2015-09-16 21:01:01 +00:00
|
|
|
/*
|
|
|
|
* Author: BaerMitUmlaut
|
|
|
|
* Checks if the unit can fast rope from the helicopter.
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* 0: Unit occupying the helicopter <OBJECT>
|
|
|
|
* 1: The helicopter itself <OBJECT>
|
|
|
|
*
|
|
|
|
* Return Value:
|
|
|
|
* Able to fast ropes <BOOL>
|
|
|
|
*
|
|
|
|
* Example:
|
2017-10-16 21:11:21 +00:00
|
|
|
* [_player, _vehicle] call ace_fastroping_fnc_canFastRope
|
2015-09-16 21:01:01 +00:00
|
|
|
*
|
|
|
|
* Public: No
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "script_component.hpp"
|
|
|
|
params ["_unit", "_vehicle"];
|
|
|
|
|
2015-12-01 19:48:20 +00:00
|
|
|
private _deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
|
2015-11-30 17:35:34 +00:00
|
|
|
|
|
|
|
((driver _vehicle != _unit) &&
|
|
|
|
{!(_deployedRopes isEqualTo [])} &&
|
2018-04-12 15:23:18 +00:00
|
|
|
{{!(_x select 5) && !(_x select 6)} count (_deployedRopes) > 0} &&
|
2015-11-30 17:35:34 +00:00
|
|
|
{getPos _vehicle select 2 > 2})
|