ACE3/addons/vector/functions/fnc_showFallOfShot.sqf

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// by commy2
#include "script_component.hpp"
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GVAR(FOSState) = _this select 0;
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private "_dlgVector";
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disableSerialization;
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_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
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private "_fosData";
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_fosData = GVAR(FOSData);
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if !(_this select 0) then {
private "_digits";
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// of ordinate
_digits = [_fosData, 1] call FUNC(convertToTexturesFOS);
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(_dlgVector displayCtrl 1310) ctrlSetText (_digits select 0);
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 1);
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 2);
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 3);
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 4);
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// of abscissa
_digits = [_fosData, 0] call FUNC(convertToTexturesFOS);
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(_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0);
(_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1);
(_dlgVector displayCtrl 1317) ctrlSetText (_digits select 2);
(_dlgVector displayCtrl 1318) ctrlSetText (_digits select 3);
(_dlgVector displayCtrl 1319) ctrlSetText (_digits select 4);
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} else {
private "_digits";
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// applicate
_digits = [_fosData, 2] call FUNC(convertToTexturesFOS);
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(_dlgVector displayCtrl 1310) ctrlSetText (_digits select 0);
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 1);
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 2);
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 3);
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 4);
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// nothing
(_dlgVector displayCtrl 1315) ctrlSetText "";
(_dlgVector displayCtrl 1316) ctrlSetText "";
(_dlgVector displayCtrl 1317) ctrlSetText "";
(_dlgVector displayCtrl 1318) ctrlSetText "";
(_dlgVector displayCtrl 1319) ctrlSetText "";
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};
[GVAR(illuminate)] call FUNC(illuminate);