2015-09-16 21:01:01 +00:00
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/*
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* Author: BaerMitUmlaut
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* Checks if the unit can cut deployed ropes.
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*
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* Arguments:
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* 0: Unit occupying the helicopter <OBJECT>
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* 1: The helicopter itself <OBJECT>
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*
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* Return Value:
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* Able to cut ropes <BOOL>
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*
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* Example:
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* [_player, _vehicle] call ace_fastroping_canCutRopes
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit", "_vehicle"];
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private ["_deployedRopes"];
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_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
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2015-10-06 15:40:28 +00:00
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if (!(_deployedRopes isEqualTo []) &&
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2015-09-16 23:26:07 +00:00
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{{_x select 6} count (_deployedRopes) == 0}) exitWith {true};
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2015-09-16 21:01:01 +00:00
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false
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