ACE3/addons/refuel/functions/fnc_takeNozzle.sqf

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/*
* Author: GitHawk
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* Take a fuel nozzle either from a fuel truck/station or from the ground.
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*
* Arguments:
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* 0: Unit <OBJECT>
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* 1: Fuel Truck <OBJECT>
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* 2: Nozzle <OBJECT> (optional)
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*
* Return Value:
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* None
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*
* Example:
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* [player, fuelTruck] call ace_refuel_fnc_takeNozzle
* [player, objNull, nozzle] call ace_refuel_fnc_takeNozzle
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*
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* Public: No
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*/
#include "script_component.hpp"
private ["_endPosOffset"],
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params ["_unit", "_target", ["_nozzle", objNull]];
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[_unit, QGVAR(vehAttach), true] call EFUNC(common,setForceWalkStatus);
REFUEL_HOLSTER_WEAPON
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_endPosOffset = [0, 0, 0];
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if (isNull _nozzle) then { // func is called on fuel truck
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_target setVariable [QGVAR(engineHit), _target getHitPointDamage "HitEngine", true];
if !(local _target) then {
[[_target, ["HitEngine", 1]], "{(_this select 0) setHitPointDamage (_this select 1)}", _sink] call EFUNC(common,execRemoteFnc);
} else {
_target setHitPointDamage ["HitEngine", 1];
};
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_target setVariable [QGVAR(isConnected), true, true];
_endPosOffset = getArray (configFile >> "CfgVehicles" >> typeOf _target >> "ace_refuel_hooks");
if (count _endPosOffset == 2) then {
if (_unit distance (_target modelToWorld (_endPosOffset select 0)) < _unit distance (_target modelToWorld (_endPosOffset select 1))) then {
_endPosOffset = _endPosOffset select 0;
} else {
_endPosOffset = _endPosOffset select 1;
};
} else {
_endPosOffset = _endPosOffset select 0;
};
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[
2,
[_unit, _target, _endPosOffset],
{
private ["_newNozzle", "_rope", "_actionID"];
params ["_args"];
_args params ["_unit", "_target", "_endPosOffset"];
_newNozzle = "ACE_refuel_fuelNozzle" createVehicle position _unit;
_newNozzle attachTo [_unit, [-0.02,-0.05,0], "righthandmiddle1"]; // TODO replace with right coordinates for real model
_unit setVariable [QGVAR(nozzle), _newNozzle];
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_rope = ropeCreate [_target, _endPosOffset, _newNozzle, [0, 0, 0], REFUEL_HOSE_LENGTH];
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_newNozzle setVariable [QGVAR(attachPos), _endPosOffset, true];
_newNozzle setVariable [QGVAR(source), _target, true];
_newNozzle setVariable [QGVAR(rope), _rope, true];
_target setVariable [QGVAR(ownedNozzle), _newNozzle, true];
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_unit setVariable [QGVAR(isRefueling), true];
_actionID = _unit getVariable [QGVAR(ReleaseActionID), -1];
if (_actionID != -1) then {
_unit removeAction _actionID;
};
_actionID = _unit addAction [
format ["<t color='#FF0000'>%1</t>", localize ELSTRING(dragging,Drop)],
'_unit = _this select 0; _nozzle = _unit getVariable QGVAR(nozzle); [_unit, _nozzle] call FUNC(dropNozzle); [_unit, QGVAR(vehAttach), false] call EFUNC(common,setForceWalkStatus); REFUEL_UNHOLSTER_WEAPON',
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nil,
20,
false,
true,
"",
'!isNull (_target getVariable [QGVAR(nozzle), objNull])'
];
_unit setVariable [QGVAR(ReleaseActionID), _actionID];
},
"",
localize LSTRING(TakeNozzleAction),
{true},
["isnotinside"]
] call EFUNC(common,progressBar);
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} else { // func is called in muzzle either connected or on ground
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[
2,
[_unit, _nozzle],
{
private ["_actionID"];
params ["_args"];
_args params ["_unit", "_nozzle"];
_nozzle attachTo [_unit, [-0.02,-0.05,0], "righthandmiddle1"]; // TODO replace with right coordinates for real model
_unit setVariable [QGVAR(nozzle), _nozzle];
_unit setVariable [QGVAR(isRefueling), true];
_actionID = _unit getVariable [QGVAR(ReleaseActionID), -1];
if (_actionID != -1) then {
_unit removeAction _actionID;
};
_actionID = _unit addAction [
format ["<t color='#FF0000'>%1</t>", localize ELSTRING(dragging,Drop)],
'_unit = _this select 0; _nozzle = _unit getVariable QGVAR(nozzle); [_unit, _nozzle] call FUNC(dropNozzle); [_unit, QGVAR(vehAttach), false] call EFUNC(common,setForceWalkStatus); REFUEL_UNHOLSTER_WEAPON',
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nil,
20,
false,
true,
"",
'!isNull (_target getVariable [QGVAR(nozzle), objNull])'
];
_unit setVariable [QGVAR(ReleaseActionID), _actionID];
},
"",
localize LSTRING(TakeNozzleAction),
{true},
["isnotinside"]
] call EFUNC(common,progressBar);
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_target = _nozzle getVariable QGVAR(source);
_endPosOffset = _nozzle getVariable QGVAR(attachPos);
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};
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[{
private ["_nozzle"];
params ["_args", "_pfID"];
_args params ["_unit", "_source", "_endPosOffset"];
if (_unit distance (_source modelToWorld _endPosOffset) > (REFUEL_HOSE_LENGTH - 2)) exitWith {
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_nozzle = _unit getVariable [QGVAR(nozzle), objNull];
if !(isNull _nozzle) then {
[_unit, _nozzle] call FUNC(dropNozzle);
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REFUEL_UNHOLSTER_WEAPON
[_unit, QGVAR(vehAttach), false] call EFUNC(common,setForceWalkStatus);
[LSTRING(Hint_TooFar), 2, _unit] call EFUNC(common,displayTextStructured);
};
[_pfID] call cba_fnc_removePerFrameHandler;
};
}, 0, [_unit, _target, _endPosOffset]] call cba_fnc_addPerFrameHandler;