mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
experiment with launcher anim
This commit is contained in:
parent
de660cf45f
commit
5093307756
@ -19,6 +19,19 @@ class CfgMovesBasic {
|
||||
SecondaryWeapon = "AmovPpneMstpSrasWlnrDnon";
|
||||
};
|
||||
|
||||
class LauncherKneelActions;
|
||||
class LauncherStandActions: LauncherKneelActions {
|
||||
PlayerProne = "AmovPpneMstpSrasWlnrDnon";
|
||||
Down = "AmovPpneMstpSrasWlnrDnon";
|
||||
};
|
||||
|
||||
class LauncherProneActions: LauncherKneelActions {
|
||||
TurnL = "AmovPpneMstpSrasWlnrDnon_turnl";
|
||||
TurnLRelaxed = "AmovPpneMstpSrasWlnrDnon_turnl";
|
||||
TurnR = "AmovPpneMstpSrasWlnrDnon_turnr";
|
||||
TurnRRelaxed = "AmovPpneMstpSrasWlnrDnon_turnr";
|
||||
};
|
||||
|
||||
// WEAPON RAISED - RUNNING
|
||||
class RifleStandActionsNoAdjust;
|
||||
class RifleStandActionsRunF: RifleStandActionsNoAdjust {
|
||||
|
Loading…
Reference in New Issue
Block a user