ACE3/addons/overpressure/stringtable.xml

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<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="overpressure">
<Key ID="STR_ACE_overpressure_distanceCoefficient_displayName">
<English>Overpressure Distance Coefficient</English>
<German>Überdruckentfernungskoeffizient</German>
<Japanese>過圧の距離係数</Japanese>
Korean Translation v1.0 (#4794) * Add files via upload * Add files via upload * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml. * Fix encoding
2017-01-02 23:52:01 +00:00
<Korean>초과압력 거리 계수</Korean>
<Polish>Mnożnik dystansu nadciśnienia</Polish>
<French>Coéfficient de distance pour la surpression</French>
<Italian>Coefficente Distanza Sovrapressione</Italian>
<Chinesesimp>高压影响距离系数</Chinesesimp>
<Chinese>高壓影響距離係數</Chinese>
</Key>
<Key ID="STR_ACE_overpressure_distanceCoefficient_toolTip">
<English>Scales the overpressure effect [Default: 1]</English>
<German>Stellt den Koeffizient für die Überdruckentfernung ein [Standard: 1]</German>
<Japanese>過圧効果の範囲 [標準: 1]</Japanese>
Korean Translation v1.0 (#4794) * Add files via upload * Add files via upload * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation * Added Korean translation japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml. * Fix encoding
2017-01-02 23:52:01 +00:00
<Korean>초과압력의 효과 크기 [기본설정: 1]</Korean>
<Polish>Skaluje efekt nadciśnienia [Domyślne: 1]</Polish>
<French>Échelonne les effets de la surpression [Par défaut : 1]</French>
<Italian>Scala l'effetto di sovrapressione [Predefinito: 1]</Italian>
<Chinesesimp>高压影响的范围 [预设: 1]</Chinesesimp>
<Chinese>高壓影響的範圍 [預設: 1]</Chinese>
</Key>
Add ACE Arsenal stats (#6110) * Add test class * Add stats mockup * Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats * Finish mockup, add basic hide/show logic * Add base for stats * Use CBA EHs for stats to allow 3rd party mods of it * Add handleStats and most of the UI behaviors for stats * Continue work on stats * Add container stats * Add page support for stats * Add text for the ROF stat * Add accuracy in MOA for the accuracy stat * Change accuracy shown number to 1 decimal instead of 2 * Add MIL in the dispersion stat text * Change stats layout, remove dummy text strings * Add some AB stats * Remove last test string * Replace configExtremes by normal lookup where it's relevant * Add "undefined value" string when AB stat isn't present Mostly for laucnhers * Fix typo in preInit * Change drag model stat to ballistic coef * Fix issue with unused stats, change text to white when bar is present * Rewrite some part of handleStats Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me * Re-add _hideUnusedFnc, handle empty stats arrays * Pass args to stat conditions, add test condition stat * Add hearing related stats * Remove the padding between stats and the stat bar / text * Add strings for stats * Change stats window to fit baer's suggestion * Algin the close stats button, add missing strings * Finish code review * Add missing newline * Remove duplicate strings * Add explosive range stat * Use proper string for the explo range stat * Fix capitalization for ctrlParent * Fix conditional stats blocking other stats * Add better integration for ballistics, hearing and explosive stats * Replace the private array in handleStat by params * Add backblast stats * Add backblast stat strings * Add flashlight map color and g-force reduction stats * Shorten preInit * Change stats close button to fit arsenal design * Improve stats page indicator look * Rework how stats are stored and retrieved * Remove args config entry, add priority entry, add vanilla weapon stats * Add vanilla container stats * Remove some lines in preInit * Add ballistics stats * Add hearing stats * Remove uneeded config entries * Add explosive range stat * Add backblast stats * Add spaces after semicolons in statements To make JJ happy because I don't care. * Add flashlights map color stat * Add gforce reduction stat FINALLY FUCKING DONE * Fix headers for the new stats funcs * Add add / remove stat API * Fix typo in removeStat header * Remove uneeded inline func * Clean up add / remove stat * Move all CfgACEArsenalStats entries to their own file * Replace STR_ACE_Ballistics_statAmmo by a BI string * Add script profiler related macro and code * Use the highest ballistic coef instead of first one defined * Add support for future ammo displayname * Add ACE_standardAtmosphere for ballistic coef * Add mag muzzle velocity stat * Add weapon muzzle velocity stat * Add comment explaining the ENABLE_PERF_PROFILING macro * Change cfgACEArsenalStats to ACE_Arsenal_Stats * Make JJ less pissy about spaces around = * Fix indentation in weaponMuzzleVelocity, use param * Use GVAR and EGVAR when appropriate * Prefix all stats except the base class * Fix Merge * Fix aspect ratio scaling of stats panel * Minor fixes
2018-02-15 16:03:22 +00:00
<Key ID="STR_ACE_overpressure_statBackblastRange">
<English>Backblast range</English>
<Japanese>後方噴射の範囲</Japanese>
<Chinesesimp>向后喷射的范围</Chinesesimp>
<Chinese>後方尾焰的範圍</Chinese>
Add ACE Arsenal stats (#6110) * Add test class * Add stats mockup * Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats * Finish mockup, add basic hide/show logic * Add base for stats * Use CBA EHs for stats to allow 3rd party mods of it * Add handleStats and most of the UI behaviors for stats * Continue work on stats * Add container stats * Add page support for stats * Add text for the ROF stat * Add accuracy in MOA for the accuracy stat * Change accuracy shown number to 1 decimal instead of 2 * Add MIL in the dispersion stat text * Change stats layout, remove dummy text strings * Add some AB stats * Remove last test string * Replace configExtremes by normal lookup where it's relevant * Add "undefined value" string when AB stat isn't present Mostly for laucnhers * Fix typo in preInit * Change drag model stat to ballistic coef * Fix issue with unused stats, change text to white when bar is present * Rewrite some part of handleStats Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me * Re-add _hideUnusedFnc, handle empty stats arrays * Pass args to stat conditions, add test condition stat * Add hearing related stats * Remove the padding between stats and the stat bar / text * Add strings for stats * Change stats window to fit baer's suggestion * Algin the close stats button, add missing strings * Finish code review * Add missing newline * Remove duplicate strings * Add explosive range stat * Use proper string for the explo range stat * Fix capitalization for ctrlParent * Fix conditional stats blocking other stats * Add better integration for ballistics, hearing and explosive stats * Replace the private array in handleStat by params * Add backblast stats * Add backblast stat strings * Add flashlight map color and g-force reduction stats * Shorten preInit * Change stats close button to fit arsenal design * Improve stats page indicator look * Rework how stats are stored and retrieved * Remove args config entry, add priority entry, add vanilla weapon stats * Add vanilla container stats * Remove some lines in preInit * Add ballistics stats * Add hearing stats * Remove uneeded config entries * Add explosive range stat * Add backblast stats * Add spaces after semicolons in statements To make JJ happy because I don't care. * Add flashlights map color stat * Add gforce reduction stat FINALLY FUCKING DONE * Fix headers for the new stats funcs * Add add / remove stat API * Fix typo in removeStat header * Remove uneeded inline func * Clean up add / remove stat * Move all CfgACEArsenalStats entries to their own file * Replace STR_ACE_Ballistics_statAmmo by a BI string * Add script profiler related macro and code * Use the highest ballistic coef instead of first one defined * Add support for future ammo displayname * Add ACE_standardAtmosphere for ballistic coef * Add mag muzzle velocity stat * Add weapon muzzle velocity stat * Add comment explaining the ENABLE_PERF_PROFILING macro * Change cfgACEArsenalStats to ACE_Arsenal_Stats * Make JJ less pissy about spaces around = * Fix indentation in weaponMuzzleVelocity, use param * Use GVAR and EGVAR when appropriate * Prefix all stats except the base class * Fix Merge * Fix aspect ratio scaling of stats panel * Minor fixes
2018-02-15 16:03:22 +00:00
</Key>
<Key ID="STR_ACE_overpressure_statBackblastAngle">
<English>Backblast angle</English>
<Japanese>後方噴射の角度</Japanese>
<Chinesesimp>向后喷射的角度</Chinesesimp>
<Chinese>後方尾焰的角度</Chinese>
Add ACE Arsenal stats (#6110) * Add test class * Add stats mockup * Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats * Finish mockup, add basic hide/show logic * Add base for stats * Use CBA EHs for stats to allow 3rd party mods of it * Add handleStats and most of the UI behaviors for stats * Continue work on stats * Add container stats * Add page support for stats * Add text for the ROF stat * Add accuracy in MOA for the accuracy stat * Change accuracy shown number to 1 decimal instead of 2 * Add MIL in the dispersion stat text * Change stats layout, remove dummy text strings * Add some AB stats * Remove last test string * Replace configExtremes by normal lookup where it's relevant * Add "undefined value" string when AB stat isn't present Mostly for laucnhers * Fix typo in preInit * Change drag model stat to ballistic coef * Fix issue with unused stats, change text to white when bar is present * Rewrite some part of handleStats Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me * Re-add _hideUnusedFnc, handle empty stats arrays * Pass args to stat conditions, add test condition stat * Add hearing related stats * Remove the padding between stats and the stat bar / text * Add strings for stats * Change stats window to fit baer's suggestion * Algin the close stats button, add missing strings * Finish code review * Add missing newline * Remove duplicate strings * Add explosive range stat * Use proper string for the explo range stat * Fix capitalization for ctrlParent * Fix conditional stats blocking other stats * Add better integration for ballistics, hearing and explosive stats * Replace the private array in handleStat by params * Add backblast stats * Add backblast stat strings * Add flashlight map color and g-force reduction stats * Shorten preInit * Change stats close button to fit arsenal design * Improve stats page indicator look * Rework how stats are stored and retrieved * Remove args config entry, add priority entry, add vanilla weapon stats * Add vanilla container stats * Remove some lines in preInit * Add ballistics stats * Add hearing stats * Remove uneeded config entries * Add explosive range stat * Add backblast stats * Add spaces after semicolons in statements To make JJ happy because I don't care. * Add flashlights map color stat * Add gforce reduction stat FINALLY FUCKING DONE * Fix headers for the new stats funcs * Add add / remove stat API * Fix typo in removeStat header * Remove uneeded inline func * Clean up add / remove stat * Move all CfgACEArsenalStats entries to their own file * Replace STR_ACE_Ballistics_statAmmo by a BI string * Add script profiler related macro and code * Use the highest ballistic coef instead of first one defined * Add support for future ammo displayname * Add ACE_standardAtmosphere for ballistic coef * Add mag muzzle velocity stat * Add weapon muzzle velocity stat * Add comment explaining the ENABLE_PERF_PROFILING macro * Change cfgACEArsenalStats to ACE_Arsenal_Stats * Make JJ less pissy about spaces around = * Fix indentation in weaponMuzzleVelocity, use param * Use GVAR and EGVAR when appropriate * Prefix all stats except the base class * Fix Merge * Fix aspect ratio scaling of stats panel * Minor fixes
2018-02-15 16:03:22 +00:00
</Key>
</Package>
</Project>