ACE3/addons/interaction/functions/fnc_removeInteractionSelf.sqf

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/*
* Author: commy2
*
* Remove an ACE self action from the player.
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*
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* Argument:
* 0: ID of the action (Number)
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*
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* Return value:
* None.
*/
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#include "script_component.hpp"
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private ["_id", "_actionsVar", "_currentID", "_actionIDs", "_actions"];
_id = _this select 0;
_actionsVar = ACE_player getVariable [QGVAR(InteractionsSelf), [-1, [], []]];
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_currentID = _actionsVar select 0;
_actionIDs = _actionsVar select 1;
_actions = _actionsVar select 2;
_id = _actionIDs find _id;
if (_id == -1) exitWith {};
_actionIDs set [_id, -1];
_actionIDs = _actionIDs - [-1];
_actions set [_id, []];
_actions = _actions - [[]];
ACE_player setVariable [QGVAR(InteractionsSelf), [_currentID, _actionIDs, _actions], false];