2015-01-18 05:45:28 +00:00
|
|
|
|
|
|
|
class CfgMovesBasic {
|
|
|
|
class ManActions {
|
|
|
|
ACE_Climb = "ACE_Climb";
|
|
|
|
};
|
|
|
|
|
|
|
|
class Actions {
|
2015-04-21 02:43:24 +00:00
|
|
|
class RifleBaseStandActions;
|
|
|
|
class RifleKneelActions: RifleBaseStandActions {
|
|
|
|
Civil = "AmovPknlMstpSnonWnonDnon";
|
|
|
|
};
|
|
|
|
class RifleProneActions: RifleBaseStandActions {
|
|
|
|
Civil = "AmovPpneMstpSnonWnonDnon";
|
2015-04-21 03:21:04 +00:00
|
|
|
SecondaryWeapon = "AmovPpneMstpSrasWlnrDnon";
|
|
|
|
};
|
|
|
|
|
|
|
|
class PistolStandActions;
|
|
|
|
class PistolProneActions: PistolStandActions {
|
|
|
|
SecondaryWeapon = "AmovPpneMstpSrasWlnrDnon";
|
2015-04-21 02:43:24 +00:00
|
|
|
};
|
2015-01-18 05:45:28 +00:00
|
|
|
|
2015-04-21 04:10:30 +00:00
|
|
|
class LauncherKneelActions;
|
2015-04-21 04:22:41 +00:00
|
|
|
/*class LauncherStandActions: LauncherKneelActions {
|
2015-04-21 04:10:30 +00:00
|
|
|
PlayerProne = "AmovPpneMstpSrasWlnrDnon";
|
|
|
|
Down = "AmovPpneMstpSrasWlnrDnon";
|
2015-04-21 04:22:41 +00:00
|
|
|
};*/
|
2015-04-21 04:10:30 +00:00
|
|
|
|
|
|
|
class LauncherProneActions: LauncherKneelActions {
|
|
|
|
TurnL = "AmovPpneMstpSrasWlnrDnon_turnl";
|
|
|
|
TurnLRelaxed = "AmovPpneMstpSrasWlnrDnon_turnl";
|
|
|
|
TurnR = "AmovPpneMstpSrasWlnrDnon_turnr";
|
|
|
|
TurnRRelaxed = "AmovPpneMstpSrasWlnrDnon_turnr";
|
|
|
|
};
|
|
|
|
|
2015-01-18 05:45:28 +00:00
|
|
|
// WEAPON RAISED - RUNNING
|
2015-04-21 02:43:24 +00:00
|
|
|
class RifleStandActionsNoAdjust;
|
2015-01-18 05:45:28 +00:00
|
|
|
class RifleStandActionsRunF: RifleStandActionsNoAdjust {
|
|
|
|
getOver = "AovrPercMrunSrasWrflDf";
|
|
|
|
};
|
|
|
|
class RifleStandActionsRunFL: RifleStandActionsNoAdjust {
|
|
|
|
getOver = "AovrPercMrunSrasWrflDf";
|
|
|
|
};
|
|
|
|
class RifleStandActionsRunFR: RifleStandActionsNoAdjust {
|
|
|
|
getOver = "AovrPercMrunSrasWrflDf";
|
|
|
|
};
|
2015-04-21 02:43:24 +00:00
|
|
|
|
2015-01-18 05:45:28 +00:00
|
|
|
// WEAPON RAISED - SPRINTING
|
|
|
|
class RifleStandEvasiveActionsF: RifleStandActionsNoAdjust {
|
|
|
|
getOver = "AovrPercMrunSrasWrflDf";
|
|
|
|
};
|
|
|
|
class RifleStandEvasiveActionsFL: RifleStandActionsNoAdjust {
|
|
|
|
getOver = "AovrPercMrunSrasWrflDf";
|
|
|
|
};
|
|
|
|
class RifleStandEvasiveActionsFR: RifleStandActionsNoAdjust {
|
|
|
|
getOver = "AovrPercMrunSrasWrflDf";
|
|
|
|
};
|
2015-04-21 02:43:24 +00:00
|
|
|
|
2015-01-18 05:45:28 +00:00
|
|
|
// WEAPON LOWERED - RUNNING
|
2015-04-21 02:43:24 +00:00
|
|
|
class RifleLowStandActionsNoAdjust;
|
2015-01-18 05:45:28 +00:00
|
|
|
class RifleLowStandActionsRunF: RifleLowStandActionsNoAdjust {
|
|
|
|
getOver = "AovrPercMrunSrasWrflDf";
|
|
|
|
};
|
|
|
|
class RifleLowStandActionsRunFL: RifleLowStandActionsNoAdjust {
|
|
|
|
getOver = "AovrPercMrunSrasWrflDf";
|
|
|
|
};
|
|
|
|
class RifleLowStandActionsRunFR: RifleLowStandActionsNoAdjust {
|
|
|
|
getOver = "AovrPercMrunSrasWrflDf";
|
|
|
|
};
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
class CfgMovesMaleSdr: CfgMovesBasic {
|
|
|
|
class StandBase;
|
|
|
|
class States {
|
|
|
|
// better slow walk with lowered rifle animation
|
|
|
|
class AmovPercMstpSrasWrflDnon;
|
|
|
|
class AmovPercMrunSrasWrflDf: AmovPercMstpSrasWrflDnon {
|
|
|
|
InterpolateTo[] = {"AovrPercMrunSrasWrflDf",0.22,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"Unconscious",0.01,"AmovPercMtacSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDfl_ldst",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDfr_ldst",0.02,"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDl",0.02,"AmovPercMrunSrasWrflDbl",0.02,"AmovPercMrunSrasWrflDb",0.02,"AmovPercMrunSrasWrflDbr",0.02,"AmovPercMrunSrasWrflDr",0.02,"AmovPknlMstpSlowWrflDnon_relax",0.1,"AmovPercMrunSrasWrflDf_ldst",0.02,"AmovPercMrunSrasWrflDf",0.02};
|
|
|
|
};
|
|
|
|
|
|
|
|
class AmovPercMstpSlowWrflDnon;
|
|
|
|
class AmovPercMwlkSlowWrflDf: AmovPercMstpSlowWrflDnon {
|
|
|
|
speed = 0.3; //0.206897;
|
|
|
|
file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDf_ver2";
|
|
|
|
leftHandIKCurve[] = {1};
|
|
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDfl: AmovPercMwlkSlowWrflDf {
|
|
|
|
leftHandIKCurve[] = {};
|
|
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDfr: AmovPercMwlkSlowWrflDf {
|
|
|
|
leftHandIKCurve[] = {};
|
|
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDb: AmovPercMwlkSlowWrflDf {
|
|
|
|
leftHandIKCurve[] = {};
|
|
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDbl: AmovPercMwlkSlowWrflDf {
|
|
|
|
leftHandIKCurve[] = {};
|
|
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDbr: AmovPercMwlkSlowWrflDf {
|
|
|
|
leftHandIKCurve[] = {};
|
|
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDl: AmovPercMwlkSlowWrflDf {
|
|
|
|
leftHandIKCurve[] = {};
|
|
|
|
};
|
|
|
|
class AmovPercMwlkSlowWrflDr: AmovPercMwlkSlowWrflDf {
|
|
|
|
leftHandIKCurve[] = {};
|
|
|
|
};
|
2015-02-12 13:18:34 +00:00
|
|
|
class AmovPercMwlkSlowWrflDf_v1: AmovPercMwlkSlowWrflDf {
|
|
|
|
leftHandIKCurve[] = {};
|
|
|
|
};
|
|
|
|
class AidlPercMwlkSrasWrflDf: AmovPercMwlkSlowWrflDf {
|
|
|
|
leftHandIKCurve[] = {};
|
|
|
|
};
|
|
|
|
class AmovPercMtacSlowWrflDf: AmovPercMwlkSlowWrflDf {
|
|
|
|
leftHandIKCurve[] = {};
|
|
|
|
};
|
2015-01-18 05:45:28 +00:00
|
|
|
|
|
|
|
// enable optics in prone left and right stance
|
|
|
|
class AidlPpneMstpSrasWrflDnon_G0S;
|
|
|
|
class AadjPpneMstpSrasWrflDleft: AidlPpneMstpSrasWrflDnon_G0S {
|
|
|
|
enableOptics = 1;
|
|
|
|
};
|
|
|
|
class AadjPpneMstpSrasWrflDright: AidlPpneMstpSrasWrflDnon_G0S {
|
|
|
|
enableOptics = 1;
|
|
|
|
};
|
|
|
|
class AadjPpneMstpSrasWrflDup;
|
|
|
|
class AadjPpneMstpSrasWrflDdown: AadjPpneMstpSrasWrflDup {
|
|
|
|
enableOptics = 1;
|
|
|
|
};
|
|
|
|
|
|
|
|
class AidlPpneMstpSrasWpstDnon_G0S;
|
|
|
|
class AadjPpneMstpSrasWpstDleft: AidlPpneMstpSrasWpstDnon_G0S {
|
|
|
|
enableOptics = 2;
|
|
|
|
};
|
|
|
|
class AadjPpneMstpSrasWpstDright: AidlPpneMstpSrasWpstDnon_G0S {
|
|
|
|
enableOptics = 2;
|
|
|
|
};
|
|
|
|
class AadjPpneMstpSrasWpstDup;
|
|
|
|
class AadjPpneMstpSrasWpstDdown: AadjPpneMstpSrasWpstDup {
|
|
|
|
enableOptics = 2;
|
|
|
|
};
|
|
|
|
|
|
|
|
// climb animation
|
|
|
|
class AmovPercMstpSnonWnonDnon: StandBase {
|
|
|
|
ConnectTo[] += {"ACE_Climb",0.02};
|
|
|
|
};
|
|
|
|
|
|
|
|
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium;
|
|
|
|
class ACE_Climb: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium {
|
|
|
|
canReload = 0;
|
|
|
|
forceAim = 1;
|
|
|
|
};
|
|
|
|
};
|
|
|
|
};
|