgWeapons {
class Launcher;
class Launcher_Base_F : Launcher {
class WeaponSlotsInfo;
};
class launch_Titan_base : Launcher_Base_F {
weaponInfoType = "ACE_RscOptics_javelin";
modelOptics = PATHTOF(data\reticle_titan.p3d);
canLock = 1;
lockingTargetSound[] = {"",0,1};
lockedTargetSound[] = {"",0,1};
};
};