ACE3/addons/mk6mortar/XEH_postInit.sqf

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2015-04-05 06:57:24 +00:00
#include "script_component.hpp"
if (hasInterface) then {
["ace_infoDisplayChanged", FUNC(turretDisplayLoaded)] call CBA_fnc_addEventHandler;
};
2015-12-19 01:18:35 +00:00
["ace_settingsInitialized", {
TRACE_1("ace_settingsInitialized",GVAR(useAmmoHandling));
["vehicle", FUNC(handlePlayerVehicleChanged), true] call CBA_fnc_addPlayerEventHandler;
}] call CBA_fnc_addEventHandler;