ACE3/addons/captives/functions/fnc_doApplyHandcuffs.sqf

27 lines
580 B
Plaintext
Raw Normal View History

2015-02-04 19:16:19 +00:00
/*
* Author: PabstMirror
2015-02-05 22:39:45 +00:00
* Checks the conditions for being able to apply handcuffs
2015-02-04 19:16:19 +00:00
*
* Arguments:
* 0: caller (player) <OBJECT>
* 1: target <OBJECT>
*
* Return Value:
* The return value <BOOL>
*
* Example:
2015-02-06 23:03:56 +00:00
* [player, bob] call ACE_captives_fnc_doApplyHandcuffs;
2015-02-04 19:16:19 +00:00
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_target"];
2015-02-07 05:23:33 +00:00
playSound3D [QUOTE(PATHTO_R(sounds\cable_tie_zipping.ogg)), objNull, false, (getPosASL _target), 1, 1, 10];
2015-02-05 22:39:45 +00:00
["SetHandcuffed", [_target], [_target, true]] call EFUNC(common,targetEvent);
_unit removeItem "ACE_CableTie";