ACE3/addons/refuel/functions/fnc_makeJerryCan.sqf

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/*
* Author: GitHawk
* Makes an object into a jerry can.
*
* Arguments:
* 0: Target <OBJECT>
* 1: Fuel amount (in liters) <NUMBER>
*
* Return Value:
* None
*
* Example:
* [can] call ace_refuel_fnc_makeJerryCan
*
* Public: Yes
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*/
#include "script_component.hpp"
params [["_target", objNull, [objNull]], ["_fuelAmount", 20, [0]]];
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if (isNull _target ||
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{_target isKindOf "AllVehicles"} ||
{_target getVariable [QGVAR(jerryCan), false]}) exitWith {};
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if (isServer) then {
[_target, _fuelAmount] call FUNC(setFuel); // has global effects
};
_target setVariable [QGVAR(jerryCan), true];
_target setVariable [QGVAR(source), _target];
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// Main Action
private _action = [QGVAR(Refuel),
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localize LSTRING(Refuel),
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QPATHTOF(ui\icon_refuel_interact.paa),
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{},
{true},
{},
[],
[0, 0, 0],
REFUEL_ACTION_DISTANCE] call EFUNC(interact_menu,createAction);
[_target, 0, ["ACE_MainActions"], _action] call EFUNC(interact_menu,addActionToObject);
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// Add pickup
_action = [QGVAR(PickUpNozzle),
localize LSTRING(TakeNozzle),
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QPATHTOF(ui\icon_refuel_interact.paa),
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{[_player, objNull, _target] call FUNC(TakeNozzle)},
{[_player, _target] call FUNC(canTakeNozzle)},
{},
[],
[0, 0, 0],
REFUEL_ACTION_DISTANCE] call EFUNC(interact_menu,createAction);
[_target, 0, ["ACE_MainActions", QGVAR(Refuel)], _action] call EFUNC(interact_menu,addActionToObject);
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// Add turnOn
_action = [QGVAR(TurnOn),
localize LSTRING(TurnOn),
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QPATHTOF(ui\icon_refuel_interact.paa),
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{[_player, _target] call FUNC(turnOn)},
{[_player, _target] call FUNC(canTurnOn)},
{},
[],
[0, 0, 0],
REFUEL_ACTION_DISTANCE] call EFUNC(interact_menu,createAction);
[_target, 0, ["ACE_MainActions", QGVAR(Refuel)], _action] call EFUNC(interact_menu,addActionToObject);
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// Add turnOff
_action = [QGVAR(TurnOff),
localize LSTRING(TurnOff),
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QPATHTOF(ui\icon_refuel_interact.paa),
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{[_player, _target] call FUNC(turnOff)},
{[_player, _target] call FUNC(canTurnOff)},
{},
[],
[0, 0, 0],
REFUEL_ACTION_DISTANCE] call EFUNC(interact_menu,createAction);
[_target, 0, ["ACE_MainActions", QGVAR(Refuel)], _action] call EFUNC(interact_menu,addActionToObject);
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// Add disconnect
_action = [QGVAR(Disconnect),
localize LSTRING(Disconnect),
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QPATHTOF(ui\icon_refuel_interact.paa),
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{[_player, _target] call FUNC(disconnect)},
{[_player, _target] call FUNC(canDisconnect)},
{},
[],
[0, 0, 0],
REFUEL_ACTION_DISTANCE] call EFUNC(interact_menu,createAction);
[_target, 0, ["ACE_MainActions", QGVAR(Refuel)], _action] call EFUNC(interact_menu,addActionToObject);