ACE3/addons/reloadlaunchers/functions/fnc_getLoadableMissiles.sqf

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#include "script_component.hpp"
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/*
* Author: commy2
* Return all magazine types from reloaders inventory that are compatible with given weapon.
*
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* Arguments:
* 0: Unit to to the reload <OBJECT>
* 1: A launcher <OBJECT>
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*
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* Return Value:
* Reloable magazines <ARRAY>
*
* Example:
* [bob, launcher] call ace_reloadlaunchers_fnc_getLoadableMissiles
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*
* Public: No
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*/
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params ["_unit", "_weapon"];
TRACE_2("params",_unit,_weapon);
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// get available magazines of reloader, Note: "magazines" does not include currently loaded magazines
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private _magazines = magazines _unit;
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// case sensitvity
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_magazines = _magazines apply {toLower _x};
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// get reloaders magazine types compatible with targets launcher. No duplicates.
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getArray (configFile >> "CfgWeapons" >> _weapon >> "magazines") select {toLower _x in _magazines} // return