ACE3/addons/dragging/functions/fnc_handleAnimChanged.sqf

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/*
* Author: commy2
* Handle the animaion for a Unit for Dragging Module
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*
* Arguments:
* 0: Unit <OBJECT>
* 1: animaion <STRING>
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*
* Return Value:
* None
*
* Example:
* [_unit, "amovpercmstpsnonwnondnon"] call ace_dragging_fnc_handleAnimChanged;
*
* Public: No
*/
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#include "script_component.hpp"
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params ["_unit", "_anim"];
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if (_unit getVariable [QGVAR(isDragging), false]) then {
// drop dragged object when not in valid animation
if !(_anim in DRAG_ANIMATIONS) then {
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private _draggedObject = _unit getVariable [QGVAR(draggedObject), objNull];
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if (!isNull _draggedObject) then {
[_unit, _draggedObject] call FUNC(dropObject);
};
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};
};
if (_unit getVariable [QGVAR(isCarrying), false]) then {
// drop carried object when not standing; also some exceptions when picking up crate
if (stance _unit != "STAND" && {_anim != "amovpercmstpsnonwnondnon"}) then {
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private _carriedObject = _unit getVariable [QGVAR(carriedObject), objNull];
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if (!isNull _carriedObject) then {
[_unit, _carriedObject] call FUNC(dropObject_carry);
};
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};
};